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gurl | The supported protocols

 by   guonaihong Go Version: v0.0.2 License: Apache-2.0

 by   guonaihong Go Version: v0.0.2 License: Apache-2.0

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kandi X-RAY | gurl Summary

gurl is a Go library. gurl has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.
gurl 是http, websocket bench工具和curl的继承者. 设置form表单, 比如-F text=文本内容,或者-F text=@./从文件里面读取, -F 选项的语义和curl命令一样. -bench 压测模式,可以对http服务端进行压测,可以和-ac, -an, -duration, -rate 选项配合使用. 和-bench选项一起使用,可以控制压测时间,支持单位符,ms(毫秒), s(秒), m(分), h(小时), d(天), w(周), M(月), y(年) 也可以混合使用 -duration 1m10s. 设置http 连接超时时间。支持单位符,ms(毫秒), s(秒), m(分), h(小时), d(天), w(周), M(月), y(年). 发送http body数据到服务端, 支持@符号打开一个文件, 如果不接@直接把-d后面字符串发送到服务端. -J 拼装json字段到body里面 -J 后面的key和value 会被组装成json字符串发送到服务端. key:value,其中value会被解释成字符串, key:=value,value会被解决成bool或者数字或者小数. 和-bench选项一起使用,可以控制压测时间,支持单位符,s(秒), m(分), h(小时), d(天), w(周), M(月), y(年), ms(毫秒) 也可以混合使用 -duration 1m10s. 压测模式 wsurl -bench -ac 20 -an 10000 -url :33333 -close.
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Security
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kandi-support Support

  • gurl has a low active ecosystem.
  • It has 31 star(s) with 9 fork(s). There are 3 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 1 open issues and 8 have been closed. On average issues are closed in 44 days. There are no pull requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of gurl is v0.0.2
gurl Support
Best in #Go
Average in #Go
gurl Support
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Average in #Go

quality kandi Quality

  • gurl has 0 bugs and 0 code smells.
gurl Quality
Best in #Go
Average in #Go
gurl Quality
Best in #Go
Average in #Go

securitySecurity

  • gurl has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • gurl code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
gurl Security
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Average in #Go
gurl Security
Best in #Go
Average in #Go

license License

  • gurl is licensed under the Apache-2.0 License. This license is Permissive.
  • Permissive licenses have the least restrictions, and you can use them in most projects.
gurl License
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gurl License
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Average in #Go

buildReuse

  • gurl releases are available to install and integrate.
  • Installation instructions are not available. Examples and code snippets are available.
  • It has 2234 lines of code, 87 functions and 19 files.
  • It has high code complexity. Code complexity directly impacts maintainability of the code.
gurl Reuse
Best in #Go
Average in #Go
gurl Reuse
Best in #Go
Average in #Go
Top functions reviewed by kandi - BETA

kandi has reviewed gurl and discovered the below as its top functions. This is intended to give you an instant insight into gurl implemented functionality, and help decide if they suit your requirements.

  • Main is the main entry point for Main
    • toJson converts a list of json strings into a map
      • ReadFile reads a json file
        • WriteFile - write message to file
          • parse json from inJson
            • ParseTime returns time . Duration .
              • genRate converts rateStr into rv .
                • parse val into body
                  • toFlag converts a string to os . Flag .
                    • parseAt is the same as json . ParseAt

                      Get all kandi verified functions for this library.

                      Get all kandi verified functions for this library.

                      gurl Key Features

                      English

                      多协议支持http, websocket

                      支持curl常用命令行选项

                      支持压测模式,可以根据并发数和线程数,也可以根据持续时间,也可以指定每秒并发数压测http, websocket, tcp服务

                      url 支持简写

                      支持管道模式

                      http 子命令

                      websocket 子命令

                      http 性能压测

                      RESTful API

                      普通用法

                      嵌套用法

                      -url http://127.0.0.1:1234 --> 127.0.0.1:1234

                      -url http://127.0.0.1:1234 --> :1234

                      -url http://127.0.0.1/path --> /path

                      -oflag append 默认-o的行为是新建文件然后写入,如果开启-ac -an选项,可以使用append肥所有的结果保存到一个文件中

                      -oflag line 如果服务端返回的结果,想使用换行符分隔 小提示: -oflag 后面的命令可以组合使用 "append|line"的意思是:把服务端的输出追加到某个文本中,并用'\n'分隔符

