glm | Java OpenGL Mathematics (GLM) | Graphics library

 by   java-graphics Java Version: 1.0.1 License: MIT

kandi X-RAY | glm Summary

kandi X-RAY | glm Summary

glm is a Java library typically used in User Interface, Graphics applications. glm has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has high support. You can download it from GitHub, Maven.

Glm is the java port of the [OpenGL Mathematics (GLM)] a mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. Glm provides classes and functions designed and implemented with the same naming conventions (within reasonable terms) and functionalities than GLSL so that anyone, who knows GLSL or GLM, can use the java glm as well. This project isn’t limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc…​. Since i32vec2 would have been I32vec2 because java requires always first letter capital, it has been decided to move the type part at the right and changing the bit lenght directly with the primitive data type (Vec2i32 would have been confusing), so we simply have Vec2i. |c++|java| |---|---| |bvec*|Vec*bool| |dvec*|Vec*d| |vec*|Vec*| |i8vec*|Vec*b| |i16vec*|Vec*s| |i32vec*|Vec*i| |i64vec*|Vec*l| |u8vec*|Vec*ub| |u16vec*|Vec*us| |u32vec*|Vec*ui| |u64vec*|Vec*ul| |dmat*|Mat*d| |mat*|Mat*|. * means 1, 2, 3 or 4 for c++, but on java only 2, 3 and 4 because we didn’t port any *vec1 for the moment since there is no apparent reason. All functions with any underscore _ at the end involve implicitly an internal instantiation. They are useful for case scenario when you want the most readable and compact code. This means Glm.add_(Vec2 a, float b) does not modify a because it instantiates a new Vec2 internally. On contrary, Glm.add(Vec2 a, float b) saves the result on a, while Glm.add(Vec2 res, Vec2 a, float b) saves the result on res. All of them return the result object (Vec2 in this case) in order to give you the possibility to concatenate multiple operations in cascade. The Glm class contains all the possible calls. However to improve usability, each vec/mat class have in its own some additional functions (they will refer always to the Glm ones though). Therefore, similarly, if we have a Vec2 v and if we want to add 2, we simply call v.add(2). If we want the result to be saved on v, like v+= 2, otherwise Vec2 a = v.add_(2) and we save the result in a. However, binary operations involving a scalar in the first place can, off course, only be called by Glm, so if you want do 1.0f - v, you shall call Glm.sub(1.0f, v). Since java transforms byte and short value to int before doing any operation, we provide the same for classes involving those type, signed or unsigned. Credits: - [JOML] by [Kai Burjack] for Mat4/d.inverse(), Mat4/d.invTransp/3(), Mat4.det3(), Mat4.scale() - [jOOU] for the unsigned version for the four Java integer types (byte, short, int and long).
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            kandi-support Support

              glm has a highly active ecosystem.
              It has 40 star(s) with 16 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 2 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a positive sentiment in the developer community.
              The latest version of glm is 1.0.1

            kandi-Quality Quality

              glm has 0 bugs and 0 code smells.

            kandi-Security Security

              glm has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              glm code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              glm is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              glm releases are not available. You will need to build from source code and install.
              Deployable package is available in Maven.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              glm saves you 20915 person hours of effort in developing the same functionality from scratch.
              It has 41119 lines of code, 10066 functions and 186 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed glm and discovered the below as its top functions. This is intended to give you an instant insight into glm implemented functionality, and help decide if they suit your requirements.
            • Multiply a vector by another
            • Multiply this quaternion by another quaternion
            • Multiply a quaternion by a constant
            • Sets the rotation of this matrix
            • Sets the z axis of this matrix
            • Sets the rotation axis of this matrix
            • Converts this quaternion to a quaternion
            • Normalize this quaternion
            • Set the rotation of this matrix
            • Sets the rotation of the matrix
            • Sets the rotation matrix
            • Define a perspective projection matrix
            • Pack a 4x3 matrix into a 2 - axis matrix
            • Uncompute a window from viewport
            • Multiply the two vector
            • Rotate a matrix around a specified angle
            • Calculates the inverse of this matrix
            • Rotates a matrix around the specified angle
            • Calculate the look at a given camera position
            • The main method for testing
            • Print out euler angles
            • Gets the quaternion between vectors
            • Sets this quaternion from a matrix
            • Sets this quaternion to the given quaternion
            • Computes the horizontal perspective projection matrix
            • Sets this matrix s rotation
            Get all kandi verified functions for this library.

            glm Key Features

            No Key Features are available at this moment for glm.

            glm Examples and Code Snippets

            No Code Snippets are available at this moment for glm.

            Community Discussions

            QUESTION

            How to include "count" frequency of variable combination in logistic regression?
            Asked 2022-Apr-11 at 19:31

            I am trying to build a logistic regression on predicting cancer (1) or no cancer (0) using various categorical variables in the dataset.

            In the raw data set, there is a "count" column that indicates the frequency of each combination.

            The dataset is large, so in order to reduce the number of rows in the dataset, they added a "count" column to indicate these variables combinations happened xxx times.

            How do I incorporate this count column in the logistic regression?

            ...

            ANSWER

            Answered 2022-Apr-11 at 19:31

            You seem to have data like this.

            Source https://stackoverflow.com/questions/71832534

            QUESTION

            How to access and reuse the smooths in the `mgcv` package in `R`?
            Asked 2022-Mar-07 at 10:03

            I am checking out the mgcv package in R and I would like to know how to update a model based on new data. For example, suppose I have the following data and I am interested in fitting a cubic regression spline.

            ...

