Civs | A town building and modular spell plugin | Plugin library
kandi X-RAY | Civs Summary
kandi X-RAY | Civs Summary
What is Civs? Civs is a comprehensive, highly configurable RPG mechanics plugin. Mainly focused on Land Management via Towns and Regions. Also includes a robust class system. Installation: Civs has a pre-configured version which is distributed by our team. It's ready to plug-and-play and also comes with a variety of custom regions, classes and skills. For a starting server, the default settings are enough to give an idea of how this plugin works. If you have any questions, first, check our wiki and if you don't find the answer, just open a ticket on our GitHub. Wiki Link:
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Top functions reviewed by kandi - BETA
- Handles a player destruction
- Checks to see if this player is a marriage in another player
- Finds the city within a city
- Checks whether an itemStack has been dropped or not
- Creates an item stack based on the skin
- Method to generate max item translation
- Generate payout item stack
- Create an ItemStack for the power
- Handle a raid controller
- Run a command
- This method will be overridden to retrieve the data from the controller
- Creates a data object
- Handle a region creation
- Handles a custom event
- This method is to be overridden to generate data
- Create an item stack
- Create the item stack
- Create the ItemStack for the given member
- Create an instance of ItemStack based on the population icon
- Load defaults
- Creates an item stack based on its health
- Generate the ItemStack for the given civilian object
- Handle a player interaction
- This method runs the command
- Create an ItemStack for the given civilian character
- Runs a command
Civs Key Features
Civs Examples and Code Snippets
Community Discussions
Trending Discussions on Civs
QUESTION
I have some lua files that I need to read in Python. I would like to be able to import the variables (mostly tables).
Example of LUA file:
...ANSWER
Answered 2021-Apr-06 at 04:59read the file from Python and parse the variables into Python variables
serialize those variables in Lua and deserialize them in Python
execute that code with a custom Lua interpreter that then provides that data through a Python API
If you want to do this automatically the second approach would require you to parse the Lua code and inject your own so you can serialize the variables. So you could just go with the first way.
QUESTION
I have some lua files that I need to read in JS. I would like to be able to import the variables (mostly tables) and go through them easily in JS, to add things in the DOM.
Exemple of LUA file:
...ANSWER
Answered 2021-Mar-23 at 11:40There are multiple json libraries available for Lua. You can use them to serialize Lua tables into json strings.
See http://lua-users.org/wiki/JsonModules
Encoding example for dkjson:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Civs
You can use Civs like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Civs component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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