                      集群模式

                      GUI

                      -url http://127.0.0.1:1234 --> 127.0.0.1:1234

                      -url http://127.0.0.1:1234 --> :1234

                      -url http://127.0.0.1/path --> /path

                      tcp udp

                      gurl Examples and Code Snippets

                      See all related Code Snippets

                      gurl

                      copy iconCopydownload iconDownload
                      env GOPATH=`pwd` go get -u github.com/guonaihong/gurl/
                      

                      Why button function only works once

                      copy iconCopydownload iconDownload
                      $('.site-overlay').click(function() { $('body').removeClass('menu-open') })
                      
                      $(document).ready(function() {
                        $('.menu-link').bigSlide({
                          easyClose: true
                        });
                        $('.menu-link').click(function() {
                          event.stopPropagation();
                              $('body').addClass('menu-open');
                          });
                        $('body').click(function(){
                          $('body').removeClass('menu-open');
                        })
                      });
                      

                      Python in Spyder with requests-html and aysnchronous 'render' is a nightmare to figure out

                      copy iconCopydownload iconDownload
                      pip install nest_asyncio
                      
                      import nest_asyncio
                      nest_asyncio.apply()
                      
                      async def asyncurl(session=None, url=None):
                          r = await session.get(url)
                          await asyncio.sleep(5.0)
                          # if r.status_code == 200:
                          await r.html.arender(timeout=20000)
                          return r
                      
                      pip install nest_asyncio
                      
                      import nest_asyncio
                      nest_asyncio.apply()
                      
                      async def asyncurl(session=None, url=None):
                          r = await session.get(url)
                          await asyncio.sleep(5.0)
                          # if r.status_code == 200:
                          await r.html.arender(timeout=20000)
                          return r
                      
                      pip install nest_asyncio
                      
                      import nest_asyncio
                      nest_asyncio.apply()
                      
                      async def asyncurl(session=None, url=None):
                          r = await session.get(url)
                          await asyncio.sleep(5.0)
                          # if r.status_code == 200:
                          await r.html.arender(timeout=20000)
                          return r
                      

                      Github actions get SSH link of repository

                      copy iconCopydownload iconDownload
                      on: push
                      jobs:
                        build:
                          runs-on: ubuntu-latest
                          steps:
                            - uses: actions/checkout@v2
                            - run: |
                                echo "GURL=$(git remote get-url origin)">>$GITHUB_ENV
                            - name: Create project dir
                                git clone $GURL
                            
                      

                      My Strings are not showing when game is clicked

                      copy iconCopydownload iconDownload
                      // GEt a random number from 0 to size
                      var getRandomNumber = function(size) {
                        return Math.floor(Math.random() * size);
                      };
                      
                      
                      // Calculate distance between click event and target
                      
                      var getDistance = function(event, target) {
                        var diffX = event.offsetX - target.x; 
                        var diffY = event.offsetY - target.y;
                        return Math.sqrt((diffX * diffX) + (diffY * diffY));
                      };
                      
                      var getDistanceHint = function(distance) {
                        if (distance < 10) {
                          return "You go gurl!!!";
                        } else if (distance < 20) {
                          return "You're almost there";
                        } else if (distance < 40) {
                          return "Hot";
                        } else if (distance < 80) {
                          return "Warm but no Cigar";
                        } else if (distance < 160) {
                          return "Hmmmm Try harder";
                        } else if (distance < 320) {
                          return "Really, you can do so much Better";
                        } else {
                          return "Freezing, Try it Again!"
                        }
                      };
                      
