jSlider | advanced jQuery Slider Plugin | Plugin library

 by   copthuy HTML Version: Current License: No License

kandi X-RAY | jSlider Summary

kandi X-RAY | jSlider Summary

jSlider is a HTML library typically used in Plugin, jQuery, Wordpress applications. jSlider has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

jSlider is an advanced jQuery Slider Plugin which help you to embed a full feature slider on your website within minutes. You will no longer need to write complicated scripts to make the slider run. Thing will now be easy via HTML properties & CSS.
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            kandi-support Support

              jSlider has a low active ecosystem.
              It has 8 star(s) with 9 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of jSlider is current.

            kandi-Quality Quality

              jSlider has no bugs reported.

            kandi-Security Security

              jSlider has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              jSlider does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              jSlider releases are not available. You will need to build from source code and install.

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            jSlider Key Features

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            jSlider Examples and Code Snippets

            No Code Snippets are available at this moment for jSlider.

            Community Discussions

            QUESTION

            Java Swing - Slider suppresses all inputs when interacted with
            Asked 2021-May-04 at 20:20

            I am currently making a volume slider for my game. I want to have a toggleable UI where the player can set their preferred volume, then resume playing.

            Disclaimer: This is from a group project where everybody is a first timer to making a more complex game, and we're mainly using this project to gain experience. I'm sure this is full of bad practice and inefficiency, but at the end of the day we're making this mostly for fun.

            Here's what it should look like:

            Here's the minimal reproducible example in 3 classes:

            1. Main
            2. Intermediate
            3. Slider

            Main

            ...

            ANSWER

            Answered 2021-May-04 at 20:20

            The problem is now resolved, thanks to everyone who commented, special thanks to @macrofox @Abra and @Andrew Thompson .

            The cause of the issue was that the when the Slider is in focus Intermediate's listeners are basically disabled, so to return to the game I have to disable the Slider's visibility in a KeyListener of its own.
            Side note: In order to resume the game in one press of 'u' the input map in Intermediate for 'u' has to be on onKeyRelease = true

            here are the 3 classes in their properly working states:

            Main
            (unchanged)

            Source https://stackoverflow.com/questions/67376287

            QUESTION

            Java Swing Slider Not Popping Up Issue
            Asked 2021-Apr-14 at 16:37
            import javax.swing.event.*;
            import java.awt.*;
            import javax.swing.*;
            
            public class Main{
              public static void main(String [] args){
                
                JFrame j = new JFrame("How Happy Are You?");
                j.setSize(300,200);
                j.setVisible(true);
                j.setLayout(new FlowLayout());
            
                JSlider s = new JSlider(JSlider.HORIZONTAL, 0, 10, 5);
                s.setMajorTickSpacing(5);
                s.setMinorTickSpacing(1);    
                s.setPaintTicks(true);
                s.setPaintLabels(true);
                j.add(s);
            
                JLabel label = new JLabel("Current Rating: " + s.getValue());
                j.add(label);
            
                s.addChangeListener(new ChangeListener()
                {
                  public void stateChanged(ChangeEvent e){
                    label.setText("Current Rating: " + s.getValue());
                  }
                });
              }
            }
            
            ...

            ANSWER

            Answered 2021-Apr-14 at 16:37

            You need to first add the slider and all other components before making to frame visible.

            Just move

            Source https://stackoverflow.com/questions/67095533

            QUESTION

            Need help to adjust a Zoom system in Graphics2D - Java
            Asked 2021-Apr-01 at 12:39

            This is my 1st question here. I'm trying to build a White Page adjustable by zoom. It's inside a JScrollPane, so the size of the JScrollPane's ScrollBars are adjustable in the Dimension of that JPanel.

            I want to adjust the size of those ScrollBars as the Size of the page (variables width and height in the code) + 2 borderSize, so the full size is equal the Page + margin of a borderSize around it. It works if zoom = 1.0.

            If zoom < 1.0, the scroll bar is smaller than the Page and cut a piece of it. If zoom > 1 the Dimension size is way bigger than the page, leaving a huger border on its right and down corners, bigger than the borderSize.

            How do I do this?

            PS: I'm started learning java by myself, in the Quarantine last year, never had a teacher, just the internet, so any critics or suggestions, please, tell me.

            Here's the JPanel's code:

            ...

            ANSWER

            Answered 2021-Mar-30 at 17:49
            Introduction

            I started working on this before you updated your question. I used a zoom percentage rather than a zoom factor.

            I created the following GUI and set the initial state to 30 percent.

            I made the inner JPanel a checkerboard so you can more easily see the zoom. I modified your initial values so the inner JPanel would represent an 8 1/2 x 11 piece of paper at 50 pixels per inch.

            Here's the same GUI at 100 percent.

            Here's the same GUI at 10 percent.

            Explanation

            I created a JFrame and a control JPanel to hold the JSlider. I used a GridLayout to create the control JPanel.

