tilt | Android example : Use sensors

 by   loisaidasam Java Version: Current License: MIT

kandi X-RAY | tilt Summary

kandi X-RAY | tilt Summary

tilt is a Java library typically used in Automation applications. tilt has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has high support. You can download it from GitHub.

Android example: Use sensors to detect tilt and apply it as an input. Full blogpost writeup here:
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            kandi-support Support

              tilt has a highly active ecosystem.
              It has 6 star(s) with 3 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              tilt has no issues reported. There are no pull requests.
              It has a positive sentiment in the developer community.
              The latest version of tilt is current.

            kandi-Quality Quality

              tilt has 0 bugs and 0 code smells.

            kandi-Security Security

              tilt has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              tilt code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              tilt is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              tilt releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              tilt saves you 72 person hours of effort in developing the same functionality from scratch.
              It has 186 lines of code, 7 functions and 9 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed tilt and discovered the below as its top functions. This is intended to give you an instant insight into tilt implemented functionality, and help decide if they suit your requirements.
            • Sets the orientation matrix
            • Convert degrees to power of degrees
            • Initialize the Activity
            • Resume the sensor
            • Unregister listener
            Get all kandi verified functions for this library.

            tilt Key Features

            No Key Features are available at this moment for tilt.

            tilt Examples and Code Snippets

            No Code Snippets are available at this moment for tilt.

            Community Discussions

            QUESTION

            "Precompiling assets failed" error when pushing to heroku
            Asked 2021-Jun-10 at 07:21

            Looked through past posts on SO but couldn't find the solution.

            Environment:

            1. Mac OS Big Sur
            2. Rails 6.1.3.2
            3. ruby 3.0.1p64

            Github repo https://github.com/tenzan/ruby-bootcamp

            Added Bootsrtap 5 according to https://blog.corsego.com/rails-6-install-bootstrap-with-webpacker-tldr

            To push to heroku I ran git push heroku main

            Output:

            ...

            ANSWER

            Answered 2021-Jun-10 at 00:32

            ModuleNotFoundError: Module not found: Error: Can't resolve '@popperjs/core' suggests that you need to install @popperjs/core.

            Source https://stackoverflow.com/questions/67912854

            QUESTION

            Rotation of bounding box in openCV
            Asked 2021-Jun-09 at 20:19

            I am pretty new to using openCV and this might be a silly question.

            I will talk in reference to the picture above. So my problem statement is to draw bounding boxes around all the text elements. Conveniently I can get that information from the json file of the image. So I can get x, y, w and h from json and use cv2.rectangle(img1, (x, y), (x + w, y + h), (255, 255, 255), 2)

            The issues is in the json file, for rotated text, it just provides the rotation angle and not the co-ordinates for the rotated rectangle. For example from the image above, for 'yourwebsite.com', x, y, w and h is given and rotation is -90 degrees. I did some basic w, h = h, w to get the bounding box for that. But what should I do when the degrees is like 60 ro 80. Is there any function or method to get the coordinates of rotated bounding boxes?

            Example:

            In this case the flash sale is tilted at an angle of -22 degrees. But the x, y, w and h is provided for the white rectangle on top not covering anything. It needs to be tilted by a particular angle as mentioned in the json file to be over the FLASH SALE area. x and y always represents the top left corner of the bounding box.

            Thank you in advance!

            ...

            ANSWER

            Answered 2021-Jun-09 at 20:19

            I think your question is "how to draw a rotated bounding box when you have only the upper left corner of the box and its dimension and rotation angle". If this is correct, then you can do this from the geometry and trigonometry of the rotated bounding box via Python/OpenCV or any other tool using the following diagram and mathematics.

            Given that we know (X1,Y1), width W, height H and angle theta for the rotation. Here we use the convention that the rotation is counter-clockwise positive as in the diagram. Using the right angle subtended at the top, we can compute (X2,Y2) as

            Source https://stackoverflow.com/questions/67881327

            QUESTION

            3D movement animation in Flutter
            Asked 2021-Jun-08 at 13:56

            I am using Transform to have a 3D movement on a card. with onPanUpdate it moves all way until it tilts completely. How can I restrict or control the movement in a way that it goes half way at most when you touch any point close to the edges. Here is how I applied Transform:

            ...

