turnserver | Open-source TURN server implementation | TCP library
kandi X-RAY | turnserver Summary
kandi X-RAY | turnserver Summary
Welcome to the TurnServer project - open-source TURN server implementation. The TURN protocol allows a client to obtain IP addresses and ports from a relay server. It is most useful for endpoints located behind restrictive NATs or firewalls that wish to receive media from another peer. The TurnServer project aims to be fully compliant with the TURN and STUN Request For Comments (respectively RFC 5766 and RFC 5389). It also supports RFC6156 namely TURN-IPV6 (relay between IPv4-IPv6, IPv6-IPv4 and IPv6-IPv6 addresses) and RFC6062 namely TURN-TCP (relay data with TCP). TurnServer is freely available under the terms of the Apache Public License 2.0.
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Top functions reviewed by kandi - BETA
- Process an allocation request
- Adds a new server allocation
- Get a new RelayAddress
- This method blocks until allocations are idle
- Handle a UDP message event
- Determines if this allocation is expired
- Convert a byte array to a hex string
- Returns the allocation for a given five tuple
- Sends a request to the server
- Handles a ChannelDataMessageEvent
- Sends a command to the server
- Initializes the turn stack using the default credentials
- Process a refresh request
- Send a connect request to a remote server
- Handles a connect event
- Process a Binding Request
- Handles a Data Indicator message
- Process an incoming Send Indicator message
- Sends the UDP command
- Entry point for the network
- Handle an incoming message
- Handles a connection attempt
- Processes a request for create permission
- Process a channel bind request
- Processes a CONNECT_REQUEST message
- Process a CONNECT request
turnserver Key Features
turnserver Examples and Code Snippets
Community Discussions
Trending Discussions on turnserver
QUESTION
I enabled all necessary ports for coturn server on my instance from security group. I also configure the turnserver.conf file correctly, but still when I added my turn server on trickleICE, it shows error 701.
Here is my turnserver.conf:
...ANSWER
Answered 2021-Oct-01 at 10:26My suggestion is to gather more information on the reasons of the failure.
I'm assuming you're configuring the Trickle ICE application with a turn:IP:port
server URL, which allows for unencrypted exchanges with TURN.
This means you can trace on your machine, e.g. using Wireshark, and verify whether the STUN binding requests and TURN Allocate requests are being sent out to the expected TURN server's public IP and port, and whether there are responses to them being received by the browser.
Additional checks you can do is on the TURN server side. With something like netstat -tunapl
you can verify that coturn
is not only running but also listening on the expected port (which should be 3478 since you left it unspecified).
If all looks as expected, then run a trace on coturn
's host while you trigger a "Gather candidates" from the Trickle ICE application. You could use something like ngrep -d any -lqtW byline port 3478
to see the activity and content exchanged.
If coturn
doesn't receive anything, then check again the EC2 instance Security Group and ensure you're allowing traffic to port 3478 UDP (and TCP). Double check the EC2 instance's public IP address is what you're using in the Trickle ICE application.
If instead you have more than one network interface assigned to that EC2 instance, then ensure you have a listening-ip
configuration item set to the correct private IP address, and an external-ip
directive which includes PUBLIC_IP:PRIVATE_IP
, where the public IP is the one you're trying to use and the private IP is the one coturn
is listening on.
e.g.:
QUESTION
I have a web app that plays video broadcasted using WebRTC. I'm using a COTURN simple implementation (as described here: https://gabrieltanner.org/blog/turn-server). My turnserver.conf looks like this:
...ANSWER
Answered 2021-Apr-04 at 22:56I'm not sure if it was some sort of update on the RTCPeerConnection constructor (because it just stopped working without anyone touching the code), but in case anyone needs this, I solved it by adding
QUESTION
According to RFC5766, it seems that TURN server should have UDP port 49152 - 65535 open for relay.
In all cases, the server SHOULD only allocate ports from the range 49152 - 65535 (the Dynamic and/or Private Port range [Port-Numbers]),
However, some of the TURN servers, such as Coturn, allow you to specify even smaller set of UDP ports for relay.
Because Docker consumes substantial amount of CPU/RAM resources when large port mappings need to be created between a container and a host, I am interested in using smaller set of ports to mitigate high resource usage when I am deploying dockerized TURN server.
I want to know the implications of using smaller set of UDP ports, such as from 49500-50000 (Using 500 UDP ports open) vs 49152-65535 (Using ~16400 UDP ports).
What are the downside of using smaller set of ports for relay? If there is no downside, why does TURN recommend using so many UDP ports for relay?
...ANSWER
Answered 2020-Dec-24 at 01:48You can use as few ports as you want, it just limits the amount of allocations you can have.
Each TURN Allocation (session) needs a dedicated 3-Tuple (IP/Port/Protocol)
QUESTION
I am making a WebRTC application which is working fine on wifi. But when I open the app on my phone via 4G the webRTC Livestream won't start. It seems something is going wrong by making the iceConnectionState.
For the Iceserver I made a turn server with coturn on my Nginx server with the following settings:
...ANSWER
Answered 2020-Nov-12 at 09:34I found a solution in this question :) I have added a /etc/nginx/conf.d/load-balancer.conf and then the turn server works
QUESTION
I have a task to create an audio chat room between 2 users.
