PopupButton | popular add-on for the Vaadin Framework | Addon library

 by   henrikerola Java Version: 3.0.0 License: No License

kandi X-RAY | PopupButton Summary

kandi X-RAY | PopupButton Summary

PopupButton is a Java library typically used in Plugin, Addon applications. PopupButton has no bugs, it has no vulnerabilities and it has low support. However PopupButton build file is not available. You can download it from GitHub.

PopupButton is a popular add-on for the Vaadin Framework. It adds a popup to the regular Vaadin Button. The popup can be opened either by clicking the button or programmatically, and the popup can contain any Vaadin components.
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            kandi-support Support

              PopupButton has a low active ecosystem.
              It has 7 star(s) with 20 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 13 open issues and 21 have been closed. On average issues are closed in 333 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of PopupButton is 3.0.0

            kandi-Quality Quality

              PopupButton has 0 bugs and 0 code smells.

            kandi-Security Security

              PopupButton has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              PopupButton code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              PopupButton does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              PopupButton releases are available to install and integrate.
              PopupButton has no build file. You will be need to create the build yourself to build the component from source.
              PopupButton saves you 437 person hours of effort in developing the same functionality from scratch.
              It has 1034 lines of code, 85 functions and 17 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed PopupButton and discovered the below as its top functions. This is intended to give you an instant insight into PopupButton implemented functionality, and help decide if they suit your requirements.
            • Handle a native preview event
            • Returns true if the element is or has a child of the specified element
            • Determine whether the given element is or not
            • Add an element to active children list
            • Creates the popup button
            • Sets the content of this component
            • Creates a button for an icon
            • Called when the connector hierarchy hierarchy is changed
            • Show popup
            • Helper method to set the popup buttons
            • Returns an iterator over the components in this list
            • Creates the direction selector
            • Returns the number of components displayed in this view
            • Returns the visibility of the popup clicked on the popup
            • Returns true if the popup should be clicked on the popup
            • Sets whether or not the popup clicks should be clicked
            • Initialize the native event handler
            • Detaches the popup
            • Sets the class of the VPopupButton
            • Sets child components
            • Unregister handler
            • Called when the popup position connector changed
            • Sets the opening direction
            • Update the caption box for the given component
            • Initialize the navigation
            • Sets the visibility of the popup
            Get all kandi verified functions for this library.

            PopupButton Key Features

            No Key Features are available at this moment for PopupButton.

            PopupButton Examples and Code Snippets

            No Code Snippets are available at this moment for PopupButton.

            Community Discussions

            QUESTION

            Why my imageView doesn't change with registerForActivityResult?
            Asked 2022-Feb-26 at 10:46

            I want to make an app, where i click on button on bottomNavigationView and PopupWindow opens, i can choose image (thumbnail) and Video from my gallery, add description and title. Then add provided data to recyclerView. But i have a problem with picking image from gallery, it seems to work, i can pick image from gallery, but it doesn't change image inside popupWindow as it suposed to.

            MainActivity.kt

            ...

            ANSWER

            Answered 2022-Feb-26 at 02:49
             popupButton.setOnClickListener {
                showDialog()
              // Should it be notified here that the fragment updates the ui data
            }
            

            Source https://stackoverflow.com/questions/71270961

            QUESTION

            How to add onClickListener which opens gallery inside popupWindow
            Asked 2022-Feb-25 at 17:40

            so i want to add video, and image selection inside a popupWindow and later add all of this inside recyclerView. But when i try to open my popupWindow app crashes, i checked my logcat and i understand why my app don't work (I think) but i don't know how to solve this inside my code.

            here is an preview of what it looks like without any functionality

            i wanted to do this with 'startActivityForResult' but this method is depreciated and way more complicated for me

            MainActivity.kt

            ...

            ANSWER

            Answered 2022-Feb-25 at 17:08

            Look into docs. You should call for registerForActivityResult before your lifecycle is in START state. It's absolutely legit to call registerForActivityResult initializing member variables.

            Source https://stackoverflow.com/questions/71268535

            QUESTION

            How to set up OnClickListener with Button inside PopupDialog?
            Asked 2022-Feb-18 at 23:42

            i want to make an youtube app where you paste a link and after clicking on a button video is added to recyclerView. The button is inside the PopupDialog and there is a EditText field too. So first of all i wanted to add pasted link to titlesList and added a toast so i can see if the button is working. The thing is, nothing happens. here is the preview of the app

            MainActivity.kt

            ...

