go-socket.io | io library for golang , a realtime application framework | Socket library

 by   googollee Go Version: v1.7.0 License: Non-SPDX

kandi X-RAY | go-socket.io Summary

kandi X-RAY | go-socket.io Summary

go-socket.io is a Go library typically used in Networking, Socket applications. go-socket.io has no bugs, it has no vulnerabilities and it has medium support. However go-socket.io has a Non-SPDX License. You can download it from GitHub.

socket.io library for golang, a realtime application framework.

            kandi-support Support

              go-socket.io has a medium active ecosystem.
              It has 5143 star(s) with 798 fork(s). There are 139 watchers for this library.
              It had no major release in the last 12 months.
              There are 113 open issues and 265 have been closed. On average issues are closed in 92 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of go-socket.io is v1.7.0

            kandi-Quality Quality

              go-socket.io has 0 bugs and 0 code smells.

            kandi-Security Security

              go-socket.io has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              go-socket.io code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              go-socket.io has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              go-socket.io releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of go-socket.io
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            go-socket.io Key Features

            No Key Features are available at this moment for go-socket.io.

            go-socket.io Examples and Code Snippets

            No Code Snippets are available at this moment for go-socket.io.

            Community Discussions


            How to write unit test for googollee socket.io handlers
            Asked 2021-Aug-15 at 07:37

            I am using a go lib: github.com/googollee/go-socket.io I am wondering how to write a very simple test for connection event, ex, if i want to check no error is returned.



            Answered 2021-Aug-15 at 07:37

            Create a seperate function which takes the socketio.Conn interface as a parameter, and pass that to server.OnConnect instead of an anonymous function.

            Then you can mock the socketio.Conn to unit test your function.

            For example, change your code snippet to:

            Source https://stackoverflow.com/questions/68789527


            I need solve a problem with websockets on golang server
            Asked 2020-Jul-14 at 18:25

            I have a server on GoLang and googollee/go-socket.io.
            When the server and the client work on the same port, the sockets work normally. But when I start they are on different ports an error occurs on the client:

            WebSocket connection to 'ws://localhost:4444/socket.io/?EIO=3&transport=websocket&sid=6' failed: Error during WebSocket handshake: Unexpected response code: 403

            POST http://localhost:4444/socket.io/?EIO=3&transport=polling&t=NDDzcYM&sid=5 400 (Bad Request)

            GET http://localhost:4444/socket.io/?EIO=3&transport=polling&t=NDDzcYC&sid=5 400 (Bad Request)

            WebSocket connection to 'ws://localhost:4444/socket.io/?EIO=3&transport=websocket&sid=5' failed: Error during WebSocket handshake: Unexpected response code: 403

            And on the server:

            connected: 1 closed client namespace disconnect meet error: json: cannot unmarshal object into Go value of type string connected: 2

            This is my code:



            Answered 2020-Jul-14 at 18:25

            The error message indicates that the server tried to unmarshal your JSON object into a string, but it expected something different.

            The reason for that is in your method definition:

            Source https://stackoverflow.com/questions/62894173

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install go-socket.io

            Install the package with:. and use socketio as the package name inside the code.


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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