tcpserver | a very simple & convenient tcp server framework | TCP library

 by   x-mod Go Version: Current License: MIT

kandi X-RAY | tcpserver Summary

kandi X-RAY | tcpserver Summary

tcpserver is a Go library typically used in Networking, TCP applications. tcpserver has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

a very simple & convenient tcp server framework
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            kandi-support Support

              tcpserver has a low active ecosystem.
              It has 17 star(s) with 4 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              tcpserver has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of tcpserver is current.

            kandi-Quality Quality

              tcpserver has 0 bugs and 0 code smells.

            kandi-Security Security

              tcpserver has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              tcpserver code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              tcpserver is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              tcpserver releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.
              It has 274 lines of code, 16 functions and 3 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed tcpserver and discovered the below as its top functions. This is intended to give you an instant insight into tcpserver implemented functionality, and help decide if they suit your requirements.
            • main is the main entrypoint .
            • EchoHandler is a goroutine that reads from the connection .
            • New returns a new Server
            • Close closes the listener and waits for it to finish .
            • TCPHandler configures the server s TCP handler .
            • Network configures Server to set the network
            • Address specifies the server address .
            • Listener sets the listener
            • Name sets the server s name .
            • TLSConfig specifies the TLS configuration .
            Get all kandi verified functions for this library.

            tcpserver Key Features

            No Key Features are available at this moment for tcpserver.

            tcpserver Examples and Code Snippets

            No Code Snippets are available at this moment for tcpserver.

            Community Discussions

            QUESTION

            Creating a decorator for retries of a function
            Asked 2022-Apr-08 at 18:49

            We have function example_2 which we would like to run. Sometimes it raises an exception, sometimes it doesn't. Depending on the exception raised, I would like to log it(controlled exception) or not (uncontrolled exception). I would also like to retry the function example_2 a few times, only if the exceptions are controlled.

            Here's my try (based on the book 'clean code in python'):

            ...

            ANSWER

            Answered 2022-Apr-08 at 18:49

            As per the comments:

            Running:

            Source https://stackoverflow.com/questions/71801528

            QUESTION

            Multiprocessing + Flask OSError: [Errno 48] Address already in use / OSError: [Errno 38] Socket operation on non-socket
            Asked 2022-Jan-16 at 04:19

            I am trying to build a Flask app that runs a function that eventually utilizes the multiprocessing library.

            ...

            ANSWER

            Answered 2022-Jan-16 at 03:55

            The error is telling us:

            Source https://stackoverflow.com/questions/70727238

            QUESTION

            Managing Exceptions in Indy TIdTCPServer and TIdTCPClient
            Asked 2021-Dec-22 at 17:32

            Managing Exceptions in Indy TIdTCPServer and TIdTCPClient

            I have read in other post of this forum and in other places that in Indy components the exceptions (descendant from EIdException) are internally managed. For this reason, in the TCPServer Execute method there is no need to use a try - catch block. But what happens if in the TCPServer Execute method another kind of exception occurs?

            In my server application, I have put a TIdTCPServer component on the main form, if something bad happens inside its Execute method and I don't manage it, the server stops. Obviously I need the server running so I use a try - catch block and if there is an exception (any kind of exception), I restart the server. I don't know if this is the best thing to do.

            Sometimes, with the server application running in the IDE, I got the error

            ...

            ANSWER

            Answered 2021-Dec-22 at 17:32

            in the TCPServer Execute method there is no need to use a try - catch block. But what happens if in the TCPServer Execute method another kind of exception occurs?

            ANY uncaught exception that is allowed to escape from the OnConnect or OnExecute event back into TIdTCPServer will cause the calling TIdContext thread to stop running. It will close its associated client Connection during its cleanup, firing the OnDisconnect event. And then the OnException event will be fired afterwards.

            In my server application, I have put a TIdTCPServer component on the main form, if something bad happens inside its Execute method and I don't manage it, the server stops.

            The server as a whole does not stop. Only the calling TIdContext thread is stopped.

            Obviously I need the server running so I use a try - catch block and if there is an exception (any kind of exception), I restart the server.

            It is not necessary to restart the whole server on any exception. Only on exceptions that invalidate/corrupt something that your app needs to function properly.

