tiles | Map tile library for go | Map library

 by   buckhx Go Version: Current License: MIT

kandi X-RAY | tiles Summary

kandi X-RAY | tiles Summary

tiles is a Go library typically used in Geo, Map applications. tiles has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

#tiles A map tiling library written in pure Go with no external dependencies outside of the golang stdlib. Converts between WGS84 coordinates to Slippy Map Tiles and Quadkeys. Includes a TileIndex that can be used to aggregate data into parent tiles. The godoc has good documentation and a couple examples, but here are a few as well. The TileIndex allows for data to be indexed by tiles and aggregated up to their parents when requested. Here are some microbenchmarks for converting a location at zoom level 18. There's nothing really to compare them to, but should give a sense of op time on a 2.3 GHz core i7 MBP.
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            kandi-support Support

              tiles has a low active ecosystem.
              It has 69 star(s) with 6 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 3 have been closed. On average issues are closed in 1 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of tiles is current.

            kandi-Quality Quality

              tiles has no bugs reported.

            kandi-Security Security

              tiles has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              tiles is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              tiles releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed tiles and discovered the below as its top functions. This is intended to give you an instant insight into tiles implemented functionality, and help decide if they suit your requirements.
            • Quadkey returns a quadkey for the tile .
            • FromQuadkeyString converts a quadkey string to a tile .
            • prefixes returns the prefixes for q .
            • floatEquals compares two floats .
            • check takes a list of errors and panics .
            • FromCoordinate creates a tile from coordinates
            • ClippedCoords returns a copy of the given coordinates .
            • clip returns the float64 value .
            • NewSuffixIndex creates a new SuffixIndex .
            • mapDimensions returns the dimensions of the tile
            Get all kandi verified functions for this library.

            tiles Key Features

            No Key Features are available at this moment for tiles.

            tiles Examples and Code Snippets

            No Code Snippets are available at this moment for tiles.

            Community Discussions

            QUESTION

            UWP MapControl LocalMapTileDataSource and tile's image custom opacity on fly
            Asked 2021-Jun-15 at 18:55

            I use LocalMapTileDataSource and would like to apply custom opacity for tile's images. As I found there is no way to make it on fly?

            Here is my code.

            ...

            ANSWER

            Answered 2021-Jun-15 at 18:55

            When you load a tile from a PNG like this, it reads the opacity from each pixel in the PNG. If you want to change the opacity, you would need to update the PNG alpha values in each pixel. There's currently no way to set a global opacity value on an entire tile layer as this would conflict with the opacity information already present in the bitmap.

            Source https://stackoverflow.com/questions/67954394

            QUESTION

            Radial Waves in Processing
            Asked 2021-Jun-14 at 18:00

            I am currently a bit stuck! Lets say, have a grid of shapes (nested For-Loop) and I want to use a wave to animate it. The wave should have an offset. So far, i can achieve it. Currently the offset affects the Y-axis … But how can I manage to have a RADIAL offset – you know – like the clock hand, or a radar line… I really would like the offset to start from (width/2, height/2) – and then walks around clockwise. Here is my code and the point where I am stuck:

            ...

            ANSWER

            Answered 2021-Jun-14 at 18:00

            Right now, you're defining the size of the ellipses based on a transformation of sin(y). A transformation means it looks like a * sin(b * y + c) + d, and in this case you have

            • a = tileSize / 2
            • b = 300 / 60 = 5
            • c = frameCount
            • d = tileSize / 2

            If you want to do a different pattern, you need to use a transformation of sin(theta) where theta is the "angle" of the dot (I put "angle" in quotes because it's really the angle from the vector from the center to the dot and some reference vector).

            I suggest using the atan2() function.

            Solution:

            Source https://stackoverflow.com/questions/67744296

            QUESTION

            How to set proper path to offline OSM directory in QML ( not using qrc )?
            Asked 2021-Jun-14 at 12:04

            I would like to have folder with tiles realTiles in folder with .exe.

            Of course I can add folder to qrc and everything is ok:

            ...

            ANSWER

            Answered 2021-Jun-14 at 12:04

            Try to give the full path

            Source https://stackoverflow.com/questions/67961689

            QUESTION

            Nesting different classes in the same selector in LESS
            Asked 2021-Jun-13 at 18:11

            I have 2 article selectors named .style1 and .style2,

            Expected CSS output:

            ...

            ANSWER

            Answered 2021-Jun-13 at 11:48

            QUESTION

            Link the result items from a list to the marker on map leaflet
            Asked 2021-Jun-08 at 18:31

            I'm trying to link the list with the leaflet map. I want to click on a result card and see the marker on the map. I'm using fake data for now in json format. I would like a display like airbnb, list plus display the list on map.

            This is the map file :

            ...

