vex | modern dialog library | Frontend Framework library
kandi X-RAY | vex Summary
kandi X-RAY | vex Summary
vex is a modern dialog library which is highly configurable, easily stylable, and gets out of the way. You'll love vex because it's tiny (5.6kb minified and gzipped), has a clear and simple API, works on mobile devices, and can be customized to match your style in seconds.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of vex
vex Key Features
vex Examples and Code Snippets
def check_pangram(
input_str: str = "The quick brown fox jumps over the lazy dog",
) -> bool:
"""
A Pangram String contains all the alphabets at least once.
>>> check_pangram("The quick brown fox jumps over the lazy dog")
def check_pangram_faster(
input_str: str = "The quick brown fox jumps over the lazy dog",
) -> bool:
"""
>>> check_pangram_faster("The quick brown fox jumps over the lazy dog")
True
>>> check_pangram_faster("W
$("#ID").select2();
//= require vex.combined
vex.dialog.alert('Thanks for checking out vex!')
var vex = require('vex-js')
vex.registerPlugin(require('vex-dialog'))
Community Discussions
Trending Discussions on vex
QUESTION
I am utterly baffled by this.
My goal is to create a sequence that basically says "If you don't find an appropriate record in this Microsoft List, then create a new one and proceed."
This is the section of code that is vexing me (and even this is just a test to see if I've created the proper conditional -- and I have evidently failed):
...ANSWER
Answered 2022-Mar-17 at 22:40Okay, nailed it. Had to tweak a few brain cells to do it, but here is the code, fully functional, and using the right kind of functions:
QUESTION
The following code compiles with no problems from GCC 4.7.1 up to but not including GCC 11.1:
...ANSWER
Answered 2022-Feb-28 at 13:25The difference is that your first snippet declares a function that exists globally; all your other declarations are of local entities.
(Note that even if the declaration were valid, you couldn't call that function, since it can't exist.)
In the last snippet, closure
is not a type, so it can't be a declaration.
QUESTION
I have been coding a significantly simple game for my academic work in which the PNG bee sprite is meant to run away from the orange ball. If the bee collides with the orange ball, she dies. Apart from this, I intend to include a timer that keeps going onwards as the bee succeeds in running away from the ball. The ball moves automatically throughout the screen, whereas the bee bounces throughout the screen with the arrow keys and gravity.
I have come across some explanations towards collision detection upon the Processing forum, however I still don't understand how this event can occur in the cases of circles x circles collisions, rectangles x circles collisions, etc.
Please, excuse my messy code. Also, excuse my poor description of what I want to know.
This is what I see on the screen:
My code:
...ANSWER
Answered 2022-Feb-25 at 02:20There mulitple ways to tackle the problem.
Collision detection can be coarse: less accurate but faster (and simpler) or detailed (e.g. pixel level precision) but slower (and more complex).
In terms of simple collision detection two options could rectangle or circle intersections.
Rectangle intersection can be implemented manually or using Rectangle
's intersects()
method.
Circle intersection is trivial: if the distance(dist()
) between the 1st circle's center and 2nd circle's center is smaller than the two radii then they must intersect.
here's a basic example illustrating circle intersection:
QUESTION
I'm trying to pull some Diablo II trading prices of a trading page using Selenium.
So far I've managed to locate the object I'm interested in using classes, but I can't retrieve the actual text which is what I need.
I have the following code:
...ANSWER
Answered 2022-Feb-06 at 14:48There are several issues here:
- You should add waits. Preferably Expected Conditions explicit waits.
- You are using a wrong locator for price element
- Since there are multiple offers there you should iterate over the results in a loop.
- Variable names should be lowercased according to accepted convention.
I think your code should be something like this:
QUESTION
Assuming xmm0
is the first argument, this is the kind of code I want to produce.
ANSWER
Answered 2022-Jan-23 at 18:07I was a fool. clang
gave me an answer, and why didn't I notice it?
QUESTION
We have an established Vue/Nuxt app running in production, and for our latest sprint I implemented a bunch of pretty common changes we'd normally make for a new feature.
The changes did not include any structural changes to the primary page component or underlying layout component(s), rather the bulk of the changes were in an existing child component.
The page works perfectly fine in Chrome, Edge, Firefox, etc... usual story... but not in IE11.
I am unexpectedly receiving the following error upon page load;
...ANSWER
Answered 2021-Nov-30 at 22:33I figured out what was causing this, but it is a bit weird.
So clearly this was an issue inside a template, however nothing inside the scope of templates involved contained code that wasn't use elsewhere that was still working fine in IE11.
