FirebaseUI-Android | Optimized UI components for Firebase | Authentication library

 by   firebase Java Version: 8.0.2 License: Apache-2.0

kandi X-RAY | FirebaseUI-Android Summary

kandi X-RAY | FirebaseUI-Android Summary

FirebaseUI-Android is a Java library typically used in Security, Authentication, Firebase applications. FirebaseUI-Android has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has medium support. You can download it from GitHub, Maven.

FirebaseUI is an open-source library for Android that allows you to quickly connect common UI elements to Firebase APIs. A compatible FirebaseUI client is also available for iOS.
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            kandi-support Support

              FirebaseUI-Android has a medium active ecosystem.
              It has 4500 star(s) with 1904 fork(s). There are 303 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 99 open issues and 1133 have been closed. On average issues are closed in 92 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of FirebaseUI-Android is 8.0.2

            kandi-Quality Quality

              FirebaseUI-Android has 0 bugs and 0 code smells.

            kandi-Security Security

              FirebaseUI-Android has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              FirebaseUI-Android code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              FirebaseUI-Android is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              FirebaseUI-Android releases are available to install and integrate.
              Deployable package is available in Maven.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              FirebaseUI-Android saves you 20966 person hours of effort in developing the same functionality from scratch.
              It has 41215 lines of code, 1525 functions and 422 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed FirebaseUI-Android and discovered the below as its top functions. This is intended to give you an instant insight into FirebaseUI-Android implemented functionality, and help decide if they suit your requirements.
            • Creates a map from the country code .
            • Handle sign in operation .
            • Sets the adapter .
            • Fetch all available providers for the given email .
            • Start the user .
            • Sign in log .
            • Returns the selected providers .
            • Handle anonymous upgrade .
            • Populates the profile .
            • Load a single data snapshot .
            Get all kandi verified functions for this library.

            FirebaseUI-Android Key Features

            No Key Features are available at this moment for FirebaseUI-Android.

            FirebaseUI-Android Examples and Code Snippets

            No Code Snippets are available at this moment for FirebaseUI-Android.

            Community Discussions

            QUESTION

            No res folder. No activity_main.xml. No activity. No layout
            Asked 2021-Oct-29 at 21:04

            I am just starting to use Android Studio.

            I have followed the steps through in the Studio. I chose "Basic Activity". The app loads, but there's nothing but empty directories there and it has no activity folder or anything to edit the layout with.

            I checked it in the Windows explorer, and it just looks the same as in Android studio.

            I've read this, this, this, this, this, this, and other ones, and have probably spent over an hour trying to figure out how to do this.

            I've also re-tried creating the project at least 5 times, but I've had no success.

            Edit: Here's what the app folder looks like:

            Edit: Someone told me I should just create a new activity. Being an absolute new person, I didn't know how to do that, so I looked at this post. However, the post tells me that I need to go into the "New" menu, but I don't see "Activity" in here like the post asserted it would be.

            ...

            ANSWER

            Answered 2021-Oct-27 at 20:24

            In the following menu click the arrow and select "Project" (is better):

            Then go to "name of your project folder" > "app" > "src" > "main" > "res".

            Source https://stackoverflow.com/questions/69744777

            QUESTION

            How does resConfigs work in android (gradle)?
            Asked 2021-Mar-18 at 04:27

            Lack of proper documentation on gradle method resConfigs made me ask this question.

            Official documentation:
            • In this example, google gives a specific example of how to use it with Languages.
            • In this example, google mixed Languages and Drawables
            • I was unable to find any javadoc like gradle doc for the same
            My (mostly wrong) understanding:

            If I specify something in front of resConfigs, only that gets included in the final build, everything else does not get bundled into the apk.

            Android app setup

            The test app has

            • Multiple languages (values-en , values-fr, ...)
            • Multiple drawable folders (drawable-xxhdpi, drawable-xxxhdpi, ...)
            • Multiple android versions (values-v21 , values-v7, ...)
            • Multiple smallest widths(sw800, sw1000, ...)
            • Multiple orientations (port,land)
            • etc
            My Test Observations

            Note: I used android studios' apk analyzer to deduce the following results. before every test, full clean, rebuild, and prod build was generated with proguard(shrink) enabled.