            I created an inner JPanel to hold the drawing and a display JPanel that holds the JScrollPane. I made the display JPanel proportionate to the size of the inner JPanel so I wouldn't have any stretching issues.

            Getting the GUI to revalidate / repaint turned out to be the biggest challenge. I wound up having to invalidate the JScrollPane, both JScrollBars, and the display JPanel. I also had to reset the JScrollBars to zero each time I changed the zoom percentage.

            Code

            Here's the complete runnable code. I made all of the classes inner classes so I could post this as one code block.

            Source https://stackoverflow.com/questions/66871001

            QUESTION

            JComponents Moving to Origin After Repaint()
            Asked 2021-Feb-03 at 20:18

            Similar to JButton showing up in the wrong spot after repaint is called, but the responses to that question only addressed the fact that he wasn't using a layout manager, while I am using a layout manager (poorly), so it didn't really help, unfortunately.

            Details Intent of the Program:

            To show a preview of a 1920x1080 grid (scaled down to 640x480 to save space), stretching and shrinking as you change the height of each square, width of each square, and the number of columns it'll have. (You specify a number of total squares to be in the grid first, so the number of rows is inferred by the program.)

            Structure:
            • One top-level JFrame.
            • Contains two JPanels: the Grid, and the sidebar, using a BorderLayout to snap them to the east and west sides.
            • Sidebar is one JPanel containing all of the JComponents in a Y-Axis aligned BoxLayout.
            • Grid extends JComponent, and uses Graphics.drawLine() to draw the grid.
            • Each component in the sidebar calls Grid.repaint() when changed to update the grid.

            Current UI, with the two main JPanels outlined in red.

            The Problem

            Whenever I change any of the components and thus call Grid.repaint():

            1. The grid doesn't clear, resulting in multiple lines appearing;
            2. All of the sidebar components get painted at the top-left corner, while still showing/functioning on the sidebar;
            3. The grid resizes itself to be wider than normal for some reason.

            Current UI, but borked.

            What I've Tried
            1. Changing the repaint() region to be a rectangle that only covers the grid,
            2. Checking the documentation for anything about this,
            3. Google,
            4. Asking you guys.
            The Code

            Reprex: (Simplified to "Press the button to reproduce", while still keeping the essence of the potential problem areas.)

            ...

            ANSWER

            Answered 2021-Feb-03 at 11:51

            I made a few changes to the code you posted.

            • I changed class Grid such that it extends JPanel and not JComponent, since custom painting is usually done on a JPanel.
            • I added a instance member variable grid with type Grid, to class BuildGridGUI2 rather than creating one and sending it as a parameter to method makeSideMenu.

            Here is your code with my modifications (and my preferred coding style). It simply solves your reported problem and nothing more.

            Source https://stackoverflow.com/questions/66021736

            QUESTION

            Java Swing BoxLayout: Adjusting space between panels in a multi-panel setup?
            Asked 2021-Feb-02 at 23:59

            I'm writing this swing application and I'm using multiple panels in a BoxLayout format, but it seems to be that the empty space between the panels is being divided up between them and it looks really ugly. How do you adjust and customize how much space is put between panels? Sorry if this is a repost; I was unable to find an older post.

            ...

            ANSWER

            Answered 2021-Feb-02 at 23:59

            but it seems to be that the empty space between the panels is being divided up between them

            Correct. A BoxLayout will attempt to allocate extra space to all components.

            However, it will respect the maximum size of each panel.

            So to prevent the panels height from growing you can use code like:

            Source https://stackoverflow.com/questions/66019239

            QUESTION

            Java: force JSlider to be detached/released from mouse when dragged
            Asked 2020-Dec-14 at 00:41

            I am using a JSlider to seek through an audio file in a custom Java music player application. When the slider is released, the player jumps to the corresponding media time. What I want to achieve is the following: when ESCAPE is pressed while the slider is being dragged, I want it to be released/detached from the mouse cursor and jump back to its initial position. In other words: I want to interrupt/stop the user's dragging manually.

            I have tried the following to achieve this:

            1. calling slider.setValue(initialValue)
            2. firing a custom mouseReleased() event (even if the mouse was still being pressed)
            3. firing a custom windowDeactivated() event on the main frame to withdraw the slider its focus

            Nothing worked. The slider's knob keeps sticking to the mouse until I physically release it. Is there any other way I can achieve this?

            ...