The template chain;
QUESTION
I have some code similar to this:
...ANSWER
Answered 2021-Nov-18 at 17:40The str
function returns the string by value. That means each call to str
gives you a new string object, and your iterators are pointing to those temporary strings, not the string that is the buffer for the stringstream. This cant work, because the iterators need to point into the same object, not different objects that have the same value.
QUESTION
Using AT&T syntax on x86-64, I wish to assemble c = a + b;
as
ANSWER
Answered 2021-Nov-17 at 05:12Only a few specific GPR instructions have VEX encodings, primarily the BMI1/BMI2 instructions that were added after AVX already existed. See the list in Table 2-28, which has ANDN, BEXTR, BLSI, BLSMSK, BLSR, BZHI, MULX, PDEP, PEXT, RORX, SARX, SHLX, SHRX
, as well as the same list in 5.1.16.1. For example, andn
's manual entry lists only a VEX encoding, and
's manual entry doesn't list any.
So Intel (unfortunately) didn't introduce a brand new three-operand alternate encoding for the entire instruction set. They just introduced a few specific instructions that take three operands and use VEX for it. In some cases these have similar or equivalent functionality to an existing instruction, e.g. SHLX
for SHL
with a variable count, and so effectively provide a three-operand version of the previous two-operand instruction, but only in those special cases. There are not equivalent instructions across the board.
The "old style" two-operand form remains the only version of the add
instruction. However, as fuz points out in comments, lea
can be a good way to add two registers and write the result to a third, subject to some restrictions on operand size.
See Using LEA on values that aren't addresses / pointers? for more general things LEA can do, like copy-and-add a constant to a register, or shift-and-add. Compilers already know this and will use lea
where appropriate, any time it saves instructions. (Or with some tune options like -mtune=atom
for old in-order Atom, will use lea
even when they could have used add
.)
If more flexible encodings of common integer instructions other than add existed, like and
/xor
/sub
, gcc -O3 -march=skylake
would already be using them in its own asm output, without needing inline asm. Or if alternative instructions could get the job done, like lea
for add
, would be doing that, so it makes sense to look at compiler output to see what tricks it knows. Trying it yourself would make more sense as something to play around with in a stand-alone .s
file that just makes an exit system call, or just to single-step, removing the complexity of using inline asm. (GAS by default doesn't restrict instruction-sets. gcc -march=skylake
doesn't pass that on to the assembler, as
.)
In your inline asm, your c
operand should be to output-only: =r
instead of +r
. The old value is overwritten, so there's no need to tell the compiler to produce it as an input. (Like you said, you want c = a+b
not c += a+b
.)
Using a single lea
as the asm template means you don't need a =&r
early-clobber output, because your asm will read all its inputs before writing that output. In your case, having it as an input/output was probably stopping the compiler from choosing the same register as one of the inputs, which could have broken with mov; add
.
QUESTION
I am trying to use /:user and if using the match.params.user method to get data from redux and then returning data from redux but when I add a Route which is unknown I get a lot of errors how can I redirect my website to a 404 page when the router path is not matched.
...ANSWER
Answered 2021-Nov-05 at 11:24Try this:
QUESTION
I am developing a Nuxtjs/Vuejs
application to convert the XML->JSON
and vice versa. Users can provide the values to the textarea
and these textareas
are managed by CodeMirror
.
The textarea
is bonded to V-model
from the Vex Store
. I have added Watchers
on these Vuex
state variables so whenever they change the values I want to convert the respective data to a different format. I.e if XML
value changes then XML
needs to be converted to JSON
. Similarly if JSON
value changes then JSON
needs to be converted to XML
.
When I copy-paste the XML
into XML textarea
then for the first time it works perfectly but I make any modification and try to introduce some Syntax
error in XML
then I run into the issue where the watchers
starts calling each other and endup in endless loops.
I have provided the sample code within CodeSandbox
: https://codesandbox.io/s/boring-water-g14zd?file=/pages/index.vue
Steps to recreate the issue:
- Provide the
Sample XML
in theXML Area
:
ANSWER
Answered 2021-Oct-08 at 18:45I think the main issue here is that your JSON and XML values are being controlled in too many places. The v-model
s, the watchers, and the CodeMirror events.
I have changed your code and made CodeMirror the main controller of the values. You can see the result here: CodeSandbox
To prevent the parsing loop, I've compared the new values with the ones saved in the store. If they are the same, then the value has been set by ourselves. If they differ, then the user has changed it and we should try to parse.
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