Video-Editor | Video Editor for Android based on FFMPEG engine | Video Utils library

 by   JaySardhara Java Version: Current License: No License

kandi X-RAY | Video-Editor Summary

kandi X-RAY | Video-Editor Summary

Video-Editor is a Java library typically used in Video, Video Utils applications. Video-Editor has no bugs, it has no vulnerabilities and it has low support. However Video-Editor build file is not available. You can download it from GitHub.

Video Editor for Android based on FFMPEG engine
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              Video-Editor has a low active ecosystem.
              It has 153 star(s) with 84 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 4 have been closed. On average issues are closed in 82 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Video-Editor is current.

            kandi-Quality Quality

              Video-Editor has 0 bugs and 0 code smells.

            kandi-Security Security

              Video-Editor has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Video-Editor code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Video-Editor does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Video-Editor releases are not available. You will need to build from source code and install.
              Video-Editor has no build file. You will be need to create the build yourself to build the component from source.
              Video-Editor saves you 4379 person hours of effort in developing the same functionality from scratch.
              It has 9276 lines of code, 337 functions and 78 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Video-Editor and discovered the below as its top functions. This is intended to give you an instant insight into Video-Editor implemented functionality, and help decide if they suit your requirements.
            • Initialize the progress bar
            • Fetch thumb from current position
            • Get thumbnails
            • Initialize seekbar
            • Creates the ImageView
            • Start service
            • Convert the Zoom level to the Zoom level
            • Computes the values for all zoom levels for all the levels
            • Initializes the Intent
            • Initializes the window state
            • Handle a touch event
            • Called when the UI is created
            • Fire service finished
            • Initializes the gallery
            • Override this method to create a new instance
            • Draws the waveform
            • This method is called after creating the VCard file
            • Handle drag event
            • Callback method
            • Initializes the view
            • Initializes the instance
            • Initializes the dialog
            • Initialize window
            • Override this to create a new instance
            • Create the grid view
            • Initialize the preferences
            Get all kandi verified functions for this library.

            Video-Editor Key Features

            No Key Features are available at this moment for Video-Editor.

            Video-Editor Examples and Code Snippets

            No Code Snippets are available at this moment for Video-Editor.

            Community Discussions

            QUESTION

            Emscripten: Linking library to project
            Asked 2021-Apr-13 at 12:56

            I'm trying to build a small project that uses ffmpeg library to WebAssembly, with use of Emscripten. Before that, I tried it out by transpiling some simple program from C into Wasm and it worked fine, but that time I was not using any additional libraries.

            For C++ I'm working with Visual Studio and FFmpeg I linked in project's "Properties" as follows:

            1. all .h header files I placed in "include" catalog and I added it as "Additional Include Directories" in "C/C++" section

            2. all .lib and .dll.a (for example avcodec.lib or libavcodec.dll.a) files I placed in "lib" and added as "Additional Library Directories" in "Linker" section

            All includes and the program itself works fine, so now I was trying to prepare a Wasm module with Emscripten with the same same command that I used earlier, but already knowing that is not going to work:

            ...

            ANSWER

            Answered 2021-Apr-13 at 12:56
            FFmpeg and Emscripten

            Build the FFmpeg libs with Emscripten is not an easy task, but you can follow the ffmpeg.wasm tutorials:

            1. Introduction
            2. Build with Emscripten

            Read carefully until the end all the tutorial, because there are so many issues that can arise.

            Note

            I suggest to you to start with the FFmpeg and Emscripten version used in the tutorial and look at the build-ffmpeg.sh script. The script itself export a wasm file with a main function

            https://github.com/ffmpegwasm/ffmpeg.wasm-core/blob/85f0e51d9a94447a3b3481c7a4794c2eb9abbfee/wasm/build-scripts/build-ffmpeg.sh#L22

            Source https://stackoverflow.com/questions/66933160

            QUESTION

            undefined is not an object (evaluating '_reactNative.Animated.Text.propTypes.style')
            Asked 2020-Sep-16 at 06:55

            I encountered this error when upgraded react-native version to 0.63.0. I searched this error but according to other sources it is either problem in react-native-material-dropdown or in react-native-material-textfield. I have also tried to look for Animated.Text.propTypes in node_modules but it does not exist. Although i found it in main.bundle.js in ios folder. My Pod file is as following:

            ...

            ANSWER

            Answered 2020-Sep-16 at 06:55

            Anyone suffering from this nightmare it was react-native-material-button that was causing this issue. Turns out that vs code do not completely search node modules.

