AndroidApp | Emoncms Android app - # Emoncms dashboard viewer for Android | Monitoring library
kandi X-RAY | AndroidApp Summary
kandi X-RAY | AndroidApp Summary
#Emoncms dashboard viewer for Android. View MyElectric Emoncms dashboards from or any other Emoncms server. Emoncms is an open-source web application for processing, logging and visualising energy, temperature and other environmental data and is part of the OpenEnergyMonitor project. OpenEnergyMonitor is a project to develop open-source energy monitoring tools to help us relate to our use of energy, our energy systems and the challenge of sustainable energy. For support or to get involved with development please post on the forum:
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Top functions reviewed by kandi - BETA
- Called when the camera has changed
- Generates a list of acceptable preview sizes for the given camera
- Calculates the rotation based on camera id
- Opens the specified camera
- Called when the activity is created
- Restores saved data
- Refresh the hours minutes
- This method sets the chart data back into the chart
- Set up the activity s state
- Initializes the instance
- Initializes the view
- Initializes the account
- Returns a callback for the permissions result
- Resume the UI
- Run the EMONF loop
- Run the loop
- Set the charts to be displayed
- Called when an activity is captured
- Saves the power instance state
- Runs the EMONC events
- Create view
- Run the EMON processor
- Performs the zoom level
- Resume the engine
- Sets the labels
- Add a page to the account
AndroidApp Key Features
AndroidApp Examples and Code Snippets
Community Discussions
Trending Discussions on AndroidApp
QUESTION
I am having trouble with local notification on Android using Xamarin. The local notification shows every time the app is in the foreground or open. If I reboot the notification does not show. There is a RECEIVE_BOOT_COMPLETED
BroadcastReceiver
but I do not know if it is firing on reboot.
I cannot figure out what is wrong. I have tripled checked everything and feel like something small is missing.
Edit: I think I have it worked out for notifications on the app being closed thanks to this thread: Broadcast receiver not working when app is closed. Essentially, if debugging, the app needs to be reopened after closing it so that the receiver is called.
I used this doc to setup local notifications: https://docs.microsoft.com/en-us/xamarin/xamarin-forms/app-fundamentals/local-notifications
AndroidManifest.cs
...ANSWER
Answered 2022-Mar-21 at 00:19I hate to delete a question from the internet.
The issue on boot received was using dependency injection in the boot receiver. Exception: You must call Xamarin.Forms.Forms.Init(); prior to using this property.
I just instantiated the class instead of using DI for this instance.
Here is what worked for me on the issue with the notification not showing when the app was closed: https://stackoverflow.com/a/60197247/814891
After registering my BroadcastReceiver (BR) statically in the manifest, applying the proper intent filters, using JobIntentService (and registering it in the manifest) to handle the work that was called from my BR, I was still getting inconsistent results.
Once all of what I listed above has been done you should be able to send an ADB command to activate your broadcast and process the work in your service even if the app is closed. This was working for me some of the time, but not all of the time.
This article describes limitation to BRs. "As of Android 3.1 the Android system excludes all receiver from receiving intents by default if the corresponding application has never been started by the user or if the user explicitly stopped the application via the Android menu" (AKA a user executes Force Stop)
When I start the app by debugging it, then swipe it closed on my device, my ADB command never activates my BR. However, after my debugging session is over, when I open up the app on my device and swipe it closed, I can activate my BR through ADB commands.
This occurs because when you debug an application, then manually swipe it closed on the device, Android considers this a Force Stop hence why my BR cannot be activated until I re-open the app on the device without debugging.
Scoured the internet for hours, and wasn't able to find my solution, so I thought I'd post it here just in case some poor unfortunate soul is encountering the same weird functionality I was.
Happy coding :)
QUESTION
I was develoing an KMM App, where I try to implement a regular localDatasource and remoteDatasource, using SQLDelight and Ktor respectively.
My problems comes when I try to shared the native code from AndroidApp and iosMain, into commonModule. I start to get the following error into my commonModule expect class:
...ANSWER
Answered 2022-Feb-27 at 01:49I think it related with packageName
in your Gradle:
QUESTION
I have a working KMM application, and I have a java module, mymodule
, that I created with File->New->Module->Java or Kotlin library
.
The module exists at the top level beside androidApp
, iosApp
and shared
. In my settings.gradle.kts
I have include(":mymodule")
.
