imux | Inverse multiplex sockets over more sockets using Go | Socket library
kandi X-RAY | imux Summary
kandi X-RAY | imux Summary
imux is a go library and corresponding command line tool for inverse multiplexing sockets. An imux client will create a listener and forward data from any connections to that listener to an imux server, using a configurable number of sockets. An imux server receives data and opens corresponding sockets to the final destination. Encryption is done with self-signed TLS and Trust Of First Use (TOFU).
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Top functions reviewed by kandi - BETA
- OneToMany is the same as OneToMany but accepts a list of binds and a set of bind sockets .
- init initializes the socket
- writeResponseChunksIfNeeded is used to write response chunks
- ManyToOne is used to multiple servers on a single connection
- imux client socket sockets
- generate self signed certificate for given hostname
- serverTLSCert returns a TLS certificate for the given port .
- TOFU connects to the given dialing server .
- create a new write queue for given socket
- createRedailerGenerator returns a RedialerGenerator that can be used to sign the certificate .
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QUESTION
I don't want to use any building tools or IDE i want to know how this all works and if anyone has any source where i can learn how to use the compiler and stuff like this pleas link them i thought of using class path but there are so many folders and i have seen it been used only in jars files not in .java files or should i compile them all
...ANSWER
Answered 2021-May-17 at 07:14There's two very different things to do depending on what your goal is:
if your goal is just to use the library, then use the build system they use (in this case gradle) to build a jar file and use that. The build system exists precisely with this goal in mind and trying to avoid using it for this goal is like insisting on screwing in a screw without using a screwdriver.
if you want to learn how the library is supposed to be compiled, then learn the build system that they use and read its configurations files (in this case build.gradle) and interpret it accordingly.
As you see in both cases you'll have to get at least some familiarity with the build system, because sufficiently complex software is more than just a bunch of source files.
First of all almost all software will have some dependencies. The build system usually takes care of grabbing the appropriate dependencies. And the dependencies of dependencies (called transitive dependencies).
Second, some (but definitely not all) software will require some auxiliary steps for building, such as converting some DSL files into generated code (parsers/lexers are a common sample, but protobuf is another example).
Third, as Dave Newton suggested in the comments, some software further complicates matters by changing the actual compilation steps themselves in a way that's not easily reproduced using just the JDK command-line tools (specifically things like the Lombok Gradle Plugin).
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