AuthMeReloaded | The best authentication plugin for the Bukkit/Spigot API | Plugin library

 by   AuthMe Java Version: 5.6.0-beta2 License: GPL-3.0

kandi X-RAY | AuthMeReloaded Summary

kandi X-RAY | AuthMeReloaded Summary

AuthMeReloaded is a Java library typically used in Plugin, Minecraft applications. AuthMeReloaded has build file available, it has a Strong Copyleft License and it has low support. However AuthMeReloaded has 22 bugs and it has 2 vulnerabilities. You can download it from GitHub.

Prevent username stealing on your server! Use it to secure your Offline mode server or to increase your Online mode server's protection!. AuthMeReloaded disallows players who aren't authenticated to do actions like placing blocks, moving, typing commands or using the inventory. It can also kick players with uncommonly long or short player names or kick players from banned countries. With the Session Login feature you don't have to execute the authentication command every time you connect to the server! Each command and every feature can be enabled or disabled from our well structured configuration file. You can also create your own translation file and, if you want, you can share it with us! :).
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    Quality
      Security
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            kandi-support Support

              AuthMeReloaded has a low active ecosystem.
              It has 503 star(s) with 527 fork(s). There are 24 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 347 open issues and 1641 have been closed. On average issues are closed in 63 days. There are 27 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of AuthMeReloaded is 5.6.0-beta2

            kandi-Quality Quality

              OutlinedDot
              AuthMeReloaded has 22 bugs (4 blocker, 0 critical, 7 major, 11 minor) and 464 code smells.

            kandi-Security Security

              AuthMeReloaded has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              OutlinedDot
              AuthMeReloaded code analysis shows 2 unresolved vulnerabilities (2 blocker, 0 critical, 0 major, 0 minor).
              There are 196 security hotspots that need review.

            kandi-License License

              AuthMeReloaded is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              AuthMeReloaded releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              AuthMeReloaded saves you 22732 person hours of effort in developing the same functionality from scratch.
              It has 44515 lines of code, 3601 functions and 647 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed AuthMeReloaded and discovered the below as its top functions. This is intended to give you an instant insight into AuthMeReloaded implemented functionality, and help decide if they suit your requirements.
            • Creates the tables and required columns
            • Migrates the last_login column to int
            • Create a new registration date column
            • Method for last_login column
            • Invoked when the AuthMe is enabled
            • Performs a SQL backup
            • Initializes the plugin
            • Change the password to SHA256
            • Executes the UI command
            • Downloads the GEOIP database
            • Changes the password of a user
            • Executes the user agent
            • Saves the player auth
            • Sets the group for a player
            • Gets the parameters
            • Check if the user has permission on a player
            • Populate the data source
            • Handler for moving movement events
            • Handles plugin disable event
            • Creates the required tables and columns if necessary
            • Serialize a limbo player
            • The main loop
            • Reads the values from the file and compiles them
            • Executes the command
            • Show user info
            • Runs the email
            Get all kandi verified functions for this library.

            AuthMeReloaded Key Features

            No Key Features are available at this moment for AuthMeReloaded.

            AuthMeReloaded Examples and Code Snippets

            No Code Snippets are available at this moment for AuthMeReloaded.

            Community Discussions

            QUESTION

            Error: Member not found: 'packageRoot', how to solve ignore: deprecated_member_use in Flutter?
            Asked 2022-Apr-05 at 06:52

            In my flutter project, I have made some updates of plugins and then used flutter upgrade. After that, whenever I am running my flutter project it is showing following error-

            ...

            ANSWER

            Answered 2021-Dec-16 at 11:49

            For me, cleaning and getting the packages didn't work. This error started after I upgraded flutter. I was on the master channel, a quick fix for me was to switch to stable.

            Source https://stackoverflow.com/questions/70363918

            QUESTION

            Build was configured to prefer settings repositories over project repositories but repository 'maven' was added by build file 'build.gradle'
            Asked 2022-Apr-04 at 13:12

            I want to add jitpack.io as a repository in my gradle file. This is my gradle root file:

            ...

            ANSWER

            Answered 2021-Sep-16 at 11:02

            Android introduced a new way to define repositories.

            Remove the dependencyResolutionManagement block from the setting.gradle file to have your project work the old way.