I used app example: Peer connection: audio only
I've changed the code to TypeScript, and it works:
But I can't make it work between two users (not in one tab; I open 2 firefox windows). I have only very basic knowledge of Angular. To be honest, I'm not an Angular developer and normally I write desktop apps, but I need to develop this app with Angular.
I need to send an offer event to a communication platform(to a room with another user - it's always 2 users in the room). It needs a type: offer
and sdp
.
Other user responds with an answer event to the same platform, to the same room. It also needs sdp
, and type set to answer
.
We use matrix.org. Here's VOIP specs
I have already implemented sending these events to a communication platform, I read events from the room, and if there's a call offer event, I can answer with an answer event, but I can't make it work.
I've tried to make it work, so I had to work on last weekend, but there's always some issue like DOMException: "Cannot set remote answer in state stable"
etc.
Of course I don's ask for a working code(I know it's a work for few days), but I would appreciate any advice to help me implement it, make it easier and possible for someone with very basic knowledge of Angular and webRTC.
Oh, and I'm not sure why, but this stackblitz example doesn't work in Chrome for me, but it works in firefox.
//EDIT
I'm still trying to find a solution. I try to do something like this now:
...ANSWER
Answered 2020-Jul-08 at 08:38Ok, I did this by doing these things:
- Added
adapter.js
, so now it works in different browsers. - I added
ontrack
to make audio works - I create an offer, then set codecs and local description(I need to do this before I send an event to matrix room, to send candidates)
- When there's no more candidates I send an offer event to matrix room.
- When I see an offer event, I set remote description to the remote offer
- I create an answer, set codecs, and then local description and I send an answer event to the room.
- When there's answer event in the room i set remote description to that event
I know this list is not very helpful, but maybe it will help someone.
QUESTION
I have a web and standalone applications that use WebRTC. I have my own coturn server on Amazon EC2. I configure everything based on that article (maybe it was a mistake?). I test my apps with this stun/turn server and everything works just fine for Chrome, Edge, Safari, but does not work for Mozilla Firefox (Offer and Answer were generated). I received the following error in a console:
...ANSWER
Answered 2020-Apr-20 at 17:08You should double-check your internal routes defined in AWS for an EC2 instance and some global one about inbound traffic.
Mozilla Firefox
would be the only one that would fail to do the "handshake" if the stun/turn server is not available outside of the internal network.
Chrome
, EDGE
, Safari
would work in such a situation and establish a P2P (srflx
) connection.
In my situation, there was some additional definition of inbound traffic to all of the AWS instances, which were blocking the traffic to the stun/turn server. I realize that when I was trying to test the WebRTC from one computer (connected to a VPN) to another (not connected to a VPN) and it fails while doing a "handshake".
QUESTION
I have my own server with ubuntu 19.
NOTE: I need a stun/turn server for a video chat web application. It works already if both devices are in the same network.
I have successfully installed and configured coturn. I can successfully start the turnserver by running:
turnserver
or nohup turnserver &
in the terminal.
NOTE: I have an SSH
connection to my server.
I also ensured that the necessary ports are open and checked them with netstat -tulpn
.
I have been also restarting coturn a few times while testing sudo service coturn restart
.
I use these configurations in the turnserver.conf
:
ANSWER
Answered 2020-Apr-03 at 09:19Okay. I was looking at the whole thing from the wrong angle. The TURN/STUN server setup is correct.
The issue is with the client/server code. The signaling does not work.
I followed this article, but I have problems to setup the signaling service. I think this must be asked in a new question.
QUESTION
RFC 5389 allows one of two forms of authentication for STUN servers:
...ANSWER
Answered 2020-Feb-10 at 20:19TURN allocations are always done using the long-term credential mechanism, see https://tools.ietf.org/html/rfc5766#section-2.2
STUN requests to STUN servers typically do not require authentication.
The short-term credentials mechanism is used for other things like ICE, see https://tools.ietf.org/html/rfc5245#section-4.3
QUESTION
I have two clients communicating over webrtc. (Client A writen in js, Client B in Python with aiortc). Now it happens that Client A wants to connect from a mobile Network thus it requires a turn-relay connection.
I have already setup a turn server which seems to do his job. But only approx 50% of the connections succeed now. I already found out when they succeed and when they fail:
SDP relay information in case of success:
Offer Client A
ANSWER
Answered 2020-Jan-28 at 08:32It seems like our turn server was missconfigured.
I can not tell what was misconfigured, because sadly I have no access to the configuration of the turn server.
But I tested by deploying some turn servers on my local machine and they behaved similar when they where not correctly configured. By looking into the logs of thos turn servers I saw 401 Unauthorized popping up all the time. So I changed the configuration, until the authorization was working. With this config we deployed a new server which is now working.
Some words on the configuration for people also having troubles with that on the first run, those are the configurations we put into /etc/turnserver.conf
and passed it when starting the server with turnserver -v -c /etc/turnserver.conf
:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install turnserver
You can use turnserver like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the turnserver component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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