glitch | Minimal algorithmic music composer and synthesizer | Audio Utils library

 by   naivesound Go Version: alpha2 License: GPL-3.0

kandi X-RAY | glitch Summary

kandi X-RAY | glitch Summary

glitch is a Go library typically used in Audio, Audio Utils applications. glitch has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Glitch is a minimal environment for creating algorithmic music and live coding. It uses arithmetic expressions to synthesize instruments and create music patterns. Try it online: Download for Mac, Windows or Linux: Read more about Glitch on Medium:
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              glitch has a low active ecosystem.
              It has 243 star(s) with 15 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 3 have been closed. On average issues are closed in 106 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of glitch is alpha2

            kandi-Quality Quality

              glitch has no bugs reported.

            kandi-Security Security

              glitch has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              glitch is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              glitch releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            glitch Key Features

            No Key Features are available at this moment for glitch.

            glitch Examples and Code Snippets

            No Code Snippets are available at this moment for glitch.

            Community Discussions

            QUESTION

            A-frame check variable with function and show different gltf depending on the value
            Asked 2021-Jun-15 at 22:38

            I am wondering how I can create something like this using JavaScript and A-frame (https://aframe.io).

            I would like to create an onload function called load() that will check the value of a variable x and if x is one, the gltf with the id of 1 will show and the gltf's with the id of 2 and 3 will not be visible. The same goes for gltf's 2 and 3. How can I acomplish this? My code:

            ...

            ANSWER

            Answered 2021-Jun-15 at 17:39

            Store the valid ids in an array and loop through each one, then remove correspondingly.

            Source https://stackoverflow.com/questions/67954505

            QUESTION

            A-frame fade out gltf model after a few seconds
            Asked 2021-Jun-14 at 21:17

            I am wondering how I can use A-frame (https://aframe.io) to fade out my gltf model after around 3 seconds. I'm not sure exactly how I'd be able to do this. My current code is below:

            ...

            ANSWER

            Answered 2021-Jun-14 at 21:17

            You can try my model-relative-opacity component along with an animation component:

            Source https://stackoverflow.com/questions/67975853

            QUESTION

            Inno Setup Music Glitches when exiting
            Asked 2021-Jun-14 at 07:52

            I've used Martin Prikryl's code for my Inno Setup project. This is the link to his code:

            How to make Stop and Pause/Resume/Play music buttons in Inno Setup

            I used it with some tweaks on it but the problem is that the music glitches when I finish it.

            For example, if the music is working while installing something and when I finally finish the setup, I still hear the glitched Audio for about 3 seconds! It's very annoying!

            I think the problem is that we need to unload Music dll's before the installer finishes, as we do with the skin.

            I hope you understood my situation and thanks in advance!

            This is my Full code (it's not well-arranged sorry) :

            ...

            ANSWER

            Answered 2021-Jun-14 at 07:52

            If you want to stop the music, when the installer is closing, just use the same code you already have in StopButtonClick from DeinitializeSetup:

            Source https://stackoverflow.com/questions/67944508

            QUESTION

            Cut part of image CSS
            Asked 2021-Jun-11 at 15:40

            Im tring to create a glitch image animation effect.

            I use layers with mix blend modes, and clip paths. but how can I cut part of the main image?

            Since I want to achieve the effect of displacing a piece of the picture. Main background can be image too, thats why I can't use background-color in layers.

            ...

            ANSWER

            Answered 2021-Jun-10 at 08:18

            If you are intrested in a different idea here is another one without JS and only few line of CSS and with transparency:

            Source https://stackoverflow.com/questions/67914211

            QUESTION

            VueJs 3 - Async/await axios in external file [SOLVED]
            Asked 2021-Jun-08 at 09:45

            I'm newbbe in vuejs3. I'm trying to understand async/await with axios and external js file. This for not include HTTP call in Vue page and reuse it in other components. When i try this code seem like to work but "const result=await this.login.goLogin(this.password)" the result still undefined. Thanks for your help

            My structure is

            ...

            ANSWER

            Answered 2021-Jun-08 at 08:48

            Returning in the chained .then() method does not resolve the promise. You can wrap your axios in a Promise() object and resolve/reject based on the response:

            Source https://stackoverflow.com/questions/67884215

            QUESTION

            Display glitched in Pygame in Pycharm
            Asked 2021-Jun-06 at 04:29

            Hello i was coding pygame and when using it the display is glitched for no reason and below i share the screenshot and the code.Also is there any why that my mac has display problem or problem with the hard drive or etc?

            ...

            ANSWER

            Answered 2021-Jun-05 at 14:27

            The display is never cleared. Clear the display with pygame.Surface.fill:

            Source https://stackoverflow.com/questions/67849068

            QUESTION

            Convert ASPX page to string without triggering the 'needs to be placed inside a form with a runat="server"' message
            Asked 2021-Jun-05 at 09:38

            I'm trying to scrape my own ASPX page so that I can feed it into HTML Agility Pack parser. I've tried all ways and a string is the only thing I can get to work in this instance.