            ANSWER

            Answered 2022-Feb-18 at 23:42

            You call addDataButton = findViewById(R.id.addButton) in MainActivity.onCreate(). But at this point, the dialog has not been created yet. (It won't get created until you call showDialog()). In order for findViewById() to locate the EditText, the dialog's layout needs to be inflated first.

            Typically, each Dialog/Fragment/Activity takes care of inflating its own layout. However, you can inflate the layout in MainActivity.showDialog(), giving you the opportunity to attach your listeners, before you call setContentView() on the dialog.

            example MainActivity.kt:

            Source https://stackoverflow.com/questions/71179726

            QUESTION

            Popup Dialog Box doesn't work, app crashes
            Asked 2022-Feb-17 at 19:24

            I wanted to do a small popup Window (Dialog Box) with TextInputLayout, TextView and button. The thing is I have multiple fragments, with a bottomNavigationMenu. On top of bottomNavigationMenu i have a FloatingButton that i want to be responsible for DialogBox, but my app just crash without any error on emulator. Do i need to add the code to all of my fragments (or only one where i want the button to be avalible), or there is something wrong with my code.

            this is a screenshot of my app with bottomNavigationMenu, the button in the middle have id "fab"

            If there is more files required to solve this problem let me know i will add this file.

            MainActivity.kt

            ...

            ANSWER

            Answered 2022-Feb-17 at 19:24

            Could you move below code to under setContentView

            Source https://stackoverflow.com/questions/71163698

            QUESTION

            Open model button is also hiding with model on close
            Asked 2021-Nov-27 at 05:03

            I am building a model popup and implementing the close button to close the popup, so I created an on Click event to close the model. When I close the model, the model is successfully closing. But the Open Model button is also hiding.

            I have tried many times. But it is hiding every time I run it. I also tried to remove the class, but it didn't work.

            ...

            ANSWER

            Answered 2021-Nov-12 at 00:03

            You wrap the Open Modal button and modal in one div (id=modelID).

            When you click close modal, you set a display=none, so open modal button is hidden.

            => Like this:

            Source https://stackoverflow.com/questions/69805495

            QUESTION

            Change activity's button state from fragment
            Asked 2021-Sep-14 at 12:02

            Here I have code from both my activity and my fragment:

            Activity:

            ...

            ANSWER

            Answered 2021-Sep-10 at 03:32

            You never create Activity objects, that is the responsibility of the operating system. so never do Activity0(). in a fragment you can access the associated Activity by using the activity property.

            As of your problem it can be solved as

            Define an interface

            Source https://stackoverflow.com/questions/69126047

            QUESTION

            Changing game mode in Tic Tac Toe [The Odin Project]
            Asked 2021-Sep-14 at 00:06

            This is my first question here, so I apologize beforehand if I'm doing this wrong!

            I'm learning to code with The Odin Project. So far, I've been doing every project without any major problems: some difficulty here and there, but after some thinking I was able to solve them successfully.

            Currently, I'm at the Tic Tac Toe JavaScript project. I've already made the game work, implementing two game modes: VS Player 2 and VS CPU. Both are first selected through an HTML welcome window I made in order to avoid using prompts, and both run without problems. However, whenever I try to change the game mode through buttons I placed in the interface, I fail and the mode keeps the same.

            For example, if I want to change from VS Player 2 mode to VS CPU mode, the score resets and the player's names change, but the game keeps running in the VS Player 2 mode. There's no console error displayed, so I'm sure this is related either to scope or logic!

            I've already tried many things, including generating the HTML welcome window with JavaScript DOM manipulation, but I'm not able to make it work. It's been two weeks since I faced this problem and I'm still hitting a brick wall!

            Here's the part of the code that manages the mode selection:

            ...

            ANSWER

            Answered 2021-Sep-14 at 00:06

            If we first start in vsPlayerTwoMode mode, then movements.movement() adds an event listener to each box on the board. When a box is clicked, it checks to see if its empty and depending on whose turn it is (based on the values of playerCreator.turns[0] and playerCreator.turns[1]), will set gameBoard.board[i].innerHTML to either X or O.

