TakePhoto | 图片选择器,可以通过相册或者相机选择图片,显示在页面上。 | Blog library
kandi X-RAY | TakePhoto Summary
kandi X-RAY | TakePhoto Summary
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Top functions reviewed by kandi - BETA
- Initializes the default photo view
- Set the theme
- Finds the views
- Take a photo
- Click photo
- Rotate photo
- Decode cropped image
- Rotate bitmap
- Initializes the gallery
- Helper method to set the image thumbnail
- Setup the image
- Initializes the ImagePager
- Take photo
- Hook to bind image view holder
- Creates the RecyclerView
- Take result
- Initializes the view
- Check if the user has tapped on a photo
- Call this when the global matrix has changed
- Delete the selected photo
- Handle touch event
- Region ImageLoader
- Handle click
- On bind view holder
- Creates default views
- Called when a touch event occurs
TakePhoto Key Features
TakePhoto Examples and Code Snippets
Community Discussions
Trending Discussions on TakePhoto
QUESTION
I tried doing some application so I borrowed one from GitHub. When I click the "TAKE A PHOTO" button, it says that the application is not responding. I think the problem has something to do with requesting permission with camera. I upgraded targetSdkVersion from 22 to 28 and now it is not working. Can anyone help me.
Here's the selectimageactivity.java:
...ANSWER
Answered 2021-Apr-25 at 16:14From your logcat, you are getting FileUriExposedExceptiom You need to create FileProvider and use the same.
Reason being for apps targeting Android 7.0 (API level 24) and higher, passing a file://URI across a package boundary causes a FileUriExposedException.
Here's for more info and how to take-photo and use FileProvider
https://developer.android.com/training/camera/photobasics
https://developer.android.com/reference/androidx/core/content/FileProvider
First, you must declare this FileProvider in your AndroidManifest.xml file within the tag:
QUESTION
I have following clickListener
on one of fragments
ANSWER
Answered 2021-Apr-16 at 16:41The methods addOnCompleteListener
and addOnFailureListener
are callbacks. That means is asynchronous, so whatever the method predict
is returning, it can happen before or after those methods are triggered. There are 2 options: add another callback or transform it into suspend.
Callback:
QUESTION
I want to convert a Uri from the .takePicture method to a Bitmap for later use, I searched for different methods but each gaved me an error saying that the bitmap is null and sometimes "int android.graphics.bitmap.getwidth()' on a null object reference".
...ANSWER
Answered 2021-Apr-07 at 11:25Try this snippet
QUESTION
This is a general question regarding ImageAnalysis use case of camera-x but I will use a slightly modified version of this codelab as an example to illustrate the issue I'm seeing. I'm seeing a mismatch between the image dimensions (image.height * image.width) and the associated ByteBuffer size as measured by its limit and or capacity. I would expect them to be the same and mapping one pixel of the image to a single value in the ByteBuffer. This does not appear to be the case. Hoping someone can clarify if this is a bug, and if not, how to interpret this mismatch.
DetailsOn step 6 (Image Analysis) of the codelab they provide a subclass for their luminosity analyzer:
...ANSWER
Answered 2021-Mar-19 at 21:23Please take a look at the details of the ImageProxy.PlaneProxy class; they planes are not just packed image data. They may have both row and pixel stride.
Row stride is padding between two adjacent rows of image data. Pixel stride is padding between two adjacent pixels.
Also, planes 1 and 2 in a YUV_420_888 image have half the pixel count of plane 0; the reason you're getting the same size is likely because of pixel stride being 2.
For some resolutions, the stride may be equal to width (usually the processing hardware has some constraint like the row stride has to be a multiple of 16 or 32 bytes), but it may not for all.
QUESTION
Hi all I have an app with a feature that allows the user to take a picture during a task.
Recently when asking for camera permissions for the first time the device is not showing the native alert but rather deferring to my secondary alert that is supposed to be used if the user had denied or changed their permissions settings after the first attempt.
My understanding is that when a device is asked for the first time iOS will supply the permissions alert similar to this
I have this in my info.plist
ANSWER
Answered 2021-Mar-15 at 18:48You are testing for response != RESULTS.GRANTED
. So, if it is “not determined” (the status prior to asking the user’s permissions), that would result in your alert. We generally show our custom alert if the status is “denied” or “restricted”, rather than not “granted”.
QUESTION
I try to show the photo with object-fit:cover
taken by the ImageCapture API. It works perfectly with Chrome on desktop. However, the object-fit:cover
style is NOT working with Chrome on Android for ALL devices and emulators.
A minimal sample for this issue can be found here.
The size of is fixed to 200 * 400 px to demonstrate the
object-fit:cover
style. The src
of the image is generated from the ImageCapture.takePhoto()
method and converted the blob to URL via URL.createObjectURL()
function.
The following the result from Chrome on desktop, which is working perfectly.
Sadly, the following result from Chrome on Android (Sony Xperia 1) has the distorted image ratio. It seems the object-fit:cover
does not work.
I have used Remote Debugging Android Devices to confirm that other object-fit
values, such as object-fit:contain
do work as expected.
I suspect that the Blob
from ImageCapture
might miss some critical pieces of information for the image ratio to be correctly calculated but I do not know how to investigate further.
How can I make the object-fit:cover
work on mobile devices with Chrome?
ANSWER
Answered 2021-Mar-15 at 03:17After investigation, I find the root cause: a Chromium bug. It has been fixed and released in version 89. Thus, this question is no longer valid.
QUESTION
I have been getting a java.io.IOException: Not a directory
exception for the following code:
ANSWER
Answered 2021-Mar-03 at 01:32The line dir.mkdirs()
isn't creating a directory for you.
If it won't work- It will not throw exception but it will return false.
Try the following code:
QUESTION
I am creating a simple game that need to capture a photo from the webcam every time the user click on some object. To avoid lag issues because of the task of convert the Texture2D to PNG and write the image on the disk, I am trying to store one List of Texture2D from the captures, and after the game ends, write all on the disk.
The problem is, when I capture one Texture2D texture
from the webcam and try to do a List.Add(texture)
, all the elements of the list are updated because it store the reference of texture
, not the Texture itself. Can anyone please, suggest me one alternative to store all the textures?
Edit: inserting code.
...ANSWER
Answered 2021-Mar-02 at 13:47As said rather use a new Texture2D
instance for every press like e.g.
QUESTION
in my app I made a code that when I choose an image from gallery or camera the image should be sent on chat, but when I do that the app returns on chat activity without the image sent. Bellow is the code I made:
...ANSWER
Answered 2021-Feb-24 at 20:31you have messed request code and result code in onActivityResult
, in first line you are comparing request and result, these won't never be ==
(or will always be if IMAGE_PICK_GALLERY_CODE
is set to -1
like RESULT_OK
is)
QUESTION
I am building an web application for my experiment purpose. The aim here is to capture ~15-20 frames per second from the webcam and send it to the server. Once the frame is captured, it is converted to base64 and added to an array. After certain time, it is sent back to the server. Currently I am using imageCapture.takePhoto()
to achieve this functionality. I get blob as a result which is then changed to base64. The application runs for ~5 seconds and during this time, frames are captured and sent to the server.
What are the more efficient ways to capture the frames through webcam to achieve this?
...ANSWER
Answered 2021-Feb-14 at 16:27You can capture still images directly from the element used to preview the stream from
.getUserMedia()
. You set up that preview, of course, by doing this sort of thing (pseudocode).
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install TakePhoto
You can use TakePhoto like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the TakePhoto component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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