camera_utils | A Flutter plugin to resolve various camera utils | Plugin library
kandi X-RAY | camera_utils Summary
kandi X-RAY | camera_utils Summary
Flutter plugin for capturing and picking image and videos and getting thumbnail from videos on the Android & iOS devices.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Handler method
- Gets file name without extension
- Draw a text to a bitmap
- Save bitmap to file
- Get a file from a bitmap
- Captures the image
- Checks if the permission has been granted
- Loads a bitmap from the given file
- Capture the video
- Pick an image from the gallery
- Pick video
- Gets file name
- This method is called when the activity is executed
- Get path
- Register the camera with the registry
- Draw text to a bitmap
- Called when the plugin is created
camera_utils Key Features
camera_utils Examples and Code Snippets
Community Discussions
Trending Discussions on camera_utils
QUESTION
Well my target is to make a multiplaying 3D environment where the persons are represented by cubes that have as textures their selfie without the background. It is a kind of cheap virtual production without chroma key background. The background is removed with MediaPipe Selfie-Segmentation. The issue is that instead of having the other player texture on the cube (P1 should see P2, and P2 should see P1, each one sees his selfie. This means that P1 sees P1 and P2 sees P2 which is bad.
Live demo: https://vrodos-multiplaying.iti.gr/plain_aframe_mediapipe_testbed.html
Instructions: You should use two machines to test it Desktops, Laptops or Mobiles. Use only Chrome as Mediapipe is not working at other browsers. In case webpage jams, reload the webpage (Mediapipe is sometimes sticky). At least two machines should load the webpage in order to start the multiplaying environment.
Code:
...ANSWER
Answered 2021-Sep-15 at 07:47Well, I found it. The problem was that a MediaStream can have many video tracks. See my answer here:
https://github.com/networked-aframe/networked-aframe/issues/269
Unfortunately networked-aframe EasyRtcAdapter does not support many MediaStreams, but it is easy to add another video track and then get videotrack[1] instead of videotrack[0]. I should make a special EasyRtcAdapter to avoid having two video tracks and avoid overstressing bandwidth.
QUESTION
I am new to Vue.js
and I'm now building a project that need's to use mediapipe
and I don't know how to implement it into my Vue.js
project. Can you guys help me? I would love to install the mediapie
model through npm
, and import it at vue component
.
This is the code:
...ANSWER
Answered 2021-Sep-03 at 10:12I have figured it out, this is the code for people who facing problem using mediapipe in Vue.js
QUESTION
I am trying to run this HTML example https://codepen.io/mediapipe/details/KKgVaPJ from https://google.github.io/mediapipe/solutions/face_mesh#javascript-solution-api in a create react application. I have already done:
- npm install of all the facemesh mediapipe packages.
- Already replaced the jsdelivr tags with node imports and I got the definitions and functions.
- Replaced the video element with react-cam
I don't know how to replace this jsdelivr, maybe is affecting:
...ANSWER
Answered 2021-Jun-07 at 14:59You don't have to replace the jsdelivr, that piece of code is fine; also I think you need to reorder your code a little bit:
- You should put the faceMesh initialization inside the useEffect, with [] as parameter; therefore, the algorithm will start when the page is rendered for the first time
- Also, you don't need to get videoElement and canvasElement with doc.*, because you already have some refs defined
An example of code:
QUESTION
I installed this package: npm install @mediapipe/camera_utils
I would like to know how to find the contents of a package.
...ANSWER
Answered 2021-Apr-05 at 22:24A good trick I've found is to use the website npmfs.com instead of npmjs.com (just replace "s" with "f" in a package url).
Here're the contents of that particular package (per each version)
and here're the contents of camera_utils.js
from the latest version:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install camera_utils
You can use camera_utils like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the camera_utils component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page