            I'm using the following code to turn an outer control into a string:

            ...

            ANSWER

            Answered 2021-Jun-05 at 09:38

            After lots of trial an error, I've found a solution that works - in that it fixes the problem. However, it also introduces potential security issues, so you need to be wary about how it is used.

            Simply add the following to the page:

            1. EnableEventValidation="false"
            2. public override void VerifyRenderingInServerForm(Control control) {}

            Here's what Microsoft have to say about disabling event validation:

            This feature reduces the risk of unauthorized or malicious postback requests and callbacks. It is strongly recommended that you do not disable event validation.

            However, it is safe to use on pages that don't postback.

            Source https://stackoverflow.com/questions/67834227

            QUESTION

            Oboe Systrace are non full buffers considered as underruns or not?
            Asked 2021-Jun-05 at 06:14

            I am using oboe library to make a music app. There I produce music by writing PCM float values to the given pointer. I rarely have underruns which I can hearwhich. I also verify this with the following oboe APIs:

            ...

            ANSWER

            Answered 2021-Apr-14 at 23:08

            I dived deep and found out that

            managedStream->getXRunCount();

            Returns the number of XRuns for the streams whole lifetime. I thought it would return the value relative to previous call. So apparently I was getting 12 but there were no underrun because this was from the session which had previous underrun.

            However, I would love to see an explanation of what does it mean to have a non-full buffer in the trace.

            Source https://stackoverflow.com/questions/67010109

            QUESTION

            Active tab issue on page load HTML
            Asked 2021-Jun-05 at 03:59

            i am trying my hand at front end development for the first time and am having a little glitch which is not behaving as i thought it would.

            The website is calculating ratings for sports teams using ELO derived algos.

            Problem 1 : On the EPL Game Results tab it should only have 'ternary algorithm' active on page load, and the tab should have a green underline. Currently nothing is underlined on initial load, and both tabs (ternary and MOV) appear to be active.

            Problem 2 : when you click MOV algorithm, and then refresh the page, I need it to just be the MOV algorithm active and underlined. Currently, MOV stays underlined but both MOV and Ternary become active.

            Here is the jsfiddle: https://jsfiddle.net/wa7gb43j/

            ...

            ANSWER

            Answered 2021-Jun-05 at 03:59

            First of all, you have too much inline code going on, this is a bad practice. Avoid using inline style when possible. So instead of changing style.display, add/remove a class or an attribute that would do the style changes within CSS, this way you can eliminate the need of loop through elements to change all their styles.

            Just a quick and dirty example of what I mean:

            Source https://stackoverflow.com/questions/67841382

            QUESTION

            Jquery fadeToggle Trouble
            Asked 2021-Jun-01 at 16:56

            I'm building a web app and am trying to incorporate animations to make it a little more pleasing to use. I'm new to the industry so I'm sure there is a better way of doing this so sorry in advance for the bad code!

            I have two menus: One is for 'Sector', the other is for 'Menus'. Upon selecting a sector a few menu items will populate for that given sector. AND THEN once the Menu item has been selected the blank section on the right will populate with the actual content. (It's kind of like a dashboard?)

            In any case, As you can see in the code I'm constantly toggling through which items to show and which items are to hide. (If there is a short cut way to do this please let me know!)

            The problem I am running into is when I add a fadeToggle() I find that it works initially, however eventually the app glitches and will loop.

            I have written in the code that IF the pharma canvas is display == none then show the welcome message again, but it's not working..

            I want to have a high fade ideally so I can incorporate animations on the welcome menu (the big orange div that appears before clicking anything)

            Is there a better way of ensuring that once the fade happens it stops if the user selects a different menu option?

            For example: If I click Pharma, then click it again (to hide it) i want to absolutely make sure that it will 100% be hidden and not start fading again.

            ...

            ANSWER

            Answered 2021-Jun-01 at 16:56

            I have a few suggestions for you:

            1. In JavaScript you should stick with camel case. So CK_canvas would be ckCanvas
            2. The reason you are seeing it "loop" is because your animation cycle is so long that you can queue up multiple calls to perform the animation. Also in general animations in a UI should be fast and snappy. Think .1 to .5 seconds max.
            3. Make use of helper functions. For instance, you could use the following to enable or disable certain classes for the colors - this will help reduce in code duplication, which should be avoided when possible:

            Source https://stackoverflow.com/questions/67792716

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install glitch

            On linux: make alsa=1 or make alsa=1 pulse=1. If you want to use JACK: make jack=1. On windows: make windows=1. On MacOS: make macos=1. Asm.js: make js (requires Docker).

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