fastimage | Golang implementation of fastimage | Computer Vision library
kandi X-RAY | fastimage Summary
kandi X-RAY | fastimage Summary
Golang implementation of fastimage. Finds the type and/or size of an image given its uri by fetching as little as needed. RECREATED and IMPROVED fastimage for golang. Started from Ruben Fonseca (@rubenfonseca) 's fastimage Included TIFF and WEBP support from
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Top functions reviewed by kandi - BETA
- Detect returns the type of uri .
- ifdUint reads the IFD value from p .
- NewFastImage creates a new FastImage .
- newReaderAt returns an io . ReaderAt .
- GetImageSize returns the type and size of the image .
- readUint32 reads one uint32 from b .
- readULint16 reads from a byte array .
- readUint16 read uint16 from buffer
fastimage Key Features
fastimage Examples and Code Snippets
customHeaders := map[string]string{
"X-SECRET-HEADER": "your-header-value"
}
instance := fastimage.NewFastImage(2, customHeaders)
//leave it to nil to use default header settings
//eg.
//instance := fastimage.NewFastImage(2, nil)
url1 := "http:
Community Discussions
Trending Discussions on fastimage
QUESTION
here I have imported some other files from my store folder this screen is for pin authentication purpose .
...ANSWER
Answered 2021-Dec-23 at 10:41In order to convert class components to functional components, you need to detatch class and prop behaviours and instead use "hooks".
I will give you some examples rather than manually change your entire solution;
QUESTION
const useProgress = (maxTimeInSeconds = 30) => {
const [elapsedTime, setElapsedTime] = useState(0);
const [progress, setProgress] = useState(0);
useEffect(() => {
const intervalId = setInterval((callback) => {
if (progress < 1) {
setElapsedTime((t) => t + 1);
}
}, 1000);
return () => clearInterval(intervalId);
}, []);
useEffect(() => {
setProgress(elapsedTime / maxTimeInSeconds);
console.log(elapsedTime);
}, [elapsedTime]);
return progress;
};
const progress = useProgress();
...ANSWER
Answered 2021-Dec-22 at 23:57progress
does not need to be a state atom since it's always unambiguously calculable from the elapsed time and max time.
Using the modulo (remainder) operator you can have the observed progress always loop back to 0 after the maximum time.
QUESTION
Hello everyone!
I am trying to make a custom hook that can be used to call images from firebase storage. The input into the function is from a DATA.js file that contains JSON. e.g useImageSource(item.photo) - item.photo would be equal to "lowerbody/forward-legswing" (thats the file structure in my firebase storage to that workout image). Hopefully it makes more sense when I show you my code! ha!
useImageSource
Below is an example of the custom hook I made for this:
...ANSWER
Answered 2021-Nov-15 at 23:21Okay, so it seems my issue here was that I wasn't returning anything in render. I have to return another component which I called {company}Image that returned fast image in render which called FastImage and had image as a prop.
Hope this is useful to anyone who reads this!
QUESTION
in my react native app I am using react-native-google-places-autocomplete
plugin for google search so in iOS by default gray icon come in the search bar for cancel check bar below image
https://github.com/FaridSafi/react-native-google-places-autocomplete
My code as below
...ANSWER
Answered 2021-Sep-23 at 23:37You can disable it in textInputProps
using clearButtonMode
.
QUESTION
I am developing a e-commerce app and some products does not have pictures and because of that sometimes ımage components looks empty. It looks bad. (To get pictures i am using uri.)
My question is how can i know if there isn't a picture on that uri?
...ANSWER
Answered 2021-May-20 at 09:55You can try react-native-elements, it will show PlaceholderImage when uri error
QUESTION
Can someone help me.I am now Currently working on an app and it works on my few hours but now i have an error message. i also tried updating the EXT{} on different version
...ANSWER
Answered 2021-May-12 at 16:00Seems this is an issue affecting a lot of developers recently. Me too faced the same issue. The following solutions worked for me.
- Change react-native-push-notification version to ^7.3.0. This solved the build issue in one of my project.
OR
- Do the below mentioned changes.
In android/app/build.gradle, add the below code to dependencies:
implementation 'com.google.firebase:firebase-messaging:21.1.0'
In android/build.gradle, make the below changes:
QUESTION
I'm using FastImage to display images in a flatlist in my react native app. Image dimensions are 512 x 512, with about 500kB for each image as size. Images are downloaded from the server and are placed in the flatlist.
I'm testing this with the Allocations instrument of xCode.
When opening the app, I hit about 20mb. But once the images (only 10 images) are loaded, it shoots up to +250mb.
It's weird because those 10 images does not have 250mb in total combined size.
My flatlist looks like this (simplified):
...ANSWER
Answered 2021-Mar-30 at 20:49There's a good chance it has to do with this prop:
QUESTION
im running Hosted mac agent and i noticed that when i run this command in the pipeline :
...ANSWER
Answered 2021-Feb-02 at 01:25In your script, gem will install the specific version of bundle.
You can try to install a specific bundle using the script:
QUESTION
Today, I've been trying to configure Dokku to deploy a statically-generated website of mine (built with middleman): push the middleman source to the host, generate the website on the host, and tell a nginx to serve those static files.
Following these resources 1 and 2, I setup my project with:
a
....buildpacks
file, containing one buildpack to build the site, and the nginx buildpack to serve the generated static HTML files:
ANSWER
Answered 2021-Jan-02 at 19:05Thanks to jonrsharpe comment, I reoriented my searches and found this blog post on heroku engineering blog. Eventually, as stated by jonrsharpe:
The Nginx buildpack won't have Ruby in at all - you need to do any building in the Ruby buildpack context, so all the static buildpack needs to do is serve the results.
Therefore, to launch my middleman build
command, I needed to hook somewhere in the ruby buildpack thing. And in the "jekyll on heroku" link, everything is explained: one should override the assets:precompile
rake task.
- Add
gem "rake"
to my Gemfile (and bundle, of course) - Create a
Rakefile
with theassets:precompile
task :
QUESTION
import React, {useState} from 'react'; import {Image, FlatList, Dimensions, StyleSheet} from 'react-native'; import FastImage from 'react-native-fast-image'
const picsumImages = new Array(28).fill("http://placeimg.com/640/360/any");
let generateRandomNum = () => Math.floor(Math.random() * 1001);
function renderItem({ item }) { return (
...ANSWER
Answered 2020-Oct-20 at 12:16This might help
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