            Source https://stackoverflow.com/questions/69163511

            QUESTION

            The unauthenticated git protocol on port 9418 is no longer supported
            Asked 2022-Mar-27 at 13:23

            I have been using github actions for quite sometime but today my deployments started failing. Below is the error from github action logs

            ...

            ANSWER

            Answered 2022-Mar-16 at 07:01

            First, this error message is indeed expected on Jan. 11th, 2022.
            See "Improving Git protocol security on GitHub".

            January 11, 2022 Final brownout.

            This is the full brownout period where we’ll temporarily stop accepting the deprecated key and signature types, ciphers, and MACs, and the unencrypted Git protocol.
            This will help clients discover any lingering use of older keys or old URLs.

            Second, check your package.json dependencies for any git:// URL, as in this example, fixed in this PR.

            As noted by Jörg W Mittag:

            There was a 4-month warning.
            The entire Internet has been moving away from unauthenticated, unencrypted protocols for a decade, it's not like this is a huge surprise.

            Personally, I consider it less an "issue" and more "detecting unmaintained dependencies".

            Plus, this is still only the brownout period, so the protocol will only be disabled for a short period of time, allowing developers to discover the problem.

            The permanent shutdown is not until March 15th.

            For GitHub Actions:

            As in actions/checkout issue 14, you can add as a first step:

            Source https://stackoverflow.com/questions/70663523

            QUESTION

            CentOS through a VM - no URLs in mirrorlist
            Asked 2022-Mar-26 at 21:04

            I am trying to run a CentOS 8 server through VirtualBox (6.1.30) (Vagrant), which worked just fine yesterday for me, but today I tried running a sudo yum update. I keep getting this error for some reason:

            ...

            ANSWER

            Answered 2022-Mar-26 at 20:59

            Check out this article: CentOS Linux EOL

            The below commands helped me:

            Source https://stackoverflow.com/questions/70926799

            QUESTION

            Java, Intellij IDEA problem Unrecognized option: --add-opens=jdk.compiler/com.sun.tools.javac.code=ALL-UNNAMED
            Asked 2022-Mar-26 at 15:23

            I have newly installed

            ...

            ANSWER

            Answered 2021-Jul-28 at 07:22

            You are running the project via Java 1.8 and add the --add-opens option to the runner. However Java 1.8 does not support it.

            So, the first option is to use Java 11 to run the project, as Java 11 can recognize this VM option.

            Another solution is to find a place where --add-opens is added and remove it. Check Run configuration in IntelliJ IDEA (VM options field) and Maven/Gradle configuration files for argLine (Maven) and jvmArgs (Gradle)

            Source https://stackoverflow.com/questions/68554693

            QUESTION

            Springboot 2.6.0 / Spring fox 3 - Failed to start bean 'documentationPluginsBootstrapper'
            Asked 2022-Mar-25 at 06:14

            I'm trying to initiate a Springboot project using Open Jdk 15, Springboot 2.6.0, Springfox 3. We are working on a project that replaced Netty as the webserver and used Jetty instead because we do not need a non-blocking environment.

            In the code we depend primarily on Reactor API (Flux, Mono), so we can not remove org.springframework.boot:spring-boot-starter-webflux dependencies.

            I replicated the problem that we have in a new project.: https://github.com/jvacaq/spring-fox.

            I figured out that these lines in our build.gradle file are the origin of the problem.

            ...

            ANSWER

            Answered 2022-Feb-08 at 12:36

            This problem's caused by a bug in Springfox. It's making an assumption about how Spring MVC is set up that doesn't always hold true. Specifically, it's assuming that MVC's path matching will use the Ant-based path matcher and not the PathPattern-based matcher. PathPattern-based matching has been an option for some time now and is the default as of Spring Boot 2.6.

            As described in Spring Boot 2.6's release notes, you can restore the configuration that Springfox assumes will be used by setting spring.mvc.pathmatch.matching-strategy to ant-path-matcher in your application.properties file. Note that this will only work if you are not using Spring Boot's Actuator. The Actuator always uses PathPattern-based parsing, irrespective of the configured matching-strategy. A change to Springfox will be required if you want to use it with the Actuator in Spring Boot 2.6 and later.