                      // Setting the treasure coordinates
                      
                      var width = 400; //800;
                      var height = 400; //800;
                      var clicks = 0;
                      var limit = 30;
                      
                      
                      //Create a random target location
                      
                      var target = {
                        x: getRandomNumber(width),
                        y: getRandomNumber(height)
                      };
                      
                      console.log(target)
                      
                      //The Click Handler
                      //Add a click handler to the img element
                      
                      $("#map").click(function(event) {
                        //increments clicks by 1 each time the player clicks the map
                      
                        clicks++;
                      
                        // limit the amount of clicks to >=30 clicks (#3 programming challenge)
                      
                        if (clicks >= limit) {
                          alert("Game Over!!")
                        }
                        var clicksCount = "Clicks left " + (30 - clicks);
                        $("#clicks").text(clicksCount);
                      
                      
                        //Get distance between click event and target
                      
                        var distance = getDistance(event, target);
                      console.log(distance)
                        //Convert distance to a hint
                      
                        var distanceHint = getDistanceHint(distance);
                      
                      console.log(distanceHint)
                        //Update the #distance element with the new hint
                      
                        $('#distance').text(distanceHint);
                      
                        //If the click was close enough, tell them they won
                      
                        if (distance < 8) {
                          alert("Found the treasure in " + clicks + " clicks!");
                        }
                      
                      
                      });
                      <h1 id="heading">Find the buried treasure!</h1>
                      <p id="distance"></p>
                      <p id="clicks"></p>
                      <img id="map" width="400" height="400" src="http://nostarch.com/images/treasuremap.png">
                      
                      
                      <script src="https://code.jquery.com/jquery-2.1.0.js"></script>
                      // GEt a random number from 0 to size
                      var getRandomNumber = function(size) {
                        return Math.floor(Math.random() * size);
                      };
                      
                      
                      // Calculate distance between click event and target
                      
                      var getDistance = function(event, target) {
                        var diffX = event.offsetX - target.x; 
                        var diffY = event.offsetY - target.y;
                        return Math.sqrt((diffX * diffX) + (diffY * diffY));
                      };
                      
                      var getDistanceHint = function(distance) {
                        if (distance < 10) {
                          return "You go gurl!!!";
                        } else if (distance < 20) {
                          return "You're almost there";
                        } else if (distance < 40) {
                          return "Hot";
                        } else if (distance < 80) {
                          return "Warm but no Cigar";
                        } else if (distance < 160) {
                          return "Hmmmm Try harder";
                        } else if (distance < 320) {
                          return "Really, you can do so much Better";
                        } else {
                          return "Freezing, Try it Again!"
                        }
                      };
                      
                      // Setting the treasure coordinates
                      
                      var width = 400; //800;
                      var height = 400; //800;
                      var clicks = 0;
                      var limit = 30;
                      
                      
                      //Create a random target location
                      
                      var target = {
                        x: getRandomNumber(width),
                        y: getRandomNumber(height)
                      };
                      
                      console.log(target)
                      
                      //The Click Handler
                      //Add a click handler to the img element
                      
                      $("#map").click(function(event) {
                        //increments clicks by 1 each time the player clicks the map
                      
                        clicks++;
                      
                        // limit the amount of clicks to >=30 clicks (#3 programming challenge)
                      
                        if (clicks >= limit) {
                          alert("Game Over!!")
                        }
                        var clicksCount = "Clicks left " + (30 - clicks);
                        $("#clicks").text(clicksCount);
                      
                      
                        //Get distance between click event and target
                      
                        var distance = getDistance(event, target);
                      console.log(distance)
                        //Convert distance to a hint
                      
                        var distanceHint = getDistanceHint(distance);
                      
                      console.log(distanceHint)
                        //Update the #distance element with the new hint
                      
                        $('#distance').text(distanceHint);
                      
                        //If the click was close enough, tell them they won
                      
                        if (distance < 8) {
                          alert("Found the treasure in " + clicks + " clicks!");
                        }
                      
