beeping | HTTP Monitoring via API - Measure the performance | Monitoring library
kandi X-RAY | beeping Summary
kandi X-RAY | beeping Summary
It forages the servers and brings the metrics back to the hive. BeePing is a distant http check as a Service. Call the very simple API, BeePing will measure website for you. :us::green_heart: 200 OK - 119 ms - (http_status_code, http_request_time). :book: DNS - 9 ms - (dns_lookup). :arrows_counterclockwise: TCP - 6 ms - (tcp_connection). :lock: TLS - 52 ms - (tls_handshake). :desktop_computer: Server Processing - 43 ms - (server_processing). :arrow_down_small: Transfer - 6 ms - (content_transfer).
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of beeping
beeping Key Features
beeping Examples and Code Snippets
Community Discussions
Trending Discussions on beeping
QUESTION
how can i play audio like its a notification.
as soon as the page is opened the notification audio starts beeping.
and it has to beep every 3 seconds
...ANSWER
Answered 2022-Feb-10 at 13:31The main problem of your code is, that the audio element is never added to the DOM. By calling document.createElement
you just create the element, but it is never added to your page.
To do so, you could use the following code line:
QUESTION
I'm printing a bunch of ascii chars to the console as a representation of binary numbers however whenever it prints out the number 7 to the console then windows makes a beeping noise. Looking online I can see some people talking about ascii 7 making a noise but I cant seem to find where to disable it in the code.
...ANSWER
Answered 2022-Jan-02 at 17:45The purpose of the Ascii character 0x7 or Bell is to start an annoying beep. To disable it, one needs to find the proper control in the terminal or OS preferences, such as Windows Beep Properties.
QUESTION
I am trying to use asciimatics and winsound.Beep to create a visual that plays beeping sound together.I have two functions that needs to be executed at the same time so that beeping sound comes out when my asciimatics visual start to play. Please help.
...ANSWER
Answered 2021-Jul-23 at 16:32from threading import Thread
def f():
print("f")
def g():
print("g")
def f_and_g_at_once():
t1 = Thread(target=f)
t2 = Thread(target=g)
t1.start() # returns immediately after the thread starts
t2.start()
f_and_g_at_once()
QUESTION
I'm working on a simple project to play a beeping noise in a C# application. I assume you can't use the System.Console.Beep(100, 100);
function, because you need a console for that to work. Is there an alternative function I can use that let's me specify the frequency and duration of the beep?
ANSWER
Answered 2021-May-28 at 20:26For playing audio of any kind I usually use https://www.nuget.org/packages/NetCoreAudio/ because it's cross platform and just works.
QUESTION
This might be a really simple thing to ask but I've got a JavaScript countdown timer, but I can't stop it from counting past 0:00. Instead of stopping at this point, it will continue to -1:59 etc.
I'd also like it to play a beeping sound (which can be found here) when the timer reaches zero.
This is the code I've got so far:
...ANSWER
Answered 2021-Feb-08 at 17:03To stop the counter when it reaches zero you have to stop calling the startTimer() function. In the following snippet I have implemented a check to do exactly that.
QUESTION
Let's say, i want a beeping sound be heard a total of 5 times, with 5 second break with each beep. For that, i tried using threading module, and made this:
...ANSWER
Answered 2021-Feb-01 at 18:17use time module
import time
time.sleep(int x in seconds)
QUESTION
I'm working on a little Raspberry Pi security project that has LEDs, a piezoelectric buzzer, a 9 digit keypad, and an LCD screen (Full Source Here: https://github.com/kevbo423/RPHSP/blob/master/Keypad.py).
In short, when a user enters an incorrect password with the keypad, I want the LEDs to flash and the buzzer to go off at the same time. I can't for the life of me figure out how to make that happen. I have the functions for the LEDs and the Buzzer created and individually working, but can't get them to go off simultaneously.
...ANSWER
Answered 2020-Dec-01 at 02:32From the documentation:
start()
It must be called at most once per thread object.
Therefore you should create a new Thread
object if you want to start it again. For example:
QUESTION
So as the question says, I want my randomizer to randomize my car/enemy in specific coordinates but every time I add more than 2 numbers in my car randomizer, I get this error Car1.x = random.randint(0,100,200,300) TypeError: randint() takes 3 positional arguments but 5 were given
. How do I make it so I can chose spots my randomizer will randomize my car?
I want it to only randomize my x coordination
My randomizer code
ANSWER
Answered 2020-Nov-20 at 03:59I don't know what these numbers are for: random.randint(0,100,200,300)
but that's not how you use random.randint
.
From the help:
Help on method randint in module random:
randint(a, b) method of random.Random instance Return random integer in range [a, b], including both end points.
If you are trying to get coordinates in a 2d plane, you might want to try calling it twice (once for each coordinate):
QUESTION
I am trying to validate a textbox on my form. I want to make sure I cover all possible things that go wrong such as: not entering anything and entering a number less than 5 digits. I set the textbox MaxLength=5, which works fine since if I do go over 5 digits, I don't even see them on the screen the program just keeps beeping since I already set the value to 5. But, I'm having trouble getting the messagebox to show if the user enters a number with less than 5 digits. I know this has something to do with the max length but I don't know how to fix this. Is it not possible to test a textbox for anything less than it's set max length?
...ANSWER
Answered 2020-Sep-24 at 15:58I would just check for blank, and then if the Length is NOT exactly 5. This would cover both scenarios. Note that I'm checking the length of the Text in the TextBox itself with txtNumber.Text.Length != 5
:
QUESTION
The wxBell() command does nothing on Linux (Ubuntu) and I read a suggestion to use wxSound. Now I found a license free sound sample for the 'wrong-answer'-sound here: http://www.orangefreesounds.com/wrong-answer-sound-effect/
Unfortunately, that is in *.mp3 format. So I found an online conversion program here: https://www.online-convert.com/result/57548c3f-6cf3-40b5-9dcc-f7c3e5f03ab3 It offers various options, like 32 bit floating point, signed or unsigned integers of 8, 16, 24 or 32 bits, either little or big endian, different sample rates etc.
But when the constructor of wxSound tries to read the converted file, I get: Sound file '../wrong-answer.wav' is in unsupported format. (At least it can find it).
This while I can play at least one of those converted files (16 bits signed integer, 44100Hz, mono) by double clicking on it in nautilus. (The video player seems to be called Totem).
But the big question is: what bit resolution, sampling rate, #channels and PCM format will be acceptable for wxSound?
And this is a lot of hassle for a simple beeping/buzzing sound. Even my ZX Spectrum could do this in 1983 without extra resource files. There you had a beep command where you could pass the frequency and duration. Isn't something similar possible without having to use SDL (a linux native API call for instance)?
Bonus points: is there a solution that works over ssh, now we all work at home? Software runs on company server. We get the GUI at home with ssh -X, but sound?
...ANSWER
Answered 2020-Jul-17 at 13:16wxBell()
uses the "bell" configured in your desktop environment, so its behaviour depends on the platform.
As for wxSound
, it's unfortunately a bit difficult to say what exactly it doesn't like in your file because it has several checks, but normally it shouldn't fail on valid WAV data. If you built wxWidgets yourself, the simplest way to find out what's wrong is to run the program under gdb, do b wxSound::LoadWAV
and execute this function step by step to see which check fails.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install beeping
chmod +x beeping
sudo mv beeping /usr/bin
beeping
If no GeoIP database is found, BeePing omit geo response silently
TLSMode returns more infos on SSL object. It tries the more ciphers and TLS version Golang can test but the checks can be way slower.
Beeping is known to only compile with Golang 1.8.x + (see #14 ).
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