            Source https://stackoverflow.com/questions/70036953

            QUESTION

            Your project requires a newer version of the Kotlin Gradle plugin. (Android Studio)
            Asked 2022-Mar-17 at 15:50

            I've just updated my flutter project packages to be null-safety compliant and now Android Studio wants me to update my project to use the latest version of Kotling Gradle Plugin. Can't see where to change this though. I have tried to change "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version" into "org.jetbrains.kotlin:kotlin-stdlib-jdk7:1.6.10" but this has no effect.

            My build.grade-file looks like this:

            ...

            ANSWER

            Answered 2022-Jan-30 at 21:52

            change build gradle to this :

            Source https://stackoverflow.com/questions/70919127

            QUESTION

            ESlint - Error: Must use import to load ES Module
            Asked 2022-Mar-17 at 12:13

            I am currently setting up a boilerplate with React, Typescript, styled components, webpack etc. and I am getting an error when trying to run eslint:

            Error: Must use import to load ES Module

            Here is a more verbose version of the error:

            ...

            ANSWER

            Answered 2022-Mar-15 at 16:08

            I think the problem is that you are trying to use the deprecated babel-eslint parser, last updated a year ago, which looks like it doesn't support ES6 modules. Updating to the latest parser seems to work, at least for simple linting.

            So, do this:

            • In package.json, update the line "babel-eslint": "^10.0.2", to "@babel/eslint-parser": "^7.5.4",. This works with the code above but it may be better to use the latest version, which at the time of writing is 7.16.3.
            • Run npm i from a terminal/command prompt in the folder
            • In .eslintrc, update the parser line "parser": "babel-eslint", to "parser": "@babel/eslint-parser",
            • In .eslintrc, add "requireConfigFile": false, to the parserOptions section (underneath "ecmaVersion": 8,) (I needed this or babel was looking for config files I don't have)
            • Run the command to lint a file

            Then, for me with just your two configuration files, the error goes away and I get appropriate linting errors.

            Source https://stackoverflow.com/questions/69554485

            QUESTION

            Allow insecure protocols, android gradle
            Asked 2022-Mar-17 at 10:30

            I recently updated my android studio to Arctic Fox and got an error in my project

            ...

            ANSWER

            Answered 2022-Mar-17 at 10:30

            For insecure HTTP connections in Gradle 7+ versions, we need to specify a boolean allowInsecureProtocol as true to MavenArtifactRepository closure.
            Since you have received this error for sonatype repository, you need to set the repositories as below:

            1. Groovy DSL

            Source https://stackoverflow.com/questions/68585885

            QUESTION

            Android studio - Generate signed APKs broke
            Asked 2022-Mar-15 at 13:50

            I just updated my Android studio to the version 2021.1.1 Canary 12. After struggling to make it work, I had to also upgrade my Gradle and Gradle plugin to 7.0.2. Now I can compile my project and launch my app on my mobile, everything is working. But when I try to generate a Signed APK, I get a strange message after building telling me: APK(s) generated successfully for module 'android-mobile-app-XXXX.app' with 0 build variants:

            Even though the build seem to be successful I cannot find the generated APK anywhere (and considering the time it takes to give me that error, I don't even think it is building anything). Now, I have been generating an APK every week for years now, so I know my way around the folders, the different build variant output folders etc... Nothing changed in my way of generating an APK. I do it via AS and follow the very standard procedure.

            Can someone point to me what am I missing here? I assume there is a way to select a specific build variant when generating a signed APK, how does it works?

            PS: Obviously, I am selecting my variant here during the process:

            PS2: I can generate a debug APK without any issue whatsoever.

            ...

            ANSWER

            Answered 2021-Oct-05 at 07:39

            After a few days of struggle, I ended up switching to Bundle. It achieves the same purpose for me and it actually works so... That's my solution here.

            Source https://stackoverflow.com/questions/69408222

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AuthMeReloaded

            You can download it from GitHub.
            You can use AuthMeReloaded like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the AuthMeReloaded component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            Support: GitHub issue tracker Discord BukkitDev page Spigot pageDev resources: JavaDocs Maven Repository <repositories> <repository> <id>codemc-repo</id> <url>https://repo.codemc.org/repository/maven-public/</url> </repository> </repositories> <dependencies> <dependency> <groupId>fr.xephi</groupId> <artifactId>authme</artifactId> <version>5.6.0-SNAPSHOT</version> <scope>provided</scope> </dependency> </dependencies>Statistics:
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