I want to use mymodule
in the shared
module. So I go into the shared
module's build.gradle.kts
and I try to include my module in commonMain
:
ANSWER
Answered 2022-Feb-11 at 14:34So, the module you include into shared
needs to be a multiplatform module. It's build.gradle.kts
file should look something like this:
QUESTION
I'm trying to inject my navHostController
into my MainActivity
using hilt. But I'm getting the following error when trying to compile the code:
ANSWER
Answered 2022-Jan-02 at 00:57but I think that you don't need to create the NavController on the main class, since this part of the la class NavigationComponent I thought this class is the one in charge to handle this one.
I am new to the android world but it makes sense to me that the NavigationComponent controls the NavController and all its interactions with it.
Normally I use it this way
QUESTION
When using an Android WebView I am able to load in my custom web application using the view.loadUrl("https://example.com/assets/www/index.html")
method.
Where the webpage is stored locally in my android assets
However there is a slight issue. This will set the URL of my page to http://example.com/assets/www/index.html
. What I would like to do, is to load my content using a much simpler URL such as: http://example.com
However I can't seem to find a solution for this other than hosting my website remotely.
Here is my current Activity
:
ANSWER
Answered 2021-Dec-28 at 13:02It is not really an 'Android question' but rather a 'domain settings' one. And the answer to it is the Domain Masking technique.
For your case, it should be relatively easy to implement. Firstly check if you have the .htaccess
file and if there is no one - you should create it and upload it to where your site code is stored.
The main line of code in that file should be
QUESTION
A while ago one of my team members cloned my code by using
...ANSWER
Answered 2021-Nov-27 at 01:48git log
by default shows the history for the HEAD
. So git log -1
is simply showing you the commit pointed to by HEAD
ref. Most likely your team member's latest code was pushed onto a branch other than the one pointed to by HEAD
, or for some reason HEAD
in the remote repo was not updated to point to the latest commit they pushed.
You can verify this with the following command either on the remote or your clone of the remote:
QUESTION
I'm trying to create Espresso tests for a login page but I'm running into an issue where once a test involving a successful login runs, any subsequent tests are now in a wrong activity and re-running the login tests requires entirely restarting the virtual device so as to wipe the shared preferences (this is because the loginactivity checks said preferences to see if a successful login has occurred and skips to the main app page).
My issue is that once the ActivityScenarioRule is created, changing the shared preferences is already too late as the activity will already have changed to the main page. Here is my code:
...ANSWER
Answered 2021-Nov-01 at 23:34I believe your issue is with using ActivityScenarioRule
which I think launches an Activity for you as soon as your declare it, which I always found problematic and thus do not use that rule.
I think you could try two things:
1 - Extract your preference setting logic into a rule and ensure it gets called first:
QUESTION
According to google play, two of my users got this crash in the last month so I want to fix and prevent it from happening again but I don't know what type of crash this is can anybody help track down what is happening here so that I can fix it.
the crash log *according to google play dev
...ANSWER
Answered 2021-Oct-29 at 04:37It's generally a race condition when you try to show a dialog after you no longer have permission to (you're being backgrounded). Generally its good enough to just catch and ignore this exception.
QUESTION
I am working on a multiplatform app in Kotlin on Android Studio and when I try to run the app to an iOS simulator, I get this error:
The following build commands failed:
PhaseScriptExecution [CP-User]\ Build\ shared /Users/cjm/AndroidStudioProjects/GlobeMultiplatform/build/ios/Pods.build/Debug-iphonesimulator/shared.build/Script-882AF45D8B8C4938AC461F4FBA0FE197.sh (in target 'shared' from project 'Pods')
The code in the build.gradle
that sets the cocoa pods is this:
ANSWER
Answered 2021-Oct-24 at 10:03It seems that it tries to build your code with Java 1.8, you need a Java > 11 version.
I'd look into this or other guidelines to make sure the proper JDK version is used
QUESTION
I am attempting to use this library for dependency injection within my Kotlin Multiplatform project - https://github.com/corbella83/PopKorn
The library is based on kapt
and the Android part works perfectly! However, I'm struggling to understand why iOS doesn't seem to be working (I have filed an issue on their end but wanted to ask here in case I'm issing something obvious).
I have a vanilla KMM project out-of-the-box from the KMM Android Studio plugin with the following dependency-related setup:
...ANSWER
Answered 2021-Sep-28 at 15:58I ended up using a different library for dependency injection for Kotlin Multiplatform (Kodein) but for what it's worth I thought it'd be helpful for anyone having similar issues to know how I resolved it. The key was to expose the generated code to Swift using this:
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You can use AndroidApp like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the AndroidApp component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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