            Test 1: I specified only languages resConfigs="en", "fr"

            Result 1: In the apk,

            • all languages vanished except en and fr
            • all other resources were present (drawables, dimens, sw, orientation ...)

            Test 2: I specified only drawables resConfigs="xxhdpi"

            Result 2: In the apk,

            • all languages were present
            • all other resources were present (dimens, sw, orientation ...)
            • all drawables vanished except xxhdpi. (all other drawable folders were present, but had 0 byte files)

            Test 3: I specified languages and drawable resConfigs="en","fr","xxhdpi"

            Result 3: In the apk,

            • all languages vanished except en and fr
            • all other resources were present (dimens, sw, orientation ...)
            • all drawables vanished except xxhdpi.
            Questions:
            1. When I only specify languages resConfigs="en", "fr", why are other resources getting bundled into the apk (for eg: drawables)
            2. Similary, when I only specify resConfigs="xxhdpi" , why languages and other resources get bundled
            3. In case of gradle is using some intelligence to figure out what to exclude and what not to exclude, does there exist a list of group of resources which fall under same category, is there any documentation on it?
              For eg
              • Language is a group, if gradle finds at least one language tag, it excludes all other languages. otherwise, includes all languages?
              • Drawable is a group, if gradle finds at least one drawable tag, it excludes all other drawables. otherwise, includes all drawables?
            Related Questions:
            1. resConfigs only worked for me on app level gradle only. When I tried to use it on a dependent module, it ignored it completely. How to make it work on a dependent module. (I was trying to integrate firebaseUI for auth)
            2. is resConfigs in early stages of development, or is it meant only for development purposes, and not to be used in prod setups?
            ...

            ANSWER

            Answered 2021-Mar-18 at 04:27

            here are a few things to keep in mind

            • resConfigs works with resource qualifiers groups
            • resource qualifiers are grouped in different buckets like language , dpi , platform version etc .

            When you provide a resource qualifier to resConfigs then all other resources for qualifiers in that bucket will be removed. Resources in other buckets are not affected .

            Please refer to the following link for all the available grouping/buckets . https://developer.android.com/guide/topics/resources/providing-resources#AlternativeResources

            hope this makes sense.

            Source https://stackoverflow.com/questions/66661634

            QUESTION

            A failure occurred while executing org.jetbrains.kotlin.gradle.internal.KaptExecution - Firebase UI with Glide
            Asked 2020-Aug-12 at 14:22

            I'm trying to implement Firebase UI with Glide, I followed the guides here and here, and I got this strange error:

            ...

            ANSWER

            Answered 2020-Aug-12 at 14:22

            Solved, updating the Glide version did the trick (gradle didn't notice me, but the site from the official guide said the last version was 4.11.0).

            So I changed

            Source https://stackoverflow.com/questions/63378344

            QUESTION

            FirebaseUI-Android - Custom Chrome tab not closing automatically after oAuth sign in (Microsoft & Apple)
            Asked 2020-Jul-08 at 15:00

            I'm using FirebaseUI-Android to authenticate using Microsoft and Apple.

            I choose either one of the Sign In options and a custom Chrome tab opens with the provider's authentication flow. After successfully signing in using the provider, the authentication screen is re-displayed, with a dark overlay. Pressing once dismisses the dark overlay. The top-left close button must also be pressed in order to return to my app onActivityResult is then called and sign in completes successfully

            I would like to eliminate the need to dismiss the dark overlay and press the close button.

            This happens with both the Microsoft auth flow and the Apple auth flow.

            Here's demonstration of the behaviour: https://giphy.com/gifs/iEuTTe8ud85EpsXCpH/fullscreen

            ...

            ANSWER

            Answered 2020-Jul-08 at 15:00

            Make sure you are not using android:taskAffinity, all of the activities should either have the same taskAffinity set or don't set it at all otherwise your activities can be grouped in ways you did not intend them to and can result in behaviors like you mentioned. For more information on how taskAffinity affects your activities, please have a look at this link.