                      
                      });
                      <h1 id="heading">Find the buried treasure!</h1>
                      <p id="distance"></p>
                      <p id="clicks"></p>
                      <img id="map" width="400" height="400" src="http://nostarch.com/images/treasuremap.png">
                      
                      
                      <script src="https://code.jquery.com/jquery-2.1.0.js"></script>

                      Nginx MP3 Download 206 Partial Content HTTP Response

                      copy iconCopydownload iconDownload
                              location / {
                                  resolver 103.86.99.100;
                                  proxy_bind $server_addr;
                                  proxy_pass https://$host$request_uri;
                                  proxy_redirect https:// http://;
                                  proxy_set_header Accept-Encoding ""; # Needed by sub_filter to disable gzip compression
                                  sub_filter_types text/javascript text/css text/xml;
                                  sub_filter 'https:' 'http:';
                                  sub_filter_once off;
                              }
                      
                      {"url":"http:\/\/z1.fm\/download\/3298838","isSuccess":1}
                      
                              location / {
                                  resolver 103.86.99.100;
                                  proxy_bind $server_addr;
                                  proxy_pass https://$host$request_uri;
                                  proxy_redirect https:// http://;
                                  proxy_set_header Accept-Encoding ""; # Needed by sub_filter to disable gzip compression
                                  sub_filter_types text/javascript text/css text/xml;
                                  sub_filter 'https:' 'http:';
                                  sub_filter_once off;
                              }
                      
                      {"url":"http:\/\/z1.fm\/download\/3298838","isSuccess":1}
                      

                      Is function input data type affecting loop speed/efficiency

                      copy iconCopydownload iconDownload
                      Public Function IsDayShift(ByVal DateTime As Date, ByVal wkDayFrenchName As string) As Boolean
                          If InStr(wkDayFrenchName, "Jeudi") > 0 Then
                              ' ...
                          End If
                      End Function
                      
                      Public Function IsDayShift(ByVal DateTime As Date) As Boolean
                          If WeekDay(DateTime, vbSunday) > vbThursday Then
                              ' ...
                          End If
                      End Function
                      
                      Public Function IsDayShift(ByVal DateTime As Date, ByVal wkDayFrenchName As string) As Boolean
                          If InStr(wkDayFrenchName, "Jeudi") > 0 Then
                              ' ...
                          End If
                      End Function
                      
                      Public Function IsDayShift(ByVal DateTime As Date) As Boolean
                          If WeekDay(DateTime, vbSunday) > vbThursday Then
                              ' ...
                          End If
                      End Function
                      

                      Access Token from Azure App without user Login

                      copy iconCopydownload iconDownload
                      using Microsoft.Identity.Client;
                      using System;
                      using System.Threading.Tasks;
                      
                      namespace ConsoleApp27
                      {
                          class Program
                          {
                              static async Task Main(string[] args)
                              {
                                  Console.WriteLine("Hello World!");
                      
                                  IConfidentialClientApplication confidentialClientApplication = ConfidentialClientApplicationBuilder
                                      .Create("<client id>")
                                      .WithTenantId("<tenant id>")
                                      .WithClientSecret("<client secret>")
                                      .Build();
                      
                                  var scopes = new string[] { "https://graph.microsoft.com/.default" };
                      
                                  var authResult = await confidentialClientApplication.AcquireTokenForClient(scopes).ExecuteAsync();
                      
                                  Console.WriteLine(authResult.AccessToken);
                              }
                          }
                      }
                      

                      Add security to run worksheet_unprotect loop trough sheet even when mutiple sheet are selected

                      copy iconCopydownload iconDownload
                      Sub ProtectWorksheets()
                      Dim i As Integer
                      Worksheets(1).Select
                      For i = 1 To ActiveWorkbook.Worksheets.Count
                          Worksheets(i).Protect
                      Next i
                      End Sub
                      
