netlink | Simple netlink library for go | Telnet library
kandi X-RAY | netlink Summary
kandi X-RAY | netlink Summary
The netlink package provides a simple netlink library for go. Netlink is the interface a user-space program in linux uses to communicate with the kernel. It can be used to add and remove interfaces, set ip addresses and routes, and configure ipsec. Netlink communication requires elevated privileges, so in most cases this code needs to be run as root. Since low-level netlink messages are inscrutable at best, the library attempts to provide an api that is loosely modeled on the CLI provided by iproute2. Actions like ip link add will be accomplished via a similarly named function like AddLink(). This library began its life as a fork of the netlink functionality in docker/libcontainer but was heavily rewritten to improve testability, performance, and to add new functionality like ipsec xfrm handling.
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QUESTION
When I try to attach a BPF program in XDP offload mode, I get Invalid argument
. I get the same error if attach through code or by using bpftool
. Here's how I'm attaching using netlink:
ANSWER
Answered 2022-Feb-10 at 21:09Mellanox cards support some hardware offload (e.g., flow control rules), but not the offload of BPF programs as far as I know. The only Ethernet adapters out there that support BPF offloading are Netronome's cards.
One way to check this is to grep for the XDP_SETUP_PROG_HW
BPF netdev command in the Linux source code:
QUESTION
I am learning JS by self kindly assist here I am trying to iterate over the below data which is of type string & want to display it in a html file as list items , I am able to get the whole data displayed the problem i am facing is this data I need to display as list items but with the current code it is coming all in a single list item
JS code below
...ANSWER
Answered 2022-Feb-09 at 14:11You are looking for something like this:
QUESTION
I am unable to unload a BPF program from code. I am using the Cilium eBPF library to load the program and netlink to add the BPF function to an interface. Here's what I'm doing:
...ANSWER
Answered 2022-Feb-09 at 08:31eBPF programs only unload when there are no more references to it(File descriptors, pins), but network links also hold their own references. So to unload the program, you first have to detach it from your network link.
You can do so by setting the program fd to -1:
QUESTION
I am using keepalived from default yum v1.3.5 (03/19,2017), git commit v1.3.5-6-g6fa32f2 on centos 7 (2009)
The vip is working properly but when I add notify script, it was opening the file but not running it (I guess). This is my config file of my backup. I used root because I read somewhere that keepalived need privilege similar to root (I can be wrong on this)
...ANSWER
Answered 2022-Feb-02 at 01:49For temporary answer that I used: put a cron to check the current status of server and run the script
current server status command line
QUESTION
The following program uses a PF_PACKET
socket to send a TCP SYN
packet to web server read from a file which is a list of web server IPv4 addresses - one address per line. The code is quite long because it takes a lot of code to obtain the gateway router MAC and IP address necessary for filling in the ethernet and IP headers. The good news is you can just skip all the functions in the preamble and just go to main which is where the problem is.
My program works perfectly for the first iteration of the while loop in main. Here is the output:
...ANSWER
Answered 2022-Jan-11 at 23:42If you are going to use PACKET_TX_RING
, then you must play by its rules: that means you can't use the same buffer spot over and over: you must advance to the next buffer location within the ring buffer: build the first packet in slot 0, the second in slot 1, etc. (wrapping when you get to the end of the buffer).
But you're building every packet in slot 0 (i.e. at ps_header_start
) but after sending the first packet, the kernel is expecting the next frame in the subsequent slot. It will never find the (second) packet you created in slot 0 until it has processed all the other slots. But it's looking at slot 1 and seeing that the tp_status
in that slot hasn't been set to TP_STATUS_SEND_REQUEST
yet so... nothing to do.
Note that your sendto
call is not providing a buffer address to the kernel. That's because the kernel knows where the next packet will come from, it must be in the next slot in the ring buffer following the one you just sent.
This is why I suggested in your other question that you not use PACKET_TX_RING
unless you really need it: it's more complicated to do correctly. It's much easier to just create your frame in a static buffer and call sendto(fd, buffer_address, buffer_len, ...)
. And if you are going to call sendto
for each created frame, there is literally no advantage to using PACKET_TX_RING
anyway.
QUESTION
I have a program which uses PF_PACKET
raw sockets to send TCP SYN
packets to a list of web servers. The program reads in a file which has an IPv4 address on each line of a web server. The program is the beginnings of an attempt to connect to multiple servers in a high performance manner. However, currently the program is only sending about 10 packets/second. This despite the program using non blocking socket. It should be running orders of magnitude faster. Any ideas why it could be running so slowly.