            Now let's switch to the vsCPUMode mode. Each box on the board now has the original event listener attached to it (from movements.movement()), and the new event listener from movements.vsCpuMovement(). When a box is clicked, it will first evaluate the logic in the above paragraph (as defined in the movements.movement() event listener), and then the logic in the movements.vsCpuMovement() function (notably, check to see if gameBoard.board[i].innerHTML == "").

            However, since the movements.movement() event is called before the movements.vsCpuMovement() event, then gameBoard.board[i].innerHTML is going to be set to either X or O depending on the previous values of playerCreator.turns[0] and playerCreator.turns[1]. Then, the movements.vsCpuMovement() checks to see if gameBoard.board[i].innerHTML is an empty string, and it won't be, so the function returns.

            Importantly, when the mode is vsCPUMode to start, the movements.movement() event listener is never registered, so it doesn't matter what the values of playerCreator.turns[0] or playerCreator.turns[1] are.

            How do we fix it? One option would be to reset the values of playerCreator.turns[...] so that when the movements.movement() event is called, it simply ignores the logic that depends on those values (which is somewhat equivalent to starting the game in mode vsCPUMode). In other words, add these two lines after line 215:

            Source https://stackoverflow.com/questions/69169764

            QUESTION

            NSDocument-Based Application: Selecting Default File Type in NSSavePanel
            Asked 2021-Sep-11 at 18:09

            I'm playing with the NSDocument class to make a simple document-based application. My info.plist contains four document content type identifiers including public.text, public.plain-text, public.source-cde, public.rtf as shown above. And I get those file types listed if I involke the save-panel (NSSavePanel) as shown below.

            My question is whether or not it is possible to select one of the file types programmatically. Can I select 'rich text (RTF)' when the save panel appears?

            The following is part of my document (NSDocument) file.

            ...

            ANSWER

            Answered 2021-Sep-11 at 18:09

            The default file format is fileType. Set fileType in writableTypes(for:) or runModalSavePanel(for:delegate:didSave:contextInfo:).

            Source https://stackoverflow.com/questions/69139953

            QUESTION

            How to improve MacOS SwiftUI Picker performance
            Asked 2021-Aug-22 at 02:04

            In an ongoing exercise of migrating a small form app from UIKit to SwiftUI I have encountered a significant performance difference between UIKit PopUpButton and SwiftUI Picker. It is a Picker with a longish list (433 items - ISO639 language list). Under UIKit the PopUpButton opens instantly to all intents and purposes. Under SwiftUI the picker is taking 4-5 seconds from click to list being presented. Sufficiently long for the spinning beachball to appear.

            I am guessing that it is dynamically creating the subview of items after the mouse click. Has anyone experience with long picker lists and encountered performance issues? I did an experiment with unrolling the ForEach loop that the picker is built from into a view with Groups within Groups within Groups (that did work) ....however, it took fractionally longer.

            The PickerView is

            ...

            ANSWER

            Answered 2021-Aug-22 at 02:04

            For anyone encountering the same issue, the resolution, for me, is to use Adams' suggestion of an NSPopupButton wrapped in an NSViewRepresentable. It took a while to determine the right notification to hook up with. An implementation that is sufficient for my needs is offered below;

            Source https://stackoverflow.com/questions/68842535

            QUESTION

            maven copy-dependencies fails on status 403 forbidden
            Asked 2021-Aug-17 at 19:14

            Project I'm working on uses Vaadin framework (old version 7) and java 8. Project is implemented as multiple projects (modules). Everything worked fine for a few months until yesterday. I did some changes on 'core' part of the project, ran mvn install and jumped into the main project. There I ran

            ...

            ANSWER

            Answered 2021-Aug-17 at 19:14

            The problem was indeed in the maven repository link. It seems that the dependencies have changed recently.

            In my case the solution was to remove the repository in POM that caused trouble, namely

            Source https://stackoverflow.com/questions/68815388

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PopupButton

            You can download it from GitHub.
            You can use PopupButton like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the PopupButton component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/henrikerola/PopupButton.git

          • CLI

            gh repo clone henrikerola/PopupButton

          • sshUrl

            git@github.com:henrikerola/PopupButton.git

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