            ANSWER

            Answered 2020-Dec-14 at 00:41

            Ok I think we have a solution. It is to send the mouseRelease event to all the mouseListeners attached to the slider. As follows:

            Source https://stackoverflow.com/questions/65234280

            QUESTION

            I'm trying to get Slide.Get_Value() to print "Five" whenever it gets the number 5 as a test
            Asked 2020-Nov-27 at 23:25
            package com.company.Iguana;
            
            import javax.swing.event.ChangeEvent;
            import javax.swing.event.ChangeListener;
            import javax.swing.*;
            import javax.swing.border.Border;
            import java.awt.*;
            import java.awt.event.InputEvent;
            
            public class MyCPS implements ChangeListener {
                JSlider Slider;
                JPanel panel;
                JLabel label;
                JFrame frame;
                JComboBox Combo;
            
                MyCPS() {
                    frame = new JFrame("CPS");
                    panel = new JPanel();
                    label = new JLabel();
                    Slider = new JSlider();
                    String[] Buttons = {"Left Click", "Right Click"};
                    JComboBox combo = new JComboBox(Buttons);
                    ImageIcon image = new ImageIcon("BOAROR.png");
                    frame.setIconImage(image.getImage());
                    frame.getContentPane().setBackground(Color.YELLOW);
                    frame.setTitle("Iguana.exe");
                    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                    frame.setSize(420, 420);
                    Slider = new JSlider(0, 23, 12);
                    Slider.setPreferredSize(new Dimension(400, 200));
                    Slider.setPaintTrack(true);
                    Slider.setMajorTickSpacing(4);
                    Slider.setPaintLabels(true);
                    Slider.setOrientation(SwingConstants.VERTICAL);
                    label.setText("CPS" + Slider.getValue());
                    label.setIcon(image);
                    Slider.addChangeListener(this);
                    panel.add(combo);
                    panel.add(Slider);
                    panel.add(label);
                    frame.add(panel);
                    frame.setSize(420,420);
                    frame.setVisible(true);
                    frame.pack();
            
            
                }
            
                @Override
                public void stateChanged(ChangeEvent e) {
                    label.setText("CPS" + Slider.getValue());
                    if(e.equals(Slider.getValue()));              <<<<<<<< Problem
                    System.out.println("Five");
            
            }
            
            ...

            ANSWER

            Answered 2020-Nov-27 at 23:25

            The error is because you are trying to compare the object, e of type, ChangeEvent with Slider.getValue() which returns an int.

            You should write it as

            Source https://stackoverflow.com/questions/65044861

            QUESTION

            Components disappear when 2 or more are added to a JPanel
            Asked 2020-Nov-26 at 01:02

            I have created a class SliderPanel that allows a user to use a JSlider to rotate a picture and return an int representing the selected value on the slider. This object inherits from JPanel, so when I add two or more SliderPanels to the main JPanel (creationPanel), it appears that the pictures disappear from the GUI. Is there a work around for this, I have tried changing to an absolute layout, nesting panels, and resizing.

            Here is the code for the SliderPanel:

            ...

            ANSWER

            Answered 2020-Nov-26 at 01:02
            private static JLabel[] imagesArray;
            

            Source https://stackoverflow.com/questions/65012631

            QUESTION

            GUI application that the shape changes on a radio button click
            Asked 2020-Oct-14 at 01:01

            What my application is meant to do is change the background and foreground on a click of a radio button and change the shape of the item based on a radio button.I am trying to get my application to actively change shape based on the radio button that is selected.I have the background and foreground working just not the shape. I have seen another post kinda like this but it has a submit button and does not use the JSlider

            Below is what I have been messing with and cannot seem to get the program to execute correctly. I have gotten the shape to change but then the slider breaks. Am i approaching this the wrong way?

            ...

            ANSWER

            Answered 2020-Oct-14 at 01:00

            Am i approaching this the wrong way?

            Yes, the paintComponent() method should not be referencing another Swing component.

            When you do custom painting, the paintComponent() should only paint the current state of your component.

            For example when you use a Jlabel you have methods like setText() and setIcon() to set the text and icon you want to paint.

            You already have a method, setDiameter() which is a good start. However, your painting code just hard codes the size of the oval/rectangle. The painting methods should reference you diameter variable.

            Now, you need another property to idicate whether to paint an oval or a rectangle. So maybe you need a property like setPaintOval(boolean paintOval).

            Then your painting code could be:

            Source https://stackoverflow.com/questions/64344722

            QUESTION

            How can you draw rectangles on a JPanel?
            Asked 2020-Sep-13 at 11:55

            I'm trying to create a program that generates rectangles using a slider. The user should be able to move the slider and rectangles should appear on the JPanel above the slider with random positions. I have tried running the program but I'm still unable to display anything, I move the slider but nothing appears on screen. I have tried coding this program using examples from the book but im stuck when it comes to actually drawing the rectangles. I am able to create and change the layouts as well as to display the slider and a few labels but i'm unable to get the rectangles to appear on the JPanel. Here is my code:

            ...

            ANSWER

            Answered 2020-Jul-12 at 15:35

            You cannot draw directly on top of a JFrame. For "custom painting" (as this is called) you need to create a subclass of a component that overrides the paintComponent method. For example a JPanel:

            Source https://stackoverflow.com/questions/62855020

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            You can download it from GitHub.

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