            Sometimes, with the server application running in the IDE, I got the error

            Source https://stackoverflow.com/questions/70449890

            QUESTION

            Indy TIdTcpServer input buffer empty
            Asked 2021-Dec-16 at 20:18

            I have an application that listens for a tcp client connection. When the client connects, the client sends over a large chunk of data, in one example 100+k. The Indy TCPServer receives it, processes/reformats the data, sends it on to an http server in the cloud, receives a response, creates an acknowledgement based on the response, and sends it back to the client, disconnecting the connection.

            ...

            ANSWER

            Answered 2021-Dec-14 at 20:35

            First, the default Windows Indy socket buffer is 32 KB big in size. So, when You would like to send all in one (what I do not prefered) make Your sending packets smaller. So, You can quicker check Your connection for Time-Out's or other disadvantages, too. BTW Question: what Version of Indy do You use - Version 9 or 10 ?

            Second, check Your server/client Codes where You read/write the "request", and "responses" exists - A read function should end with \r\n when You in text mode.

            Third, check, if You have non-blocking or blocking server Code. This means - You should install a TThread for each Connection to handle all Connection's properly (may be with other properties). So, the Connections do not overlap existing previous Connections.

            Fourth (for advanced developers): You should be consider, to have a "second" Connection to each one - this can help to hold the line (hops...

            Fiveth: (for advanced develppers): You should be in mind with security aspects. This means, You should using SSL certificates for Your Connections (Indy provides simple click, and edit components for this. You task is it, to create a "self signed certificate" (PuttyGen (on Windows) or on Linux - see google for details) - if You own Your public certificate, You don't need this step - have a look to "Lets Encrypt" (a public free SSL authority, but be warned: You have to renew develper SSL certificates each third month (a certbot script helps You to do all these things).

            If You have question's, feel free to ask, I will try to help You.

            Happy X-mas days

            Source https://stackoverflow.com/questions/70339518

            QUESTION

            Python 'socketserver' only ever handles the first request
            Asked 2021-Dec-08 at 09:53
            Client Output

            To show the problem, here is the code in action when running on the client. As can be seen the first command succeeds (it always does) and it succeeds even in case of a faulty command by which it will return stderr.

            ...

            ANSWER

            Answered 2021-Dec-08 at 09:53

            You have issues in both the client and server.

            The client uses socket .recv() to read data but this will block forever at the end of the first command when the server output finishes. it will return b'' only at EOF, when the socket is closed by the server. Because of the server issue (below), it SEEMS to work.

            Your server code only reads one line, spawns the command, sends the output and then returns out of handle() after which the connection is closed. Because of this close, the client actually works (it gets b'' from recv()).

            To fix the server, do readline() in a loop until it returns b'' (socket closed by client) and preferably flush() the write stream after sending the command output.

            Example server handler:

            Source https://stackoverflow.com/questions/70272331

            QUESTION

            recvline char array in tcp client printing out the second message received from tcp server along with the first message
            Asked 2021-Nov-13 at 15:00

            This is a test program. The client must send a text first and then the server replies. When client receive the "yellow" text from the server, the client receives and prints it just fine but when the server sends "red" after that, the printed message on client is "redlow". Why is this happening? is recvline[MAXLINE] combining the two together?

            tcpclient.c

            ...

            ANSWER

            Answered 2021-Nov-13 at 15:00

            recv() stores only bytes that were actually received into the receiving buffer. In particular, it does not add a string terminator after the bytes it actually receives. If you want to interpret the data as a C string, then it is your responsibility to either

            • add one, or
            • ensure that the server sends one, and that the client doesn't consider the transmission complete until it receives that.

            So,

            is recvline[MAXLINE] combining the two together?

            Effectively, yes. The characters 'y', 'e', 'l', 'l', 'o', 'w' are recorded in that array by the first recv() call. You are lucking out (or maybe unlucking out) that the next byte happens to be a null character, so that when you print the contents of recvline, you get exactly "yellow". The second recv() call overwrites the first three bytes of the buffer with the characters 'r', 'e', 'd', but again, it does not write a string terminator. It follows that if you then print recvline, you get "redlow".

            It is important to consider the recv() function's return value. It informs you about several things that you really need to know:

            • on a successful reception of one or more bytes, it tells you exactly how many bytes were received. (You can use this in your program to know where to put a string terminator.)

            • on an error, including a fairly benign one such as the function being interrupted by a signal before transferring any bytes, it notifies you that an error in fact occurred (by being the value -1; and errno then tells you what kind of error).

            • when no more data are available as a result of the remote end having closed the connection, it notifies you of this (by being 0).