            ANSWER

            Answered 2021-Jun-08 at 18:31
            1. Create a state variable on Result comp to keep track of the card item that holds the lat lng info
            2. Pass it as a prop to Mapbox comp
            3. On the Mapbox comp create a local variable to save the map instance and use it to change the map view every time you click on a card.

            divider

            Source https://stackoverflow.com/questions/67883863

            QUESTION

            Why does "!=" if operator not work when comparing a float to 0 in Python
            Asked 2021-Jun-07 at 16:58

            I want to create a programm to analyse mathematical functions. I use the float datatype for my parameters and need to compare them, wether they are zero or not. I use this code tiles for it:

            ...

            ANSWER

            Answered 2021-Jun-07 at 16:58

            You have your variable assignements the wrong way around, you must write variable = value in python to give a variable a value.

            So in your case, leitiko=a to create a new variable named leitiko and containing the same thing as a.

            When you write a=leitiko, python is trying to give the variable a the same value as a variable name leitiko. But that leitiko variable doesn't exist, so it gives you an error.

            Source https://stackoverflow.com/questions/67875780

            QUESTION

            btHeightfieldTerrainShape constructor arguments not clear
            Asked 2021-Jun-06 at 00:50

            I am having a hard time understanding the consturctor parameters of btHeightfieldTerrainShape and how the height field data is supposed to be set up.

            The first two arguments heightStickField and widthStickField. What do they represent? Is it the width and height of the entire terrain so that the height field is scaled to fit inside? or does it represent the total number of "tiles" per with and height so that the linear heightfield data can be broken down to hieghts per tile? Also what is the ordering of the height map?

            I generate my terrain heights like this. Would this match what the height field of btHeightfieldTerrainShape ?

            ...

            ANSWER

            Answered 2021-Jun-06 at 00:50

            Figured it out. For those wondering the ordering is -x to +x and z+ to z- . So a for loop such as the following will get you the right ordering. width and height here are in terms of the number of tiles/height values per row/column

            Source https://stackoverflow.com/questions/67666847

            QUESTION

            Expected two (lat, lon) values for location, python
            Asked 2021-Jun-05 at 00:35

            i am trying to handle data in python using pandas , I have this data

            ...

            ANSWER

            Answered 2021-Jun-05 at 00:17

            The problem is with this line:

            cordinates="[" + df["LAT"].astype(str) + "," + df["LON"].astype(str) +"]"

            You are generating a string literal and passing that in.

            Try replacing that line with:

            cordinates = [(lat, lon) for lat, lon in zip(df["LAT"],df["LON"])]

            This will generate a list of (lat, lon) tuples, which should work. I also don't think you need to cast them to str

            Source https://stackoverflow.com/questions/67845189

            QUESTION

            Iterate over a collection of function items with generic bounds of associated types
            Asked 2021-Jun-04 at 15:12

            I'm trying to detect if two square tiles are symmetries of each other, by iterating over the 8 symmetries of the square, applying each of the symmetry transforms to one of the tiles, and comparing the result of that with the other tile.

            All of the transforms have the same inputs and outputs. I'd like to loop over them.

            I'm using the image crate, which exports the transforms I need, with signatures like this:

            ...

            ANSWER

            Answered 2021-Jun-04 at 15:12

            As documented in the Reference under Function item types (emphasis added):

            When referred to, a function item, or the constructor of a tuple-like struct or enum variant, yields a zero-sized value of its function item type. That type explicitly identifies the function - its name, its type arguments, and its early-bound lifetime arguments (but not its late-bound lifetime arguments, which are only assigned when the function is called) - so the value does not need to contain an actual function pointer, and no indirection is needed when the function is called.

            There is no syntax that directly refers to a function item type, but the compiler will display the type as something like fn(u32) -> i32 {fn_name} in error messages.

            Because the function item type explicitly identifies the function, the item types of different functions - different items, or the same item with different generics - are distinct, and mixing them will create a type error:

            Source https://stackoverflow.com/questions/67832671

            QUESTION

            The argument type 'Widget Function(Categoria)' can't be assigned to the parameter type 'dynamic Function(Child)'. (Model) Flutter
            Asked 2021-Jun-04 at 14:05

            I am following this example.

            https://esflutter.dev/docs/catalog/samples/expansion-tile-sample

            to make an expandable of multi levels in the categories. I have a tree of up to 3 categories.

            but it gives me this error: I put it in the image so it can be seen in which part is marking the error:

            As I am relatively new, I have been trying to solve it for days but I do not realize that it could be, I also leave my model below because I think that there is the error, maybe there is some way other than .map? or I do not realize the solution, please if someone could help me.

            ...

            ANSWER

            Answered 2021-Jun-04 at 14:05

            It seems that your Categoria and Child model share almost all of their attributes. The issue is that the _buildTiles expects a Categoria and the children of Categoria are Child.

            If you merge the Child and Categoria models you can do as follows.

            Source https://stackoverflow.com/questions/67837674

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install tiles

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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