            Source https://stackoverflow.com/questions/62792741

            QUESTION

            Retrieving image from Firebase Storage
            Asked 2020-Jul-02 at 15:50

            I know this is a discussed topic, but here I am, after all other solutions I've found did not solve my problem. I saved multiple images in Firebase Storage and now I want to get one of them and put it into an ImageView on an AlertDialog (or another Activity).

            I've read about Glide solution, but it doesn't work for me. Gilde:

            ...

            ANSWER

            Answered 2020-Jul-02 at 13:53

            I'm not sure what's going wrong in your second snippet, but in the first snippet you seem to be passing a StorageReference to Glide. Since Glide doesn't know anything about Firebase Storage, that won't work.

            Instead, you should get a download URL from Firebase Storage, which is a regular HTTPS URL that provides public access to the data, and pass that to Glide to render in the view.

            Something like:

            Source https://stackoverflow.com/questions/62697278

            QUESTION

            Fireabse UI sign up without requesting user name
            Asked 2020-Jun-01 at 16:01

            Using Firebase UI for sign-in and sign-up, how do I remove the option for a user to sign-up with a first & last name? In other words, only their email and password are required.

            According to this github issue, the feature to do so has been implemented.

            Firebase provided Kotlin code for sign-in/sign-up:

            ...

            ANSWER

            Answered 2020-Jun-01 at 16:01

            The pull request that implements this feature suggests that you call setRequireName(false) on your EmailBuilder object.

            Source https://stackoverflow.com/questions/62135803

            QUESTION

            Apple replaces email provider if email not verified
            Asked 2020-Apr-09 at 07:46

            I have read about this issue in multiple places such as here but do not know what user experience to give users.

            I'm using Firebase Auth on iOS (Swift). In my app, there are only 2 ways for users to create an account:

            1. Email (email/password)
            2. Sign In with Apple

            I'm not sure how to handle this scenario where Apple replaces the email provider in Firebase:

            1. User signs up with option #1 (Email) as john@gmail.com. We use the api send email verification to send an email for user to verify their email.
            2. This user does not open email to verify their email for some reason. Therefore, the email is not verified.
            3. User logs out of the app.
            4. Instead of the user logging in with option #1 (Email), the user logs in with option #2 (Sign In with Apple). Their Apple ID email is the same as option #1 (Email): john@gmail.com. We use the API sign in with credential.

            In this flow, Apple replaces the email provider because both their regular email and Apple ID email are the same (and the regular email was not verified). If the email is verified, Firebase links the email and Apple account automatically in this case... instead of replacing.

            If you try to create an account with option #1 (Email) again later you'll get this error because it is already used with Apple:

            ...

            ANSWER

            Answered 2020-Apr-09 at 07:46

            In that case, you call fetchSignInMethodsForEmail to get the IdPs associated with this email. That will return a list with apple.com provider ID. You inform the user that they need to sign in with Apple to that account.

            Going forward they would need to use Apple sign-in. The only way to use both is if you verify the email (via email verification) after they sign up with email/password and before they sign in with Apple. When the account is verified, the Apple credential is merged automatically on sign-in and the password is kept on the account.

            Source https://stackoverflow.com/questions/61072485

            QUESTION

            Using FirestoreRecyclerAdapter but cannot query any data from Firebase
            Asked 2020-Feb-02 at 11:11

            Base on guideline at https://github.com/firebase/FirebaseUI-Android/tree/master/firestore, I make a list items with FirestoreRecyclerAdapter but I don't know why the couldn't retrieve any data. In fact, the number view items are shown correctly, but the content always null. Anyone can help me. Below is source code:

            Activity:

            ...

            ANSWER

            Answered 2020-Feb-02 at 11:11

            You data model is not aligned with database structure. Try to update it like below:

            Source https://stackoverflow.com/questions/60023808

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install FirebaseUI-Android

            FirebaseUI is published as a collection of libraries separated by the Firebase API they target. Each FirebaseUI library has a transitive dependency on the appropriate Firebase SDK so there is no need to include those separately in your app. In your app/build.gradle file add a dependency on one of the FirebaseUI libraries. If you're including the firebase-ui-auth dependency, there's a little more setup required. After the project is synchronized, we're ready to start using Firebase functionality in our app.

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