            It is also important to understand that on a stream-oriented socket such as one based on TCP, send() and recv() are not message-oriented. It is not safe to assume that each send() on one side pairs perfectly with one recv() on the other. Data sent by one send() may be split across more than one recv(), and data sent by multiple send()s may be received by a single recv().

            Nor is it in general safe to assume that a send() or recv() will transfer the full number of bytes requested. Both partial sends and partial receives are possible.

            Source https://stackoverflow.com/questions/69955274

            QUESTION

            Python Socket Programming Server and multiple clients failure of storing data
            Asked 2021-Nov-04 at 12:27

            I am currently working on a simple school project on game server. I have one conceptual problem for dealing with the modified data in the TCPserver.

            I have created a simple program for the issues. The clients will first type a number and the number will send to the server. This number will be processed in the server by adding 1 and the server will send the modified number back to clients. In addition, the modified number will also save to the totalNum, which store all the sum of clients modified number.

            I expect the server will "store" the clients number. For instance, when client A send number 5, the totalNum would be 6. After that, when client B send number 8, client A data should still maintain in the sever, I expect the totalNum to be 6+9 = 15.

            Server.py

            ...

            ANSWER

            Answered 2021-Nov-04 at 12:27

            Youre pretty close. move totalNum = 0 to be a class level variable, i.e.

            Source https://stackoverflow.com/questions/69833242

            QUESTION

            Simple http Server does not work when converted to exe
            Asked 2021-Oct-09 at 21:12

            I wrote a simple python http server to serve the files(folders) of the present working directory.

            ...

            ANSWER

            Answered 2021-Oct-09 at 21:12

            Instead of using a function httpserver , I used class and it build the exe without any problem and now the http server runs even in its executable form.

            Credit to: https://stackoverflow.com/users/642070/tdelaney for providing this solution at :

            https://pastebin.com/KsTmVWRZ

            Source https://stackoverflow.com/questions/69486812

            QUESTION

            How to get real client ip behind docker load balancer using plain tcp?
            Asked 2021-Oct-02 at 11:11
            What I want

            I want to get client's IP in my TCP server and use it to whitelist/bind actions, detect regions (for language and currency), etc.

            How I approached it

            I'm using TornadoWeb framework for python to set up my tcp server.

            It contains TCPServer.handler_stream(stream: IOStream, address: tuple[str, int]) from where i can get a hand on client's IP address. It's all good when running with host network (i.e. exposing my ports directly)

            Problem

            If launched multiple tasks (containers) in docker swarm, and therefore use docker's load balancer, client's IP address gets replaced with docker's inner one.

            Question

            How do i configure docker swarm or another load balancer to somehow send real client's ip to my server?

            I'm not particularly bound to one piece of software or another, nor do i know which is better, the only thing I wouldn't consider - is using Kubernetes (not now at least), so any suggestion on software rather than configuration are also welcome!

            Client and server can be altered, so other techniques I could use regardless of protocol itself will also be useful. However, something like using HTTPs requests to gather IP address via X-Forwarded-For or X-Real-IP headers is possible, but i'd like to refrain myself from it.

            ...

            ANSWER

            Answered 2021-Oct-02 at 07:32

            How do i configure docker swarm or another load balancer to somehow send real client's ip to my server?

            Docker has already an open issue for that, see https://github.com/docker/roadmap/issues/157 . It is currently not possible to do any configuration to do that.

            As you already mentioned earlier, you will have to use some custom way of handling that until the issue is closed.

            Source https://stackoverflow.com/questions/69381574

            QUESTION

            How can we get NiceMock<> behavior to apply to a single method?
            Asked 2021-Sep-21 at 11:24

            When a mocked method is called without an expectation set, gmock emits a warning:

            ...

            ANSWER

            Answered 2021-Sep-21 at 11:24

            You can explicitly said you can have any number of call to getAddress:

            Source https://stackoverflow.com/questions/69267565

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install tcpserver

            `` import ( "net" "log" "context" "github.com/x-mod/tcpserver" ). func EchoHandler(ctx context.Context, con net.Conn) error { //TODO LOGIC return nil }. func main() { srv := tcpserver.New( tcpserver.Address(":8080"), //tcpserver.TLSConfig(tlsconfig), tcpserver.TCPHandler(EchoHandler), ) if err := srv.Serve(context.TODO()); err != nil { log.Println("tcpserver failed:", err) } } ``. More Details, Pls check the [example](example/server.go).

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