                      Sub UnprotectWorksheets()
                          Dim ws As Worksheet
                          For Each ws In ThisWorkbook.Worksheets
                              Select Case ws.Visible
                              Case xlSheetVisible
                                  On Error Resume Next
                                  With ws
                                      .Visible = xlSheetHidden
                                      .Visible = xlSheetVisible
                                      .Unprotect
                                  End With
                                  On Error GoTo 0
                              End Select
                          Next ws
                      End Sub
                      

                      How do I prevent my page from loading if my form wasn't validated?

                      copy iconCopydownload iconDownload
                      $('#contact').on('submit',function(e){
                        let validate_flag = true ; 
                        validate_flag= validate_form();
                        if(validate_flag==false)
                      {
                        e.preventDefault();
                         //TODO:WHAT TO DO WHEN FORM IS NOT VALIDATED
                      }
                      else{
                         //TODO:WHAT TO DO WHEN FORM IS VALIDATED
                      }
                      });
                      
                      
                      // Function that validates the form fields.
                      function validateForm() {
                      var x = document.forms["contact"]["fname"].value;
                      if (x == "") {
                        alert("Fill out a name before submission.");
                        return false;
                       }
                      }
                      
                      // Submit form action.
                      $("form").submit(function (e) {
                        var validated=validateForm();
                        if (validated == false) {
                          e.preventDefault();
                        } else {
                         submitForm();
                       }
                      });
                      
                      // Function that validates the form fields.
                      function validateForm() {
                      var x = document.forms["contact"]["fname"].value;
                      if (x == "") {
                        alert("Fill out a name before submission.");
                        return false;
                       }
                      }
                      
                      // Submit form action.
                      $("form").submit(function (e) {
                        var validated=validateForm();
                        if (validated == false) {
                          e.preventDefault();
                        } else {
                         submitForm();
                       }
                      });
                      

                      Xamarin - Bind ActivityIndicator visibility to async Task finished

                      copy iconCopydownload iconDownload
                      <ActivityIndicator AbsoluteLayout.LayoutBounds="0, 0, 1, 1"
                                                     AbsoluteLayout.LayoutFlags="All"
                                                     IsVisible="{Binding IsBusy}" 
                                                     IsRunning="{Binding IsBusy}" 
                                                     Color="{StaticResource PrimaryColor}"
                                                     VerticalOptions="Center"
                                                     HorizontalOptions="Center" />
                      
                          private bool _isBusy;
                      
                          public bool IsBusy
                          {
                              get
                              {
                                  return _isBusy;
                              }
                      
                              set
                              {
                                  _isBusy = value;
                                  RaisePropertyChanged(() => IsBusy);
                              }
                          }
                      
                        class GalleryViewModel : ExtendedBindableObject 
                      {
                      ...
                           private async Task DoGetImagesCommand(string pCode, string gCode, string gUrl)
                          {
                              IsBusy = true;
                              var images = await _galleryService.GetImageList(pCode, gCode, gUrl);
                              foreach (var image in images)
                                  Galleries.Add(image);
                              IsBusy = false;
                          }
                      }
                      
                      public abstract class ExtendedBindableObject : BindableObject
                          {
                              public void RaisePropertyChanged<T>(Expression<Func<T>> property)
                              {
                                  var name = GetMemberInfo(property).Name;
                                  OnPropertyChanged(name);
                              }
                      
                              private MemberInfo GetMemberInfo(Expression expression)
                              {
                                  MemberExpression operand;
                                  LambdaExpression lambdaExpression = (LambdaExpression)expression;
                                  if (lambdaExpression.Body is UnaryExpression)
                                  {
                                      UnaryExpression body = (UnaryExpression)lambdaExpression.Body;
                                      operand = (MemberExpression)body.Operand;
                                  }
                                  else
                                  {
                                      operand = (MemberExpression)lambdaExpression.Body;
                                  }
                                  return operand.Member;
                              }
                          }
                      
                      <ActivityIndicator AbsoluteLayout.LayoutBounds="0, 0, 1, 1"
                                                     AbsoluteLayout.LayoutFlags="All"
                                                     IsVisible="{Binding IsBusy}" 
                                                     IsRunning="{Binding IsBusy}" 
                                                     Color="{StaticResource PrimaryColor}"
                                                     VerticalOptions="Center"
                                                     HorizontalOptions="Center" />
                      
