threex.dynamictexture | three.js helper to handle dynamically generated texture | Graphics library

 by   jeromeetienne HTML Version: Current License: MIT

kandi X-RAY | threex.dynamictexture Summary

kandi X-RAY | threex.dynamictexture Summary

threex.dynamictexture is a HTML library typically used in User Interface, Graphics, Unity, Minecraft, Three.js, WebGL applications. threex.dynamictexture has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

threex.dynamictexture is a [threex game extension for three.js] It provides an easy way to handle dynamically generated texture. Inspiration came from the excelent [babylon.js] which got [BABYLON.DynamicTexture] It is mainly used to write text in texture. Say you got a character which says something, you may want to put that in a texture and display that above your character. threex.dynamictexture will make it easy for you.
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              threex.dynamictexture has a low active ecosystem.
              It has 57 star(s) with 32 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 4 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of threex.dynamictexture is current.

            kandi-Quality Quality

              threex.dynamictexture has no bugs reported.

            kandi-Security Security

              threex.dynamictexture has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              threex.dynamictexture is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

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              threex.dynamictexture releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            threex.dynamictexture Key Features

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            threex.dynamictexture Examples and Code Snippets

            No Code Snippets are available at this moment for threex.dynamictexture.

            Community Discussions

            QUESTION

            ThreeJs different Text on each face of cube
            Asked 2019-Dec-17 at 15:10

            I'm working on Threejs to animate a cube with different text on each cube faces. I used DynamicTexture to place text on cube faces, but it places same text on each side of cube. I don't know how to place different text on each side. Is there any way to do is and place text on runtime by user inputs? Thanks.

            Main.js

            ...

            ANSWER

            Answered 2019-Dec-17 at 15:10

            You can use THREE.MeshFaceMaterial(materials) to accomplish this. All you need to do is pass an array containing the materials and specifying the map for each of the faces.

            Source https://stackoverflow.com/questions/59341900

            QUESTION

            Three.js | Not able to add Dynamic Text Geometry to 3d mesh
            Asked 2018-Jun-04 at 09:36

            I am working on a POC in which I have to customize a watch in 3d model. I am using thee.js for doing webgl stuff. I was able to change strap color , dial color and load texture images on strap. But I am stuck when I try to add dynamic text on the the watch , I have to update text on watch's back dial as user types in Engrave Text text box . For this I tried https://github.com/jeromeetienne/threex.dynamictexture library , which works on a new geometry but I am not able to add it watch's existing model.

            I have pushed all code in github : https://github.com/bhupendra1011/watch-3d-engrave , as I was not able to load external 3d models from my fiddle account {CORS issue}. Demo of the POC can be seen here : https://bhupendra1011.github.io/watch-3d-engrave/index.html

            Below is the code to add text on watch dial; For loading text click on use textures textbox in index.html

            ...

            ANSWER

            Answered 2018-Jun-04 at 09:36

            I was able to reproduce your problem in Blender and it comes from your model's UV map.

            I downloaded your model, opened it in Three.js editor and converted it to .obj to open it in blender to reproduve your problem

            As you can see on the image, applying a texture is just as messy. You need to rework the model's uvmap to achieve the desired effect like so (I used a random image from your folder)

            And while you're at it, you might want to consider optimizing your model, which is pretty heavy and could be simplified for faster load without losing visual quality (but it's entirely up to you, I'm just suggesting).

            Here's the current model Here's a quick possible replacement. Cylinder that's open on one end and beveled on the edge loop

            Source https://stackoverflow.com/questions/50641685

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install threex.dynamictexture

            You can install it manually or with [bower](http://bower.io/). for the manual version, first include ```threex.dynamictexture.js``` with the usual. or with [bower](http://bower.io/) you type the following to install the package. then you add that in your html.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
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            https://github.com/jeromeetienne/threex.dynamictexture.git

          • CLI

            gh repo clone jeromeetienne/threex.dynamictexture

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            git@github.com:jeromeetienne/threex.dynamictexture.git

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