ledged | Editor of Jwiegley 's Ledger files for PC and Android | Editor library

 by   NIA Java Version: Current License: No License

kandi X-RAY | ledged Summary

kandi X-RAY | ledged Summary

ledged is a Java library typically used in Editor applications. ledged has no bugs, it has no vulnerabilities and it has low support. However ledged build file is not available. You can download it from GitHub.

Editor of Jwiegley's Ledger files for PC and Android
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            kandi-support Support

              ledged has a low active ecosystem.
              It has 3 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              ledged has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ledged is current.

            kandi-Quality Quality

              ledged has 0 bugs and 0 code smells.

            kandi-Security Security

              ledged has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ledged code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ledged does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              ledged releases are not available. You will need to build from source code and install.
              ledged has no build file. You will be need to create the build yourself to build the component from source.
              It has 1467 lines of code, 125 functions and 25 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ledged and discovered the below as its top functions. This is intended to give you an instant insight into ledged implemented functionality, and help decide if they suit your requirements.
            • Helper method to set transaction id to save
            • Save data to disk
            • Returns a string representation of this object
            • Returns a list of leaves
            • Add a transaction
            • Invoked when the activity is created
            • Add the posting editor
            • Save the account
            • Called when the file is created
            • Formats a ParseException error message
            • Parses the log file
            • Handle activity creation
            • Returns the account with the given name or creates one if not found
            • Creates a new transaction
            • Returns a filter that filters all accounts
            • Extracts the list of account names from the given constraint
            • Matches the given string with the given regular expression
            • Returns a string representation of an account
            • Parse input
            • On createOptions menu
            Get all kandi verified functions for this library.

            ledged Key Features

            No Key Features are available at this moment for ledged.

            ledged Examples and Code Snippets

            No Code Snippets are available at this moment for ledged.

            Community Discussions

            QUESTION

            Line of code is ran even tho it shouldn't
            Asked 2022-Feb-15 at 16:43

            I'm trying to make my own moving solution for unity. Here's the code:

            ...

            ANSWER

            Answered 2021-Sep-18 at 05:39

            UHM I fixed it... in the weirdest possible way? I'm not sure at all what caused the issue, but if anybody knows it, please share. Some people could find it interesting.

            Anyways, here is the fix:

            Source https://stackoverflow.com/questions/69215887

            QUESTION

            Plotting Threshold (precision_recall curve) matplotlib/sklearn.metrics
            Asked 2021-Apr-05 at 19:59

            I am trying to plot the thresholds for my precision/recall curve. I am just using the MNSIT data, with the example from the book Hands On Machine Learning with scikit-learn, keras, and TensorFlow. Trying to train the model to detect the image of 5's. I don't know how much of the code you need to see. I have made my confusion matrix for the training set and have calculated the precision and recall values, along with the thresholds. I have plotted the pre/rec curve and the example in the book says to add axis label, ledged, grid and highlight the thresholds but the code cuts off in the book where I placed an asterisk below. I was able to figure out all but how to get the thresholds to show up on the plot. I have included a picture of what the graph in the book looks like vs what I have. This is what the book shows:

            vs my graph:

            I can't get that red dotline with two threshold points to show up. Does anyone have any idea how I would do this? Here is my code below:

            ...

            ANSWER

            Answered 2021-Jan-31 at 23:36

            You can use the following code for plotting horizontal and vertical lines:

            Source https://stackoverflow.com/questions/65975815

            QUESTION

            Trying to making a ledge. The problem: transform.position always returns to vector( 0, 0)
            Asked 2021-Feb-16 at 11:55

            I'm trying to make a method that lets players climb a ledge. I have two raycast one for Ledge and one for Wall detection. I the ledge is false, then climb the ledge. Here comes the problem: When the Wall check is true and the ledge Check is true, Set player transform.position to be near the ledge. Then afterward transform.position to be above the ledge. But for some reason whenever I try to call Set player transform.position near the ledge, it just teleports back to the default vector value 0, 0.

            ...

            ANSWER

            Answered 2021-Feb-16 at 11:55

            I reevaluated the purpose was with the script. The problem was Raycast was not really working correctly And instead of making the raycast shoot in one direction, I made it follow change 180 degrees if the player was facing left.

            And in my game, I didn't want the player to be able to hang from a ledge so the transform.position was removed. Changes:

            Collision Script:

            Source https://stackoverflow.com/questions/66201611

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ledged

            You can download it from GitHub.
            You can use ledged like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ledged component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone NIA/ledged

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