sdl2gdx | Java wrapper for SDL and LibGDX controller API | Media library

 by   electronstudio Java Version: 1.0.4 License: Non-SPDX

kandi X-RAY | sdl2gdx Summary

kandi X-RAY | sdl2gdx Summary

sdl2gdx is a Java library typically used in Media applications. sdl2gdx has no vulnerabilities, it has build file available and it has low support. However sdl2gdx has 17 bugs and it has a Non-SPDX License. You can download it from GitHub.

Java wrapper for SDL and LibGDX controller API
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            kandi-support Support

              sdl2gdx has a low active ecosystem.
              It has 61 star(s) with 8 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 10 open issues and 15 have been closed. On average issues are closed in 57 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of sdl2gdx is 1.0.4

            kandi-Quality Quality

              OutlinedDot
              sdl2gdx has 17 bugs (3 blocker, 0 critical, 11 major, 3 minor) and 1250 code smells.

            kandi-Security Security

              sdl2gdx has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              sdl2gdx code analysis shows 0 unresolved vulnerabilities.
              There are 12 security hotspots that need review.

            kandi-License License

              sdl2gdx has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              sdl2gdx releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              sdl2gdx saves you 6058 person hours of effort in developing the same functionality from scratch.
              It has 12635 lines of code, 178 functions and 59 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed sdl2gdx and discovered the below as its top functions. This is intended to give you an instant insight into sdl2gdx implemented functionality, and help decide if they suit your requirements.
            • Main entry point
            • Checks if the SDL version is installed
            • Execute the Ant script
            • Compare two versions
            • Poll the state of the device
            • Creates a controller that implements the controller interface
            • Get the direction
            • Called when a controller is disconnected
            • Compares two Joystick objects
            • Get the number of active hats on the device
            • Returns the number of buttons on the device
            • Returns the number of track ball rolls on the device
            • Returns the number of general axis controls on the device
            • Returns the power level
            • Compares this object to another
            • Compares this game controller to another
            • Get input preference
            • Gets the type of controller
            • Compares this object with the given id
            Get all kandi verified functions for this library.

            sdl2gdx Key Features

            No Key Features are available at this moment for sdl2gdx.

            sdl2gdx Examples and Code Snippets

            sdl2gdx (Java SDL & GDX Controllers),How,For a LibGDX desktop project
            Javadot img1Lines of Code : 19dot img1License : Non-SPDX (NOASSERTION)
            copy iconCopy
            project(":desktop") {
                dependencies {
                    implementation "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
                    implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
                    implementation "com.badlogicgames.gd  
            sdl2gdx (Java SDL & GDX Controllers),How,Rumble
            Javadot img2Lines of Code : 11dot img2License : Non-SPDX (NOASSERTION)
            copy iconCopy
            package uk.co.electronstudio.sdl2gdx;
            import com.badlogic.gdx.controllers.Controller;
            
            public interface RumbleController extends Controller {
                boolean rumble(float leftMagnitude, float rightMagnitude, int duration_ms);
            }
            
            
            if(Gdx.app.getType() ==   
            sdl2gdx (Java SDL & GDX Controllers),How
            Javadot img3Lines of Code : 4dot img3License : Non-SPDX (NOASSERTION)
            copy iconCopy
            buildscript{
                repositories {
            +        jcenter()
                }
              

            Community Discussions

            QUESTION

            How to automatically build sub-project when main-project is built?
            Asked 2020-Mar-06 at 19:03

            I am working with Apache Netbeans IDE and I am using Gradle as build system for my Java application. My project consists of a main project containing some GUI code and a sub library project.

            I want that my sub library project automatically compiles when my main project is built. What is the easiest way to achieve this?

            Here's the gradle file of my main project:

            ...

            ANSWER

            Answered 2020-Mar-06 at 17:09

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install sdl2gdx

            You can download it from GitHub.
            You can use sdl2gdx like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the sdl2gdx component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

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            CLONE
          • HTTPS

            https://github.com/electronstudio/sdl2gdx.git

          • CLI

            gh repo clone electronstudio/sdl2gdx

          • sshUrl

            git@github.com:electronstudio/sdl2gdx.git

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