SoundBox | Android Music Player | Music Player library

 by   FlyingPumba Java Version: Current License: GPL-2.0

kandi X-RAY | SoundBox Summary

kandi X-RAY | SoundBox Summary

SoundBox is a Java library typically used in Audio, Music Player applications. SoundBox has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitLab, GitHub.

####Open Source Android Music Player. SoundBox is designed to have a minimalistic and functional philosophy. With a smooth and simple UI, while very easy to use. No images for the album covers, neither weird mosaic presentations and, of course, no adds.
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            kandi-support Support

              SoundBox has a low active ecosystem.
              It has 5 star(s) with 4 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 12 open issues and 11 have been closed. On average issues are closed in 22 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SoundBox is current.

            kandi-Quality Quality

              SoundBox has no bugs reported.

            kandi-Security Security

              SoundBox has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              SoundBox is licensed under the GPL-2.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              SoundBox releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed SoundBox and discovered the below as its top functions. This is intended to give you an instant insight into SoundBox implemented functionality, and help decide if they suit your requirements.
            • Intercept the drag event
            • Checks if the main content position is under the bottom sheet
            • Checks if the sliding panel is under the given point
            • Determine if the drag view is under the drag view
            • Sets up the slide offset
            • Update the visibility of the obscured view
            • Handle touch events
            • Shows the currently shown pane
            • Initializes the activity
            • Set whether the panel is expanded
            • Called when the activity is created
            • This method is used to set view height and height
            • Draw the slideable view
            • GetView Method
            • Gets all albums from a specific artist
            • Initializes the list
            • Creates the fragment view
            • Get the group view
            • Retrieves a list of all artists in the MediaStore
            • Get a list of tracks from a specific media store
            • Get a new child view
            • Initializes the service
            • Sets up the media player actions
            • Override to paint a child view
            • On click
            • Called when the fragment is created
            Get all kandi verified functions for this library.

            SoundBox Key Features

            No Key Features are available at this moment for SoundBox.

            SoundBox Examples and Code Snippets

            No Code Snippets are available at this moment for SoundBox.

            Community Discussions

            QUESTION

            Correctly execute shell commands in Swift 5
            Asked 2019-Aug-12 at 11:36

            I'm new to swift and tried to follow several different tutorials on the internet to make my App run terminal stuff.

            I have a checkbox that should enable (through the terminal command) the charging chime (and of course turn it off when unchecked).

            EDIT: Updated code, still quite not working:

            ...

            ANSWER

            Answered 2019-Aug-12 at 11:36

            This is how I do it to start ffmpeg in my app. (ffmpegTask is a Process! instance, declared as an instance property, and prefs.input_uri is a String, coming from user input -It is the URI of an RTSP stream). Hope this helps (the "TemporaryFile" thing is from Ole Begemann's excellent utility):

            Source https://stackoverflow.com/questions/55652405

            QUESTION

            error for querySelector() function on HTML5 data-* attribute
            Asked 2018-Jan-10 at 14:00

            I am trying to create a simple piano with all the sounds such as Do, Re, Mi etc using Vanilla Js. I am getting error regarding the querySelector function for data-* attribute. Here is the relevant part of my code.

            ...

            ANSWER

            Answered 2018-Jan-10 at 13:18

            Wrap attribute value in quotes, see Attribute selectors

            Source https://stackoverflow.com/questions/48188308

            QUESTION

            Android Splash screen Firebase synchronization
            Asked 2018-Jan-01 at 09:52

            I have created a splash screen for my android app,

            in this activity I need to download some sounds from firebase storage and synchronized my local database with firebase realtime database.

            but when I start the app, I see in my log the synchronization with firebase continue after the splash screen and the data is not in the locale database when the mainActivity is launch. Who to do for start the MainActivity aft the firebase synchronization is completed.

            My code :

            ...

            ANSWER

            Answered 2018-Jan-01 at 09:52

            I think you should need custom callback for your asynctask to be triggered when all your download tasks are finished. Here's the modified code:

            Source https://stackoverflow.com/questions/48043952

            QUESTION

            Android Firebase download sound
            Asked 2017-Dec-27 at 21:52

            I work on an Android application and I need to download some Sound from firebase storage, I get the sound name from the firebase realtime database.

            My code :

            ...

            ANSWER

            Answered 2017-Dec-27 at 21:52

            You storage security rules probably have an

            Source https://stackoverflow.com/questions/47997781

            QUESTION

            Java JCombobox and JButton issue
            Asked 2017-Jun-26 at 04:02

            I'm currently working on a project for my computer science class and I'm having a problem. I have multiple buttons and 2 comboboxes and I want them all to work independently of each other. Unfortunately, whenever I press a button it works as a "select" button and activates whatever is currently selected in the combobox! How would I be able to solve this? A snippet of my code is below

            ...

            ANSWER

            Answered 2017-Jun-26 at 04:02

            whenever I press a button it works as a "select" button and activates whatever is currently selected in the combobox

            Well that is what you ActionListener code does. You always execute the switch statement no matter what component generated the ActionEvent.

            Create individual ActionListeners for each component instead of trying to share a single ActionListener for all components. Then the code will be specific for each component and there will be no need for if statements to determine which component generated the event.

            Edit:

            How can you have individual actionListeners for each component?

            1. You can create an inner class that implements the ActionListener interface

            Source https://stackoverflow.com/questions/44752471

            QUESTION

            How can I bind a button on the .kv file to make it play a sound?
            Asked 2017-Feb-24 at 13:41

            Hello StackOverflow community, I would like to ask for some help as before asking I did a long research but found nothing to help me out.

            I have a school project that I decided to code with Python using Kivy for cross-platform. My project is about a SoundBox, to simplify I need to first create buttons and bind them to play various sounds. On pure python code (without a .kv file), I learned how to bind a button to make it play a sound, so I decided to reach the next level that is the Screen Management part. I kind of learned that to using now a .kv file to make it simple but I'm stuck on how to bind a button using .kv file.

            I tried out some stuff but always ended up with errors on the console, also (but it's not really important for now), my Fade Transition doesn't work. Your help is highly appreciated, thanks in advance.

            .py:

            ...

            ANSWER

            Answered 2017-Feb-24 at 11:36

            The problem is that you have sound out of any scope you could use in kv file. First, move it somewhere, where you can access it:

            Source https://stackoverflow.com/questions/42436997

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SoundBox

            You can download it from GitLab, GitHub.
            You can use SoundBox like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the SoundBox component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            First, pull the source code from this git repository to your local machine:. git clone git@github.com:FlyingPumba/SoundBox.git cd SoundBox. Import the project in [Android Studio] (http://developer.android.com/sdk/installing/studio.html "Official download"). Create a feature branch, and start making changes ! In order to keep everything clean please read the Android Code Style Guidelines for Contributors. Create a Pull Request back to this repository. ##License SoundBox is licenced under the GNU General Public License.
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            https://github.com/FlyingPumba/SoundBox.git

          • CLI

            gh repo clone FlyingPumba/SoundBox

          • sshUrl

            git@github.com:FlyingPumba/SoundBox.git

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