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VirtualXposed | simple app to use Xposed without root | Frontend Utils library

 by   android-hacker Java Version: 0.20.3 License: GPL-3.0

 by   android-hacker Java Version: 0.20.3 License: GPL-3.0

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kandi X-RAY | VirtualXposed Summary

VirtualXposed is a Java library typically used in User Interface, Frontend Utils applications. VirtualXposed has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has medium support. However VirtualXposed build file is not available. You can download it from GitHub.
VirtualXposed is a simple App based on VirtualApp and epic that allows you to use an Xposed Module without needing to root, unlock the bootloader, or flash a custom system image. (Supports Android 5.0~10.0).
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • VirtualXposed has a medium active ecosystem.
  • It has 12200 star(s) with 2129 fork(s). There are 515 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 76 open issues and 886 have been closed. On average issues are closed in 39 days. There are 1 open pull requests and 0 closed requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of VirtualXposed is 0.20.3
VirtualXposed Support
Best in #Frontend Utils
Average in #Frontend Utils
VirtualXposed Support
Best in #Frontend Utils
Average in #Frontend Utils

quality kandi Quality

  • VirtualXposed has 0 bugs and 0 code smells.
VirtualXposed Quality
Best in #Frontend Utils
Average in #Frontend Utils
VirtualXposed Quality
Best in #Frontend Utils
Average in #Frontend Utils

securitySecurity

  • VirtualXposed has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • VirtualXposed code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
VirtualXposed Security
Best in #Frontend Utils
Average in #Frontend Utils
VirtualXposed Security
Best in #Frontend Utils
Average in #Frontend Utils

license License

  • VirtualXposed is licensed under the GPL-3.0 License. This license is Strong Copyleft.
  • Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.
VirtualXposed License
Best in #Frontend Utils
Average in #Frontend Utils
VirtualXposed License
Best in #Frontend Utils
Average in #Frontend Utils

buildReuse

  • VirtualXposed releases are available to install and integrate.
  • VirtualXposed has no build file. You will be need to create the build yourself to build the component from source.
  • Installation instructions are available. Examples and code snippets are not available.
VirtualXposed Reuse
Best in #Frontend Utils
Average in #Frontend Utils
VirtualXposed Reuse
Best in #Frontend Utils
Average in #Frontend Utils
Top functions reviewed by kandi - BETA

kandi has reviewed VirtualXposed and discovered the below as its top functions. This is intended to give you an instant insight into VirtualXposed implemented functionality, and help decide if they suit your requirements.

  • bind application without check .
  • Start an activity .
  • Called when an intent is selected .
  • Download and install the URL .
  • Invokes the method .
  • Injects the stub .
  • Build the package cache .
  • Fixes the SARL views .
  • Check the intent and launch the activity .
  • Dispatches a touch event .

VirtualXposed Key Features

Unable to modify system, so any Module which modifies system won't be able to work properly.

Currently resource hooks are not supported. (Theming modules use Resource Hooks).

Community Discussions

Trending Discussions on VirtualXposed
  • Detect if game running in android emulator
Trending Discussions on VirtualXposed

QUESTION

Detect if game running in android emulator

Asked 2018-Aug-17 at 00:12

Is there any way to know the game is running in an emulator application or a real device ?

Some Applications like VirtualXposed are virtual emulator for android devices. Such Applications allow users to install a game / application multiple times on their device with different identifies.

I want to know is there any way to recognize my game / application is running in emulator or a physical device in unity3d ?

something like :

if(isemulator)
   {
       dosomething();
   }

ANSWER

Answered 2018-Aug-16 at 17:41

Maybe you can look for some emulator specific SystemInfos (Unity Docs SystemInfo) eg. SystemInfo.deviceModel

Source https://stackoverflow.com/questions/51880866

Community Discussions, Code Snippets contain sources that include Stack Exchange Network

Vulnerabilities

No vulnerabilities reported

Install VirtualXposed

Open VirtualXposed, Click on the Drawer Button at the bottom of home page(Or long click the screen), add your desired APP and Xposed Module to VirtualXposed's virtual environment.
Clone an installed app from your original system. (Click Button at bottom of home page, then click Add App, the first page shows a list of installed apps.)
Install via an APK file. (Click Button at bottom of home page, then click Add App, the second page shows APKs found in your sdcard)
Install via an external file chooser. (Click Button at bottom of home page, then click Add App, use the floating action button to choose an APK file to install)

Support

Almost all modules except system-relevant are supported, please try it by yourself :).

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