            Source https://stackoverflow.com/questions/63779247

            QUESTION

            Android ffmpeg Command not executing
            Asked 2020-Jun-22 at 18:57

            I am using this FFMPEG library,

            first I am playing the video inside my videoView to make sure that the video path is correct

            ...

            ANSWER

            Answered 2020-Jun-22 at 18:57

            Alright After some digging around it turns out that I was supposed to give a path and a name to the FFmpeg to create the file for me and save the data inside that file, I shouldn't create the file and give it the file path because FFmpeg will try to overwrite that file with the one it is trying to create, by default FFmpeg doesn't have permission to overwrite it,lastly, you should also add the file extension (I was saving the file without the extension)

            So what is the solution? you can simply give a path to where you want to the FFmpeg to create the file but without creating the file yourself like so

            Source https://stackoverflow.com/questions/62503367

            QUESTION

            Where are video project files hidden in Windows Photo video editor?
            Asked 2019-Apr-22 at 06:15

            I discovered that Windows Photo has a pretty good basic video editor hidden in it.

            My wife used it to edit a family video. Then she wanted to save the project (clips and project file, not just the final product) to USB drive.

            Photo only gives you one option: Save to OneDrive. The claim is that other OneDrive devices running Photo will then be able to see the Project.

            However, careful inspection of OneDrive yields no file with the title of the project and nothing that obviously looks like a video editing project file.

            Does anybody know how they pulled this off and where they have hidden the project information? It can't be buried in the Registry, because that wouldn't transfer through OneDrive.

            ...

            ANSWER

            Answered 2019-Apr-22 at 06:15

            There were two reasons I was looking into this.

            1) For a video project, set the duration for all the photos in a storyboard to something other than the default. (Why isn't this built in?) and;

            2) On another project, reset the duration that I'd set on a bunch of photos so it could auto sync with music.

            So, I looked into this a bit, and for reference the data is stored in an Sqlite database called MediaDb.v1.sqlite located by default here (replace YOURUSERNAME) C:\Users\YOURUSERNAME\AppData\Local\Packages\Microsoft.Windows.Photos_8wekyb3d8bbwe\LocalState

            You can load the database using an Sqlite reader like DB Browser however you can't update it because it contains an unrecognised database collation (column character set) called NoCaseUnicode which you can about more here

            There are others who are reporting similar problems trying to access this file.

            Source https://stackoverflow.com/questions/53935173

            QUESTION

            Creating thumbnail of list of videos from local storage in ionic3
            Asked 2018-Oct-06 at 12:06

            I'm tring to read list of videos from file and show them in ionic components in the form of list with thumbnail of the video file.But thumbnail is not created for each file properly.

            videos.ts

            ...

            ANSWER

            Answered 2018-Oct-06 at 06:34
            " Thumbnail for only fist file is created " because you used 
            Reason-
            createThumbnail() -
            it take some time to create thumbnail of video but in other side html done its work fast so html pass first url to this function and then this function is busy to make thumbnail of it,but html send all the url to this function but it is still busy so its only create one thumbnail.
            Solution -
            you must have to make **async** and **await** task or  function so that html wait for createThumbnail().so every time html send url to this function then html wait for that function task and then send next url to that function.
            
            here's my code for create thumbnails
             async favourite(fileName){
                let thumbName = fileName.substr(fileName.lastIndexOf('/') + 1);
                const result = await this.commonserviceProvider.thumbUpload(thumbName,fileName); //this service is called for create thumbanils  and favourite() function wait for this service
                let videoName = fileName.match(/([^\/]+)(?=\.\w+$)/)[0];
                const result1 = await this.commonserviceProvider.upload(videoName+".mp4",this.folderPath+videoName+".mp4",1); 
                this.presentToast('Saved in favourite');
              }
            

            Source https://stackoverflow.com/questions/51220476

            QUESTION

            java.lang.NoClassDefFoundError: Failed resolution of: Lcom/google/android/gms/common/internal/zzbo;
            Asked 2018-Jul-25 at 10:13

            I try to install a react-native app with android studio and the app stop on launch after installing APK.

            Here is the logcat with the error :

            ...

            ANSWER

            Answered 2018-Jul-25 at 10:13

            Add maven { url 'https://maven.google.com' } inside your buildscript in application gradle file as follow:

            Source https://stackoverflow.com/questions/51514793

            QUESTION

            Error: Type PdfViewerComponent in node_modules/ng2-pdf-viewer/ng2-pdf-viewer.d.ts is part of the declarations of 2 modules
            Asked 2018-Feb-11 at 21:25

            I got this error when trying ionic cordova build android --prod --release, using ionic serve or ionic cordova run android the app works good.

