Spleef | Spleef is a multi-arena & multi-features minigame plugin | Plugin library

 by   LielAmar Java Version: Current License: MIT

kandi X-RAY | Spleef Summary

kandi X-RAY | Spleef Summary

Spleef is a Java library typically used in Plugin, Minecraft applications. Spleef has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However Spleef build file is not available. You can download it from GitHub.

Spleef is a multi-arena & multi-features minigame plugin for Spigot!

            kandi-support Support

              Spleef has a low active ecosystem.
              It has 8 star(s) with 0 fork(s). There are 2 watchers for this library.
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Spleef is current.

            kandi-Quality Quality

              Spleef has 0 bugs and 0 code smells.

            kandi-Security Security

              Spleef has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Spleef code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Spleef is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Spleef releases are not available. You will need to build from source code and install.
              Spleef has no build file. You will be need to create the build yourself to build the component from source.
              It has 2106 lines of code, 243 functions and 39 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Spleef and discovered the below as its top functions. This is intended to give you an instant insight into Spleef implemented functionality, and help decide if they suit your requirements.
            • Serves a command
            • Create a new map
            • Set the location of a map
            • Delete a map
            • Handles a command
            • This method sends a command to the specified player
            • Returns a SubCommand with the given name
            • Sets the viewer
            • Simulates a player
            • Displays a command
            • Event handler methods
            • Handles a live place event
            • Sets the command
            • Handles a game start event
            • Handle a break event
            • Handle mouse event
            • Save map
            • Quit a player
            • Get the game map
            • Handles a move event
            • Get a named game map
            • The health check function
            • Event handler
            • Initializes the instance
            • Handle an entity pickup event
            • The main command
            Get all kandi verified functions for this library.

            Spleef Key Features

            No Key Features are available at this moment for Spleef.

            Spleef Examples and Code Snippets

            No Code Snippets are available at this moment for Spleef.

            Community Discussions


            Received fatal alert: protocol_version
            Asked 2020-Aug-27 at 22:26

            I have the problem that when I build the project at my place no errors occur. However, when I do this through my configured GitHub workflow, the following error occurs:



            Answered 2020-Aug-27 at 22:26

            According to the Qualys SSL tester, this server only supports TLS 1.3. That means that your older versions of Java, which support TLS 1.2, but not TLS 1.3, won't work.

            If you control that server, I'd suggest re-adding support for TLS 1.2. While TLS 1.3 is awesome, TLS 1.2 is still considered robust and secure and is a fine choice, so there's no reason to disable it right now. If you don't, you'll need to either work with the owners or find an alternative.

            Source https://stackoverflow.com/questions/63530585


            Restoring maps using Spigot
            Asked 2020-Apr-15 at 11:23

            I am making a gamemode using spigot. It is a spleef gamemode, and I use WorldEdit to restore the map. However, the blocks in the spleef are beds. I restore these beds using Schematics, that I just paste using



            Answered 2020-Apr-15 at 11:23

            I already found a way: use Multiverse-Core to copy maps, and delete after a game.

            Source https://stackoverflow.com/questions/60986624

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install Spleef

            You can download it from GitHub.
            You can use Spleef like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Spleef component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .


            Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
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          • CLI

            gh repo clone LielAmar/Spleef

          • sshUrl


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