android-inapp-billing-v3 | lightweight implementation of Android In-app Billing | Mobile Application library
kandi X-RAY | android-inapp-billing-v3 Summary
kandi X-RAY | android-inapp-billing-v3 Summary
A lightweight implementation of Android In-app Billing Version 3
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Top functions reviewed by kandi - BETA
- Initializes the listener
- Verifies that the purchase is valid and cached
- Synchronously loads all purchased purchase by type
- Verifies the digital signature on the server
- Click a view
- Consume a purchase
- Initializes the Billing service
- Update text views depending on the subscription id
- Parses the response data from the response
- Writes the current item in the Parcel specification
- Write the item to the Parcel
- Used to write the purchase information to a Parcel object
- Checks if the given sku details are equal
- Compare with purchase information
android-inapp-billing-v3 Key Features
android-inapp-billing-v3 Examples and Code Snippets
Community Discussions
Trending Discussions on android-inapp-billing-v3
QUESTION
I am implementing a subscription in my app. All my users get 30days trial by default handled by my own scripts. I am trying to implement Google IAP for my app and basically want the Subscription to start when the trial ends (date from my db) or delay the start by a variable amount of day that add up to the trial end date.
I am wondering if this possible or of anyone has pointers to accomplish this.
I am using https://github.com/anjlab/android-inapp-billing-v3
and this is my create billing methods:
...ANSWER
Answered 2021-Jun-05 at 10:20You can't do it by your own.
The only way to achieve this is by using the free trial option and configure it for 30 days (you can't make this period variable). If you want a variable period of time for your free trial, you should create as many IAP as your periods (one IAP with a 1-day-free-trial, ... one IAP with a 30-day-free-trial), but I wouldn't recommend it.
Good chance with your implementation, In-App Subscriptions aren't easy ^^
QUESTION
I want to use this github library to implement in-app purchases: https://github.com/anjlab/android-inapp-billing-v3
Is it possible he inserted some code to steal license keys or something?
...ANSWER
Answered 2020-Aug-31 at 14:56Not all code on Github is safe. However, a library with 2000 stars is almost certainly not doing anything malicious. If it were, somebody else would have looked through the code by now and found the nefarious content.
QUESTION
I am using this library to implement in app purchase in my app.
https://github.com/anjlab/android-inapp-billing-v3
I added this code to my gradle.
...ANSWER
Answered 2020-Aug-24 at 12:13I think you should call
QUESTION
I'm currently using this library to implement in-app billing in my application. I choose to use this library because of the simplicity.
This is how I implemented it:
...ANSWER
Answered 2018-Feb-09 at 16:43This was how I resolved a similar problem using the same billing library. In order to reset the app after refund, you must call the bp.loadOwnedPurchasesFromGoogle() method either the BuyActivity or anywhere you can check for purchase status. Please note that the method
QUESTION
I have my app with InApp Billing and I'm using Android In-App Billing v3 in billing mode billing works well, but I do not know how to go into production mode and make real purchases.
my code is the following:
...ANSWER
Answered 2019-Mar-11 at 19:27Remove your email in Google Play Console >> Settings >> Manage Testers
QUESTION
I'm using the anjlab in app billing library to perform subscriptions in my app.
The purchase dialog is being called from the adapter like so:
Adapter
...ANSWER
Answered 2019-Jan-25 at 13:541)you need one interface
2)implement interface in your activity
3)you have adapter reference in your activity,simply pass interface to your adapter.
4)in adapter you can call interface method,you will get the call in your activity.
QUESTION
I use the library https://github.com/anjlab/android-inapp-billing-v3 for my test project. All works fine. Now i have installed my test app on 2 different device but the same google account. The test App is only in a internal test track on my play store account. Now i have bought on the first device the full version which works fine. Then on the second device i want to check my purchase by calling the method billingProcessor.loadOwnedPurchasesFromGoogle() which returns information from google server not from my apps local cache but nevertheless i get zero entrys from the returned purchaseList array on the second device. The first device where i bought the product of course returns me the valid purchase.
Note
Iˋm checking the result from the service method billingService.getPurchases(., ., ., .) which returns a bundle object which has a method bundle.getStringArrayList(.)
Thatˋs really strange. Can some body say me why i dont get the same purchaseList array returned on both of my device. Again both device have installed the same app version from google play store and both device have the same google play store account.
Thanks very much in advance for your help.
...ANSWER
Answered 2018-Dec-24 at 08:31That issue happens some time in test Environment. just clear play store data from the second phone. then check using billingService.getPurchases()
you will get all purchase details.
QUESTION
I am using the Android In-App Billing v3 Library (here is the link). The application I'm making converts Google Play Rewards to cash which is transfer to the desired mobile wallet of the user. I am facing a problem that according to how my app functions a single product should be ready to be purchased over and over again but when I buy the item and try to buy the same item again, it shows me the successful payment activity that is shown when the onProductPurchased() is called.
I know that I have to add consumable products to the play Console but I couldn't find the right way and neither the way how to consume that. This is my first time handling in-app purchases; please guide me through the process. Here are the code and some screenshots of my application.
...ANSWER
Answered 2018-Nov-16 at 08:18Any added product can be used as consumable product. However to achieve this you need to consume the purchased product.
If you read the documentation in the Android In-App Billing v3 Library you'll find your answer.
QUESTION
I am unable to build signed apk. I implemented this library into my project: https://github.com/anjlab/android-inapp-billing-v3
after I implemented it, when I try to generate apk this error appears:
...ANSWER
Answered 2018-Mar-15 at 09:25I faced this issue recently after I added third party library (open source) and spend really many hours struggling to get through. Stack overflow has many questions and discussion around it. Everyone has suggested different solution However I followed this one which suggested to correct version numbers. But that alone did not solve my problem.
Since my case was same like yours (that is "Duplicate zip entry"
and "java.io.IOException: Can't write"
) I thought to answer your question.
Here is what I did (other than version changes as mentioned above):
In the build.gradle of library that you've added, add this:
QUESTION
I'm going to add IAP in my application, I followed the tutorial below, and I found that I need to create a product to have its ID to implement it in my app.
But when I went to Google Play Console it asks me to first upload an APK that has the Billing permission.
Which doesn't make sense to me and confuses me, Why?
Because I should be able to firstly create the product and have its ID, so I can put it in my app then upload the APK for publish.
Am I missing something here?
...ANSWER
Answered 2018-Oct-06 at 07:23I uploaded a version of my app that has the Billing permission to Alpha which solved my problem, I hope it may help others in the future.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install android-inapp-billing-v3
You project should build against Android 4.0 SDK at least.
You project should build against Android 4.0 SDK at least.
Add this Android In-App Billing v3 Library to your project: If you guys are using Eclipse, download latest jar version from the releases section of this repository and add it as a dependency If you guys are using Android Studio and Gradle, add this to you build.gradle file:
Create instance of BillingProcessor class and implement callback in your Activity source code. Constructor will take 3 parameters: Context Your License Key from Google Developer console. This will be used to verify purchase signatures. You can pass NULL if you would like to skip this check (You can find your key in Google Play Console -> Your App Name -> Services & APIs) IBillingHandler Interface implementation to handle purchase results and errors (see below)
Call purchase method for a BillingProcessor instance to initiate purchase or subscribe to initiate a subscription:
That's it! A super small and fast in-app library ever!
And don't forget to release your BillingProcessor instance!
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