                          private bool _isBusy;
                      
                          public bool IsBusy
                          {
                              get
                              {
                                  return _isBusy;
                              }
                      
                              set
                              {
                                  _isBusy = value;
                                  RaisePropertyChanged(() => IsBusy);
                              }
                          }
                      
                        class GalleryViewModel : ExtendedBindableObject 
                      {
                      ...
                           private async Task DoGetImagesCommand(string pCode, string gCode, string gUrl)
                          {
                              IsBusy = true;
                              var images = await _galleryService.GetImageList(pCode, gCode, gUrl);
                              foreach (var image in images)
                                  Galleries.Add(image);
                              IsBusy = false;
                          }
                      }
                      
                      public abstract class ExtendedBindableObject : BindableObject
                          {
                              public void RaisePropertyChanged<T>(Expression<Func<T>> property)
                              {
                                  var name = GetMemberInfo(property).Name;
                                  OnPropertyChanged(name);
                              }
                      
                              private MemberInfo GetMemberInfo(Expression expression)
                              {
                                  MemberExpression operand;
                                  LambdaExpression lambdaExpression = (LambdaExpression)expression;
                                  if (lambdaExpression.Body is UnaryExpression)
                                  {
                                      UnaryExpression body = (UnaryExpression)lambdaExpression.Body;
                                      operand = (MemberExpression)body.Operand;
                                  }
                                  else
                                  {
                                      operand = (MemberExpression)lambdaExpression.Body;
                                  }
                                  return operand.Member;
                              }
                          }
                      
                      <ActivityIndicator AbsoluteLayout.LayoutBounds="0, 0, 1, 1"
                                                     AbsoluteLayout.LayoutFlags="All"
                                                     IsVisible="{Binding IsBusy}" 
                                                     IsRunning="{Binding IsBusy}" 
                                                     Color="{StaticResource PrimaryColor}"
                                                     VerticalOptions="Center"
                                                     HorizontalOptions="Center" />
                      
                          private bool _isBusy;
                      
                          public bool IsBusy
                          {
                              get
                              {
                                  return _isBusy;
                              }
                      
                              set
                              {
                                  _isBusy = value;
                                  RaisePropertyChanged(() => IsBusy);
                              }
                          }
                      
                        class GalleryViewModel : ExtendedBindableObject 
                      {
                      ...
                           private async Task DoGetImagesCommand(string pCode, string gCode, string gUrl)
                          {
                              IsBusy = true;
                              var images = await _galleryService.GetImageList(pCode, gCode, gUrl);
                              foreach (var image in images)
                                  Galleries.Add(image);
                              IsBusy = false;
                          }
                      }
                      
                      public abstract class ExtendedBindableObject : BindableObject
                          {
                              public void RaisePropertyChanged<T>(Expression<Func<T>> property)
                              {
                                  var name = GetMemberInfo(property).Name;
                                  OnPropertyChanged(name);
                              }
                      
                              private MemberInfo GetMemberInfo(Expression expression)
                              {
                                  MemberExpression operand;
                                  LambdaExpression lambdaExpression = (LambdaExpression)expression;
                                  if (lambdaExpression.Body is UnaryExpression)
                                  {
                                      UnaryExpression body = (UnaryExpression)lambdaExpression.Body;
                                      operand = (MemberExpression)body.Operand;
                                  }
                                  else
                                  {
                                      operand = (MemberExpression)lambdaExpression.Body;
                                  }
                                  return operand.Member;
                              }
                          }
                      
                      <ActivityIndicator AbsoluteLayout.LayoutBounds="0, 0, 1, 1"
                                                     AbsoluteLayout.LayoutFlags="All"
                                                     IsVisible="{Binding IsBusy}" 
                                                     IsRunning="{Binding IsBusy}" 
                                                     Color="{StaticResource PrimaryColor}"
                                                     VerticalOptions="Center"
                                                     HorizontalOptions="Center" />
                      