            Error: Type PdfViewerComponent in C:/app/node_modules/ng2-pdf-viewer/ng2-pdf-viewer.d.ts is part of the declarations of 2 modules: PdfViewerModule in C:/app/node_modules/ng2-pdf-viewer/ng2-pdf-viewer.d.ts and PdfModalPageModule in C:/app/src/pages/document-pdf/document-pdf.module.ts! Please consider moving PdfViewerComponent in C:/app/node_modules/ng2-pdf-viewer/ng2-pdf-viewer.d.ts to a higher module that imports PdfViewerModule in C:/app/node_modules/ng2-pdf-viewer/ng2-pdf-viewer.d.ts and PdfModalPageModule in C:/app/src/pages/document-pdf/document-pdf.module.ts. You can also create a new NgModule that exports and includes PdfViewerComponent in C:/app/node_modules/ng2-pdf-viewer/ng2-pdf-viewer.d.ts then import that NgModule in PdfViewerModule in C:/app/node_modules/ng2-pdf-viewer/ng2-pdf-viewer.d.ts and PdfModalPageModule in C:/app/src/pages/document-pdf/document-pdf.module.ts.

            I only import ng-pdf-viewer in document-pdf.module.ts not in app.module.ts

            ...

            ANSWER

            Answered 2018-Feb-11 at 21:25

            You should import the PdfViewerModule in your document-pdf.module.ts, and do not declare the PdfViewerComponent in there, as it is already declared in the PdfViewerModule.

            Update: this is how your module should look like:

            Source https://stackoverflow.com/questions/48735461

            QUESTION

            FFmpeg: complex command for extracting image
            Asked 2017-Jul-20 at 09:53

            My ffmpeg for my ANDROID APPLICATION on android studio 2.3.3 is compiled using this:

            compile 'com.writingminds:FFmpegAndroid:0.3.2'

            In the code below i have this line of code:

            String[] complexCommand = {"-i", yourRealPath, "-c:v", "libx264", "-crf", "22", "-map", "0", "-segment_time", "6", "-g", "9", "-sc_threshold", "0", "-force_key_frames", "expr:gte(t,n_forced*6)", "-f", "segment", dest.getAbsolutePath()};

            What i want to know:

            1. How do i change that complex command that i have such that i can get the last 15 frames of a 2 seconds-long 30fps video.

            This is the code I'm referencing:

            ...

            ANSWER

            Answered 2017-Jul-20 at 09:53

            Use the select filter to select specific frames by their index.

            2 seconds of video at 30 fps have 60 frames, so you want all frames from 45 onwards:

            Source https://stackoverflow.com/questions/45189285

            QUESTION

            What are the commands for FFmpeg extract images binary command
            Asked 2017-Jul-19 at 09:00

            My ffmpeg for android studio is compiled using this:

            compile 'com.writingminds:FFmpegAndroid:0.3.2'

            In the code below i have this line of code:

            String[] complexCommand = {"-i", yourRealPath, "-c:v", "libx264", "-crf", "22", "-map", "0", "-segment_time", "6", "-g", "9", "-sc_threshold", "0", "-force_key_frames", "expr:gte(t,n_forced*6)", "-f", "segment", dest.getAbsolutePath()};

            Things i want to know:

            1. I'd like to know what those inputs(i.e. "-sc_threshold", "-g", "-crf") are, and what are their functions.
            2. If a video has 30fps and is 5 seconds long, are there 150 frames, if so is ffmpeg able to extact all 150?

            This is my code:

            ...

            ANSWER

            Answered 2017-Jul-19 at 05:48

            1.

            -sc_threshold : It is the scene change sensitvity (range between 0 - 100). At every scene change , a new I-frame is inserted.

            -g : It is GOP(Group of Pictures).Frame length interval. GOP determines maximum distance between I-frames. Bonus tips : High GOP makes video very effecient compression. Recommended value is 250

            -crf : Constant Rate Factor(CRF) defines a average desired quality instead of target bitrate.

            2.

            Yes , It is possible to fetch each frames recorded so far in video container using FFMPEG libs.

            Bonus : ffmpeg -i video.avi IMG%03d.jpg - sample command to fetch each frame and convert that as a jpg image file and store it in same location.

            Source https://stackoverflow.com/questions/45180256

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Video-Editor

            You can download it from GitHub.
            You can use Video-Editor like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Video-Editor component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/JaySardhara/Video-Editor.git

          • CLI

            gh repo clone JaySardhara/Video-Editor

          • sshUrl

            git@github.com:JaySardhara/Video-Editor.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link