I include a full code listing below. Warning - the code is quite long. That's because it takes a surprisingly large amount of code to get the IP and MAC address of the gateway router. The good news is you can skip all the functions before main because they just do the necessary work of getting the IP and MAC address of the router as well as the local IP address. Anyway, here's the code:
...ANSWER
Answered 2022-Jan-11 at 20:59If I follow the code correctly, you're redoing a ton of work for every IP address that doesn't need to be redone. Every time through the main loop you're:
- creating a new packet socket
- binding it
- setting up a tx packet ring buffer
- mmap'ing it
- sending a single packet
- unmapping
- closing the socket
That's a huge amount of work you're causing the system to do for one packet.
You should only create one packet socket at the beginning, set up the tx buffer and mmap once, and leave it open until the program is done. You can send any number of packets through the interface without closing/re-opening.
This is why your top time users are setsockopt
, mmap
, unmap
, etc. All of those operations are heavy in the kernel.
Also, the point of PACKET_TX_RING
is that you can set up a large buffer and create one packet after another within the buffer without making a send
system call for each packet. By using the packet header's tp_status
field you're telling the kernel that this frame is ready to be sent. You then advance your pointer within the ring buffer to the next available slot and build another packet. When you have no more packets to build (or you've filled the available space in the buffer [i.e. wrapped around to your oldest still-in-flight frame]), you can then make one send/sendto
call to tell the kernel to go look at your buffer and (start) sending all those packets.
You can then start building more packets (being careful to ensure they are not still in use by the kernel -- through the tp_status
field).
That said, if this were a project I were doing, I would simplify a lot - at least for the first pass: create a packet socket, bind it to the interface, build packets one at a time, and use send
once per frame (i.e. not bothering with PACKET_TX_RING
). If (and only if) performance requirements are so tight that it needs to send faster would I bother setting up and using the ring buffer. I doubt you'll need that. This should go a ton faster without the excess setsockopt
and mmap
calls.
Finally, a non-blocking socket is only useful if you have something else to do while you're waiting. In this case, if you have the socket set to be non-blocking and the packet can't be sent because the call would block, the send
call will fail and if you don't do something about that (enqueue the packet somewhere, and retry later, say), the packet will be lost. In this program, I can't see any benefit whatsoever to using a non-blocking socket. If the socket blocks, it's because the device transmit queue is full. After that, there's no point in you continuing to produce packets to be sent, you won't be able send those packets either. Much simpler to just block at that point until the queue drains.
QUESTION
I run Kafka inside Kubernetes cluster on VMWare with a ControlPlane and one worker node. From the ControlPlane node my client can communicate with Kafka, but from my worker node this ends up in this error
...ANSWER
Answered 2021-Dec-06 at 09:41Calico Pod (from the worker node) was complaining that bird: Netlink: Network is down, even it was not crashing
QUESTION
I am trying to write the test cases for the below method :-
...ANSWER
Answered 2021-Nov-17 at 16:16I have added comments below, it should help you.
QUESTION
I am writing a C# app to communicate with my wireless card using netlink
protocol (via libnl
library), in Linux.
Basically I am mimicking iw
's functionality.
At this initial state, I want to make sure the initial ported calls results are the same as when debugging the real linux app.
They are - except for the result I get for acquiring a socket file descriptor, using nl_socket_get_fd
. Debugging the app always return a file descriptor valued 3, while my c# app extern call to nl_socket_get_fd
always return 26 (even after system boots).
I remember from a while back I tried to do the same - but mimicking iwlist
instead (before noticing it is now deprecated). Debugging also always returned 3 (eventually calling libc
's socket
function), while debugging my C# port always returned 19.
Socket's man page says
socket() creates an endpoint for communication and returns a file descriptor that refers to that endpoint. The file descriptor returned by a successful call will be the lowest-numbered file descriptor not currently open for the process.
I understand a file descriptor is "randomly" assigned, just found it suspicious that it always return the same number when running in this or that way.
Is this something to worry about ? Does this indicate my ported code is already not working as expected and moving on will end up creating unexpected results ?
...ANSWER
Answered 2021-Oct-19 at 12:10The documentation says:
The file descriptor returned by a successful call will be the lowest-numbered file descriptor not currently open for the process.
So if your process has open file descriptors 0, 1, and 2, but not 3, it will return 3.
If your process has open file descriptors 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, and 25, but not 26, it will return 26.
This is how file descriptors are usually assigned in Linux.
QUESTION
I am learning docker, I downloaded it to my Mac and I was able to run my first docker container from the desktop app. Launching the container for the same image from the command line fails.
The error log is below showing RteNetLink failure.
Any thoughts why and how it can be fixed?
...ANSWER
Answered 2021-Aug-05 at 20:44Launching the container for the same image from the command line doesn't fail, if you look at the logs of the container that you started with Docker Desktop you'll see the same lines.
What happens is that the centos dockerfile use bash as its default command.
When you run a container it will attach to stdout and stderr by default but not stdin.
adding -i
will attach stdin.
adding -t
will provide you with a pseudo-tty
To actually use bash you'll need to provide both : -it
To sum up, here's how to mimick what Docker Desktop does, starting the container in the background with -d
:
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