Essentials | The modern Essentials suite for Spigot and Paper | Plugin library
kandi X-RAY | Essentials Summary
kandi X-RAY | Essentials Summary
EssentialsX is an unofficial continuation of Essentials, updated to support modern Minecraft and Spigot versions. It provides several performance enhancements and fixes that are currently not available in Essentials and Spigot-Essentials. For more details, see the wiki.
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Top functions reviewed by kandi - BETA
- Replace the given line .
- Runs the dump command .
- Handles the remove handler .
- Handles a command .
- Returns the console command .
- Add string meta .
- Gets the pages for a given page string .
- Purges all broken accounts from the user data folder
- Returns a human readable name of an achievement .
- Handle player command preprocessed event .
Essentials Key Features
Essentials Examples and Code Snippets
public enum StarType {
SUN("sun"),
RED_GIANT("red giant"),
WHITE_DWARF("white dwarf"),
SUPERNOVA("supernova"),
DEAD("dead star");
...
}
public interface StarMemento {
}
public class Star {
private StarType type;
private int ageYea
Community Discussions
Trending Discussions on Essentials
QUESTION
I have written a xamarin forms app which uses the Plugin.BLE NuGet package to scan and connect to ble devices. It was working/debugging flawlessly on my phone until it(my phone) updated to Android 12.0 - API 31. I am using the basic vanilla implementation from the plugin:
...ANSWER
Answered 2022-Mar-04 at 07:30The BLUETOOTH_ADVERTISE, BLUETOOTH_CONNECT, and BLUETOOTH_SCAN permissions are runtime permissions.
Therefore, you must explicitly request user approval in your app before you can look for Bluetooth devices, make a device discoverable to other devices, or communicate with already-paired Bluetooth devices.
When your app requests at least one of these permissions
, the system prompts the user to allow your app to access Nearby devices.
QUESTION
I am working on project upgrade from Vue 2 to Vue 3. The code base changed according to Vue migration documents: https://v3.vuejs.org/guide/migration/introduction.html#overview. I have mismatch of above mentioned libraries. Does somebody has a running project and would share their working library versions
Current mismatch error is :
...ANSWER
Answered 2022-Feb-18 at 14:50My colleague solved it by moving to Vite. My suggestion would be to drop webpack and use Vite instead.
Migration guide for Vue 2 to 3 here: https://v3-migration.vuejs.org/ Vuetify migration guide: https://next.vuetifyjs.com/en/getting-started/upgrade-guide
QUESTION
ANSWER
Answered 2022-Feb-10 at 22:51I was able to resolve the problem. The root of the problem was the missing library libopenblas64
. This could be due to a faulty Julia installation. Here is what I have done.
First, open the Julia command line and execute the following two commands.
QUESTION
ANSWER
Answered 2022-Feb-08 at 19:42Found the answer here -> https://github.com/storybookjs/storybook/issues/15336
The solution is simply to add the following to .storybook\main.js
QUESTION
When I run npm ci
on Github Actions I got the error:
ANSWER
Answered 2021-Sep-20 at 20:57Solved removing packages-lock.json and running again using NodeJS 14 (was 10)
QUESTION
Just to give some context, there is an iOS app I'm building (in Xamarin) that requires the ability to fetch files (in an automatic way without having the user to navigate to the files and select them manually) that are stored on External Storage Devices (USB Sticks), and are connected (paired) to an iPhone/iPad.
Users connect a lighting cable to the iOS Devices, and plug their USB Sticks into this lighting cable. Here is an example of the cable that end users use to pair the USB Sticks with their iPhone/iPad, and the app then auto fetches these files from the USB Storage Devices.
The app then performs 2 functions:
- It listens to notifications, for when a usb stick is paired with the iOS Device.
- When it receives this notification, it then proceeds with querying the files on the USB Stick, and reads and processes the files. The app reads these files automatically and the user does not need to manually select these files
I've tried using External Accessory Framework, however that's only suitable for devices that you register with the MFi program. https://developer.apple.com/documentation/externalaccessory
Notifications Center never seems to work (the Notifications that handle when a Device gets Connected and Disconnected, the delegates never get called), and I've tried using the Microsoft Helpers.
I've also tried some 3rd party libraries, but haven't found anything useful.
It doesn't look Apple has any Api Available to auto query and read the files, without having to use a DocumentPickerController. I know this is because of the App Sandbox, and I cannot directly access the Removable Storage Devices.
Now for my questions:
- Are there any 3rd party libraries anybody can recommend, that can help achieve most of the heavy lifting for this task? I'd prefer a library that's compatible with Xamarin, however if it's a native library (Swift or Objective-C Library, Cocoapods) I'm sure there is a binding I can use on nuget.
