InvUI | A spigot library for creating custom inventory-based GUIs | Plugin library

 by   NichtStudioCode Java Version: 1.9 License: MIT

kandi X-RAY | InvUI Summary

kandi X-RAY | InvUI Summary

InvUI is a Java library typically used in Plugin, Minecraft applications. InvUI has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. However InvUI has 1 bugs. You can download it from GitHub.

An Inventory API for Minecraft Spigot servers. Supports all versions from 1.14 to 1.16.
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            kandi-support Support

              InvUI has a low active ecosystem.
              It has 109 star(s) with 10 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 23 have been closed. On average issues are closed in 6 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of InvUI is 1.9

            kandi-Quality Quality

              InvUI has 1 bugs (0 blocker, 0 critical, 1 major, 0 minor) and 142 code smells.

            kandi-Security Security

              InvUI has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              InvUI code analysis shows 0 unresolved vulnerabilities.
              There are 39 security hotspots that need review.

            kandi-License License

              InvUI is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              InvUI releases are available to install and integrate.
              Build file is available. You can build the component from source.
              It has 10327 lines of code, 1311 functions and 170 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed InvUI and discovered the below as its top functions. This is intended to give you an instant insight into InvUI implemented functionality, and help decide if they suit your requirements.
            • Opens the inventory window
            • Opens the inventory window
            • Opens the menu
            • Sets an animation to be played
            • Cancels the current animation
            • Opens the drawer
            • Send a map update packet
            • Sends a map update
            • Handle click on a slot
            • Handle a virtual inventory element click event
            • Open the inventory window
            • Convert an image into a byte array
            • Handle a drag item
            • Serializes all inventories into disk
            • Returns a list of all slot elements in the specified gui
            • Creates an inventory of the specified GUI
            • Handle an inventory click event
            • Iterate over the screen
            • Handles the next frame
            • Retrieves the skin data for a specified UUID
            • Returns a list of all the custom effects
            • Handles a drag operation
            • Returns the longest line length in the given slots
            • On next frame
            • Cancel item shift
            • Handle a frame
            Get all kandi verified functions for this library.

            InvUI Key Features

            No Key Features are available at this moment for InvUI.

            InvUI Examples and Code Snippets

            No Code Snippets are available at this moment for InvUI.

            Community Discussions

            Trending Discussions on InvUI

            QUESTION

            Input.GetKeyDown(KeyCode.E) Isn't Working
            Asked 2020-Jan-21 at 06:10

            I have recently been making an inventory system, but I can't manage to get the UI to show up with Input.GetKeyDown like I've wanted to. Here is my code:

            ...

            ANSWER

            Answered 2020-Jan-21 at 06:10

            Can you check in unity? you turn off that object which contains the Inventory script.

            you have to set the invUI and soulFragmentPanel in single canvas and take Inventory script in that canvas.

            so your code is working properly.

            Source https://stackoverflow.com/questions/59811942

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install InvUI

            You can download it from GitHub.
            You can use InvUI like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the InvUI component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/NichtStudioCode/InvUI.git

          • CLI

            gh repo clone NichtStudioCode/InvUI

          • sshUrl

            git@github.com:NichtStudioCode/InvUI.git

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