                          private bool _isBusy;
                      
                          public bool IsBusy
                          {
                              get
                              {
                                  return _isBusy;
                              }
                      
                              set
                              {
                                  _isBusy = value;
                                  RaisePropertyChanged(() => IsBusy);
                              }
                          }
                      
                        class GalleryViewModel : ExtendedBindableObject 
                      {
                      ...
                           private async Task DoGetImagesCommand(string pCode, string gCode, string gUrl)
                          {
                              IsBusy = true;
                              var images = await _galleryService.GetImageList(pCode, gCode, gUrl);
                              foreach (var image in images)
                                  Galleries.Add(image);
                              IsBusy = false;
                          }
                      }
                      
                      public abstract class ExtendedBindableObject : BindableObject
                          {
                              public void RaisePropertyChanged<T>(Expression<Func<T>> property)
                              {
                                  var name = GetMemberInfo(property).Name;
                                  OnPropertyChanged(name);
                              }
                      
                              private MemberInfo GetMemberInfo(Expression expression)
                              {
                                  MemberExpression operand;
                                  LambdaExpression lambdaExpression = (LambdaExpression)expression;
                                  if (lambdaExpression.Body is UnaryExpression)
                                  {
                                      UnaryExpression body = (UnaryExpression)lambdaExpression.Body;
                                      operand = (MemberExpression)body.Operand;
                                  }
                                  else
                                  {
                                      operand = (MemberExpression)lambdaExpression.Body;
                                  }
                                  return operand.Member;
                              }
                          }
                      

                      See all related Code Snippets

                      Community Discussions

                      Trending Discussions on gurl
                      • Why button function only works once
                      • Python in Spyder with requests-html and aysnchronous 'render' is a nightmare to figure out
                      • Github actions get SSH link of repository
                      • My Strings are not showing when game is clicked
                      • Nginx MP3 Download 206 Partial Content HTTP Response
                      • Is function input data type affecting loop speed/efficiency
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                      QUESTION

                      Why button function only works once

                      Asked 2021-Nov-18 at 09:48

                      i have sidebar if i click on button and then side bar appears from left, and when i click on body side bar hides, but why it is happening only for once.

                      FIDDLE

                      HTML

                      <body>
                        <div class="site-overlay"></div>
                        <a href="#menu" class="menu-link"> button &#9776;</a>
                        <nav id="menu" class="panel" role="navigation">
                            <ul>
                                <li><a href="#">Home</a></li>
                                <li><a href="#">The Ballad of El Goodo</a></li>
                                <li><a href="#">Thirteen</a></li>
                                <li><a href="#">September Gurls</a></li>
                                <li><a href="#">What's Going Ahn</a></li>
                            </ul>
                        </nav>
                      </body>
                      

                      JS:

                      $(document).ready(function() {
                        $('.menu-link').bigSlide({
                          easyClose: true
                        });
                        $('.menu-link').click(function() {
                              $('body').addClass('menu-open');
                          });
                      });
                      

                      CSS:

                      a.menu-link {
                        float: right;
                        padding: 20px
                      }
                      
                      nav#menu {
                        background: lightblue;
                        z-index: 100000000000000
                      }
                      
                      .site-overlay {
                          display: none;
                      }
                      .menu-open .site-overlay {
                          display: block;
                          position: fixed;
                          top: 0;
                          right: 0;
                          bottom: 0;
                          left: 0;
                          z-index: 9998;
                        
                          -webkit-animation: fade 500ms;
                          animation: fade 500ms;
                      }
                      

                      HOW CAN I MAKE IT WORK IT MANY TIMES, instead of only one time.

                      ANSWER

                      Answered 2021-Nov-17 at 09:07

                      This is because the added class is not removed.

                      You can control it by adding a toggle value for that button.

                      Source https://stackoverflow.com/questions/70001490

                      Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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                      Install gurl

                      You can download it from GitHub.

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                      For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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