- Does anybody have any snippets, or documentation, or can point me in the right direction here (Please feel free to post Swift, or Objective-c solutions here if you like)? Where should I look, which Apple Framework (iOS SDK) is most suitable to deal with this situation. And to summarise, is what I'm asking for at all possible on iOS, without having to jailbreak, or get around the App Sandbox?
Update
So I've tried the solution that @Saamer suggested: Detect if USB is connected to iPhone device
Here is an example I wrote just to verify if the callback gets invoked, and the app can detect if a usb is plugged in.
...ANSWER
Answered 2022-Jan-30 at 17:40- I thought you needed to jailbreak but it seems unlikely, a solution is possible for
- CFNotificationCenter's AddObserver seems to be usable for detecting when a device is connected using host attached and detached as shown here
- Or if you don’t submit it to the App Store, you can use this
According to the Apple Docs
You can use the Files app and other supported apps to access files stored on external devices, such as USB drives and SD cards, connected to your iPhone.
- Essentially you have to make your a "supported app". I have downloaded a free app called "Clockology" that I recommend downloading and playing with, which allows users to see data within the app as you can see below:
You generally use UIDocumentPickerViewController
along with the right uttype to get the files from the Files apps or iCloud Drive, and you require activating the Key-value storage
and iCloud Documents
from iCloud
entitlements capability. There's a lot of tutorials on UIDocumentPickerViewController
usage, but you specifically want the capabilities that became available from iOS 13 onwards
This video from WWDC is the best example of getting to where you want. I also didn't find any 3rd party libraries that can help with this
——————-
Edit: If the app does not need to be distributed through TestFlight or the App Store, you can use IOKit and distribute through AppCenter, as long as you have the UDIDs of all the devices you need the app installed on (up to 100?)
QUESTION
I'm trying to get a string (UserID) using Preferences.Get
(Xamarin.Essentials) on a PushNotification.Extension
project, but as the Preferences.Set
happens in the Xamarin iOS project, I'm always getting an empty string in the extensions project.
Is there a way to share this preference between the iOS project and the iOS.extension?
...ANSWER
Answered 2022-Feb-01 at 03:18According to Apple docs , please follow the steps to enable data-sharinig .
Enable
App Groups
Capabilities , refer to App Group Capabilities in Xamarin.iOS.Use
NSUserDefaults
and init it with the name of the extension bundle identifier.
QUESTION
I couldn't find any information on how to make @emotion/react work in Storybook when using Vite as a bundler in a React application.
I'm getting errors like Invalid value for prop 'css' in
tag
in almost every story.
Even though, @emotion/react is working fine for the webapp itself.
Here's my vite.config.js
configuration:
ANSWER
Answered 2022-Jan-21 at 08:49The solution was found in storybook-builder-vite's github page here.
QUESTION
I installed broom.mixed package via conda conda install -c conda-forge r-broom.mixed
, however, it doesn't import and shows error message:
ANSWER
Answered 2022-Jan-17 at 14:18I believe the issue being encountered is primarily driven by mixing the defaults channel (specifically the r channel) and the conda-forge channel. This is known to lead to missing libraries and missing symbol references in shared libraries because Anaconda and Conda Forge use different build stacks and sometimes different recipes.
In this case, r-broom.mixed
depends on r-tmb
, which on Conda Forge depends on libblas
and liblapack
, but on the r channel does not have these dependencies.
Generally, I recommend that Conda users who want R environments should only use Conda Forge and avoid using the r channel. This is because the r channel has mostly been abandoned from what I can tell (e.g., no R version 4 releases, and most packages have not been updated for over a year).
Furthermore, I would discourage the use of the r-essentials
package. Analogous to the Anaconda distribution of Python (anaconda
package), the r-essentials
package bundles together many packages that are anticipated to be used by data scientists, but some of it simply seems bloated to me. Something specific that troubles me about it is that it ends up pulling in Python in addition to R. No one should need to have Python mixed in with an R environment. This is due to including notebook
, which if users really want to load an R environment as a kernel, they only need r-irkernel
(as demonstrated below).
In summary, one should be fine simply doing:
QUESTION
I have used MAUI preview .and VS 2022 .When the application is run and used all functionality and press system back button and cloes the app.After cloesing the app I'm try to oepn the app that time
...ANSWER
Answered 2022-Jan-12 at 09:43Seems like this was reported and according to the comment in there, this should be fixed for preview 11+: github.com/dotnet/maui/issues/3511 Which VS2022 have you installed?
Installing Visual Studio 2022 v17.1 Preview 2 should give you .NET MAUI Preview 11 which should resolve the issue.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Essentials
You can use Essentials like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Essentials component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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