pinhole | 3D Wireframe Drawing Library for Go | Graphics library

 by   tidwall Go Version: Current License: ISC

kandi X-RAY | pinhole Summary

kandi X-RAY | pinhole Summary

pinhole is a Go library typically used in User Interface, Graphics applications. pinhole has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

3D Wireframe Drawing Library for Go.
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            kandi-support Support

              pinhole has a low active ecosystem.
              It has 553 star(s) with 23 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 405 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of pinhole is current.

            kandi-Quality Quality

              pinhole has 0 bugs and 0 code smells.

            kandi-Security Security

              pinhole has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              pinhole code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              pinhole is licensed under the ISC License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              pinhole releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              It has 996 lines of code, 42 functions and 7 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            pinhole Key Features

            No Key Features are available at this moment for pinhole.

            pinhole Examples and Code Snippets

            No Code Snippets are available at this moment for pinhole.

            Community Discussions

            QUESTION

            Camera not moving correctlly in 3d space
            Asked 2022-Feb-27 at 05:30

            I am currently working on moving a camera in 3d space. I want it to move ONLY in the x and z-axis (horizontal). So far it was moving correctly when the rotation of the camera is all zero, but when I change the value of it, the camera starts to act a little weird, moving in the wrong direction. I am using SFML, but I think it's the math that causes the problem. It is weird because the code I move the camera is identical to one of the projects I wrote earlier, but the project works fine.
            Here's the code that constrains the rotation:

            ...

            ANSWER

            Answered 2022-Feb-27 at 05:30

            After digging into my code for a long time, i find that the problem is in the code where I constrains my rotations, and how I get the "trans" matrix.
            First, the constrains code should be:

            Source https://stackoverflow.com/questions/71277511

            QUESTION

            OpenCV: Reducing "fuzzy maxima" into single points
            Asked 2021-Feb-14 at 17:58

            I have used:

            ...

            ANSWER

            Answered 2021-Feb-14 at 16:47

            Update 2/14: Seems like skeletonization only took you part of the way there. Here's a better solution which I believe should get you the rest of the way. Here's how you would do it in scikit-image - maybe you can find the analog in OpenCV - seems like cv2.findContours would be a good start.

            Source https://stackoverflow.com/questions/66193034

            QUESTION

            Apply Caman JS preset filters to Konva React
            Asked 2020-Aug-12 at 19:29

            By creating a ref for the layer component I am able to access the canvas element which I could then pass to the caman function to apply a preset filter to the image in the canvas. This works as expected however, when saving the stage as an image the filter is not applied. How can I export the Konva stage as an image with the Caman filter applied.

            Component Editor.js

            ...

            ANSWER

            Answered 2020-Aug-12 at 19:29

            According to https://konvajs.org/docs/sandbox/Native_Context_Access.html, it is not recommended to manually change canvas content (by Caman manipulation in your case).

            If you want to apply Caman you can:

            1. Cache node and write your own custom filter https://konvajs.org/docs/filters/Custom_Filter.html. To make it work with Caman you can convert imageData that is used in Konva filters into canvas, then apply Caman filter, then convert back to imageData
            2. Or if you want to apply filter just once (on export) you can convert a node into element first with node.toCanvas() method. Then use resulted canvas in Caman.

            Source https://stackoverflow.com/questions/63344819

            QUESTION

            Blank screen when generating point cloud from image with Open3D
            Asked 2020-Mar-27 at 15:38

            So I tried creating a point cloud with the Open3D library in python and in the end, it's basically just the 2 lines as referenced in here, but when I run my code (see below) all I get is a white screen popping up. I've ran it in Jupyter notebook, but running it in a python script from console didn't change anything nor it threw an error. I should mention that I created the images in Blender and saved it as OpenExr, meaning that the depth value range between 0 and 4 (I've truncated it to 4 for the background). You can see that they are proper images below and I could also transform them to Open3D pictures and display them without problems.

            Edit (27-03-2020): Added complete minimal example

            ...

            ANSWER

            Answered 2020-Mar-27 at 15:38

            In short, Open3D expects your 3-channel color image to be of uint8 type.

            Otherwise, it would return an empty point cloud, resulting in the blank window you see.

            Update 2020-3-27, late night in my time zone:)

            Now that you have provided your code, let's dive in!

            From your function names, I guess you are using Open3D 0.7.0 or something like that. The code I provided is in 0.9.0. Some function names changed and new functionality added in.

            When I run your code in 0.9.0 (after some minor modifications of course), there's a RuntimeError:

            Source https://stackoverflow.com/questions/60848907

            QUESTION

            Using preg_replace with varying variable replacements
            Asked 2020-Feb-10 at 11:41

            I'm trying to use preg_replace to search for a string but only replace a portion of the string, rather than the entire string, in a dynamic fashion.

            For example, I am able to find the strings 'od', ':od', 'od:', '#od', and 'od ' with my code below. I want to replace only the 'od' portion with the word 'odometer' and leave the colon, hashtag, and white spaces untouched. However, the way that my current preg_replace is written would replace the colons and the hashtag in addition to the letters themselves. Any creative solutions to replace the characters only but preserve the surrounding symbols?

            Thank you!

            ...

            ANSWER

            Answered 2020-Feb-10 at 11:41

            You can add capture groups around the characters before and after the matched abbreviation, and then add the group references to the replacement string:

            Source https://stackoverflow.com/questions/60149326

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pinhole

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/tidwall/pinhole.git

          • CLI

            gh repo clone tidwall/pinhole

          • sshUrl

            git@github.com:tidwall/pinhole.git

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