coin-collection-android-US | Repo for the Coin Collection Android app | Android Architecture library

 by   anwilli5 Java Version: v3.5.0 License: GPL-3.0

kandi X-RAY | coin-collection-android-US Summary

kandi X-RAY | coin-collection-android-US Summary

coin-collection-android-US is a Java library typically used in Architecture, Android Architecture applications. coin-collection-android-US has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Repo for the Coin Collection Android app
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              coin-collection-android-US has a low active ecosystem.
              It has 9 star(s) with 5 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 21 open issues and 33 have been closed. On average issues are closed in 150 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of coin-collection-android-US is v3.5.0

            kandi-Quality Quality

              coin-collection-android-US has no bugs reported.

            kandi-Security Security

              coin-collection-android-US has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              coin-collection-android-US is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              coin-collection-android-US releases are available to install and integrate.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed coin-collection-android-US and discovered the below as its top functions. This is intended to give you an instant insight into coin-collection-android-US implemented functionality, and help decide if they suit your requirements.
            • Initialize collection state
            • Gets parameters from an existing collection
            • Updates the internal state based on a new coin type index
            • Updates the view from the internal state
            • Handle an item selection
            • Prompts a new coin to create a new coin
            • Prompt a collection
            • Called when the database is created
            • This method is called when the task is completed
            • Add coins to the collection database
            • Populates a collection of coin pages
            • On collection database upgrade
            • Write the HashMap to the Parcelable
            • Populate a collection of Coin pages
            • Returns true if the params are valid
            • Populates a collection of CoinPages
            • Populate a collection of coin pages
            • This method creates a view view for each item in the adapter
            • Populates a collection of CoinPages from the params
            • Prompt the user to export file
            • Updates the current collection database
            • Restore the state of this Bundle
            • The collection database upgrade
            • This method is called when a collection database upgrade
            • Called when the view is created
            • Makes a copy of a collection
            Get all kandi verified functions for this library.

            coin-collection-android-US Key Features

            No Key Features are available at this moment for coin-collection-android-US.

            coin-collection-android-US Examples and Code Snippets

            No Code Snippets are available at this moment for coin-collection-android-US.

            Community Discussions

            QUESTION

            Correct way to pass events back from a view in Android
            Asked 2022-Mar-26 at 20:45

            I've been following the UI architecture laid out in this article https://developer.android.com/jetpack/guide/ui-layer which essentially amounts to this:

            It works great, but there is no example given in the article of how to pass events back from the UI elements to the ViewModel (in the case of an onclick event for example).

            I have the following code in my MainActivity:

            ...

            ANSWER

            Answered 2022-Mar-26 at 18:20

            It gets into it further down in the section on unidirectional data flow - or there's a separate article on events (you're looking at the overview page)

            This is the example they use:

            Source https://stackoverflow.com/questions/71630205

            QUESTION

            The better way of Error Handling In Android
            Asked 2021-Feb-18 at 07:21

            Let's say I have this architecture in my app

            My question is when is the best time to handle the error?

            1. Should I let the network source and cache source throw an error, and we handle all the possible error in the repository layer
            2. Should I handle the error in the framework-specific, and return a sealed class that present is the network call error or success
            ...

            ANSWER

            Answered 2021-Feb-18 at 07:21

            Depends on the use case

            • If user is expecting data, then you need to send the errors all the way to your UI to notify user to make sure user won't just see a blank screen or experience unexpected UI. You can sealed classes in Kotlin for this case.
            • If you are fetching something which user is not aware of, like syncing data from remote to Local cache in background, In cases like this user is not aware/ do not care about errors, your app should handle. Ideal way is to check in handle error in repository, if something fails, retrying it there or fetching data from alternate source etc.
            • Third case would be handling at multiple levels, say you are fetching data from network, it failed, you can handle retry logic in repository level and after you exhaust your retry attempts but still it is failing then you need to acknowledge user as he might be expecting some thing to show up.

            Source https://stackoverflow.com/questions/66253422

            QUESTION

            Best way to pass data needed for a later (not following) fragment?
            Asked 2020-Dec-09 at 07:12

            I have an application that needs to collect some data before doing it's main job. So, the first fragment collects data, the second fragment collects data and then the third fragment uses the data. The problem is: data in the first fragment is uncorrelated to the data I collect in the second fragment. How can I pass the data from the first fragment to the third? Should I incrementally pass all the data I collect in the next fragment arguments, or should I store them elsewhere? I'd really like to know what the best practice is.

            explicative image

            I won't use a database, since I don't need to permanently store the data. Thank you!

            ...

            ANSWER

            Answered 2020-Nov-30 at 10:01

            As for any best practices, the best answer is "it depends".

            If your app is really small and simple then it's okay to pass data from one screen to another in the arguments bundle.

            A more complex approach is to store data somewhere outside of these Fragment lifecycles. It's a general rule you can implement as you want. A couple of examples below:

            • Data can be stored on Application class level. Application class runs for all application lifecycle. Every fragment can get Application instance from its activity like activity?.getApplication().
            • Data can be stored on Activity level if all fragments run in a single activity. Activity can be obtained from Fragment using activity or requireActivity().
            • Data can be stored on a parent fragment level if all fragments run in this parent fragment. It can be obtained from child fragments using parentFragment.

            All these approaches suppose you to cast some "parent" thing to specific interface or implementation. For example, if your fragments run in the MainActivity which is stores some val data: Data as its property, then you should use it something like this: (requireActivity() as MainActivity).data

            Clarification on a couple of popular answers:

            • The Shared ViewModel is just a special case of activity-level approach as ViewModel instance is stored in Activity scope.
            • The SharedPrefrences like any "database" approach is a special case of application-level approach as SharedPreferences is stored on application-level (in the file storage) no matter where you create its instance. (And SharedPreferences persists data across application starts, so it's not your option)

            Source https://stackoverflow.com/questions/65070043

            QUESTION

            How to use livedata in an MVVM architecture
            Asked 2020-Jan-18 at 19:55

            TLDR: How could I properly implement an MVVM architecture with LiveData?

            I have a fragment class that observe a viewModel exposed livedata:

            viewModel.loginResultLiveData.observe ...

            ANSWER

            Answered 2020-Jan-18 at 00:46

            You are trying to observe a mutable LiveData that is only initialized after the onClickListener so you won't get it to work, also you have a lateinit property that is only initialized if you call the login method which will throw an exception.

            To solve your problem you can have a MediatorLiveData that will observe your other live data and pass the result back to your fragment observer.

            You can try the following:

            Source https://stackoverflow.com/questions/59795514

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install coin-collection-android-US

            You can download it from GitHub.
            You can use coin-collection-android-US like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the coin-collection-android-US component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

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