            ANSWER

            Answered 2022-Mar-07 at 00:46

            Here is a brief example

            1. Create your smoothCon object, using x

            Source https://stackoverflow.com/questions/71374285

            QUESTION

            Why is predict not ignoring my offset from a Poisson model in R no matter how I enter the offset into the model?
            Asked 2022-Feb-25 at 14:26

            I am working in R but have been validating my results in Stata and through doing so have observed that predict in R is not ignoring my offset from my Poisson model. Let me explain:

            I have fitted the following model in R - to model excess mortality as opposed to simply mortality (ExpDeaths is the expected deaths given each subjects age, sex, and period based on the general population and logExpDeaths in the Stata code shown next is just the natural log of ExpDeaths):

            ...

            ANSWER

            Answered 2022-Feb-25 at 14:06

            When you call nooffset you are simply subtracting the offset from the linear predictor.

            Stata

            Source https://stackoverflow.com/questions/71264495

            QUESTION

            `glm::linearRand(-1.0f, 1.0f)`, gives more negative numbers than positive. Why is that? `rand` seems ok
            Asked 2022-Feb-22 at 10:14

            I am using glm::linearRand(-1.0f, 1.0f) to generate random floating point numbers between -1 and 1. Afterwards, I output the percentage of numbers that are positive (0.0f or above).

            ...

            ANSWER

            Answered 2022-Feb-19 at 03:31

            This is a bug in GLM. While the usual admonition about using % with rand is that the range doesn’t evenly divide RAND_MAX, this code opts for the more straightforward approach of reducing rand() modulo UINT8_MAX, so that 255 is never produced. Every random value is ultimately derived from combining several such bytes, so 127/255=49.8% of the values will be in the upper half (here, positive).

            Source https://stackoverflow.com/questions/71172775

            QUESTION

            Failed to precompile StatsPlots.jl
            Asked 2022-Feb-10 at 22:51

            This might be connected to this or this. However, none of the suggested solutions works for me.

            I'm using VSCode with the Julia extension and I run everything in a Jupyter notebook. My first cell looks as follows.

            ...

            ANSWER

            Answered 2022-Feb-10 at 22:51

            I was able to resolve the problem. The root of the problem was the missing library libopenblas64. This could be due to a faulty Julia installation. Here is what I have done.

            First, open the Julia command line and execute the following two commands.

            Source https://stackoverflow.com/questions/71072354

            QUESTION

            How to bootstrap dataset in R which is blocked by a factor?
            Asked 2022-Jan-20 at 21:36

            I want to perform bootstrap on this data set. Notice that the data has two factors: replicate and level, and two variables high.density and low.density that need to be regressed. I want to perform a bootstrap on this data-set but the replacements can occur only within the nested factor of replicate and level.

            ...

            ANSWER

            Answered 2022-Jan-20 at 13:17

            Here's a solution using dplyr, purrr, and tidyr. First nest the numeric data, and then sample each of the unique combinations of replicate and level in the data. Then within those, bootstrap the unique values of the densities and then unnest for final data frame.

            Source https://stackoverflow.com/questions/70786562

            QUESTION

            Search paths "/usr/local/include/glm/gtx" versus Use of undeclared identifier 'gtx'
            Asked 2022-Jan-07 at 20:52

            Mac Big Sur C++ OpenGL attempting to learn quaternions from a tutorial. The gtx headers are under usr/local/include/glm. Can anyone figure out what is wrong with my header includes or header search path? Thanks.

            Minimum reproducible code that fails for this issue:

            ...

            ANSWER

            Answered 2022-Jan-06 at 05:46

            In tutorial 1 of the link in the comment, the author introduces

            Source https://stackoverflow.com/questions/70602526

            QUESTION

            How do I take the derivative of a line of best fit at a point without knowing the equation?
            Asked 2021-Dec-28 at 19:47

            Model:

            ...

            ANSWER

            Answered 2021-Dec-28 at 19:47

            If you want to do it without knowing the formula then that implies numeric differentiation. Now the input is missing from the question so let us use the example in the Note at the end so that it can actually be run -- next time please provide a complete runnable example. Then use numeric differentiation from the numDeriv package.

            Source https://stackoverflow.com/questions/70511208

            QUESTION

            Why does summary() show different standard errors than coeftest()?
            Asked 2021-Dec-26 at 14:06

            I run a glm() using robust standard errors. For a subsequent model comparison I calculate the difference of two regression models (coefficients & se). For that calculation I use the summary() function. However, the summary function of the models show different standard errors than the ones I get from coeftest(). Values for coefficients remain identical.

            Input:

            ...

            ANSWER

            Answered 2021-Dec-26 at 11:33

            The merits of lmtest::coeftest is that it is possible to use a different covariance matrix than computed by lm().

            Source https://stackoverflow.com/questions/70485809

            QUESTION

            OpenGL: How to fix missing corner pixel in rect (lines or line loop)
            Asked 2021-Nov-30 at 18:00

            Take a look at the bottom-left corner of the green rectangles in the middle:

            They're missing one pixel at the bottom left.

            I drew those like this:

            ...

            ANSWER

            Answered 2021-Nov-30 at 18:00

            OpenGL gives a lot of leeway for how implementations rasterize lines. It requires some desirable properties, but those do not prevent gaps when mixing x-major ('horizontal') and y-major ('vertical') lines.

            • First thing, the "spirit of the spec" is to rasterize half-open lines; i.e. include the first vertex and exclude the final one. For that reason you should ensure that each vertex appears exactly once as a source and once as destination:

            Source https://stackoverflow.com/questions/70146951

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install glm

            You can download it from GitHub, Maven.
            You can use glm like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the glm component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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