            ANSWER

            Answered 2021-Jun-08 at 13:56

            I solved the issue by using physics-simulation concept. I added onPanStart and onPanEnd to the GestureDetector and also defining a controller to listen to changes and control the movement to be smooth

            Source https://stackoverflow.com/questions/67191813

            QUESTION

            Animation in Angular 2 with pure CSS
            Asked 2021-Jun-02 at 06:34

            In my application, I have two components communicating with each other with BehaviorSubject since they are siblings. I have a form and a card, card can be either "question" or " answer" and its color changes accordingly.

            To change it I use CSS variables. But I also want a "tilting" animation whenever the color changes. I can't use angular animation because the animation is not data-binded related and in my application, the card component is nested inside various components that are animated with "angular animation" and it's not working anyway.

            What I try to do is to bind a class with animation to my card main div but it only triggers when the component loads. What is the correct way to make my card tilt whenever its color changes?

            Here is a stackblitz that describes my issue.

            ...

            ANSWER

            Answered 2021-Jun-02 at 06:34

            It can be done easily with Angular animations. Here is your example updated: https://stackblitz.com/edit/angular-ivy-aw3zs3?file=src/app/card/card.component.ts

            You just need to provied a state function to handle the transtion trigger.

            Source https://stackoverflow.com/questions/67795109

            QUESTION

            how do i fix the upstream dependency error? i have tried doing npm install --legacy-peer-deps and npm install --force but that causes problems further
            Asked 2021-May-31 at 11:25

            This is the error I am getting(can someone please also explain to me why such errors are occurring and if there is a way to update the npm to the version of react I have.):

            ...

            ANSWER

            Answered 2021-May-31 at 11:25

            The problem I had was that react-tilt didn`t work with version 17 of react.

            I tried with the package 'react-tilty' which solved my problem:

            Source https://stackoverflow.com/questions/67244492

            QUESTION

            Issue with FirstPersonController in Ursina
            Asked 2021-May-24 at 07:46

            I'm using the Ursina engine to create a 3D game. However, when i try to load the FirstPersonCharacter, all I got is a grey background (normal) and a very small magenta square, in the center, tilted at 45°. What is that ?

            I was first trying to make my own mechanics for a first person character, move the camera according to the mouse position (I have this), and I was playing with math and stuff for movements... I was looking at this video (https://www.youtube.com/watch?v=DHSRaVeQxIk) for totally something else, and I found out about the FirstPersonController.

            But, with the (almost) same code as him, it doesn't work ! What's that issue, has someone already ran into it ? Is FirstPersonController broken ? Or is my brain broken ?

            Edit : found out in the ursina cheatsheet that the small magenta tilted square is the cursor. But I still can't move, can't have gravity or anything ? And I can't see my floor.

            Second edit : using some piece of code the ursina cheatsheet provided, arranged, I can now see my floor. But I can only move the camera on 1 axis (up and down), I can't move, no gravity, nothing...

            Here is my code :

            ...

            ANSWER

            Answered 2021-May-22 at 07:57

            There is gravity and it has the effect of letting the player fall into infinity. When you move the mouse around to look up, you will see the cubes disappearing into the distance.

            The solution is to add collider='box' to your floor cubes to stop the player from falling through. Note that the starting point seems to be inside one of the cubes so you have to jump out of it (using the space bar) or slightly lower your floor cubes' position.

            Source https://stackoverflow.com/questions/67588962

            QUESTION

            Bundler could not find rake in any of the resources
            Asked 2021-May-23 at 12:27

            Im running ruby version 2.6.1 with docker. Rake gem is version 13.0.1.
            Whenever I tried docker-compose up, it always fails and throws this error everytime:
            This error did not exist before.

            ...

            ANSWER

            Answered 2021-May-23 at 12:27

            I'm not really sure what happened and why but I tried doing this on my rails container and I was no longer receiving the said error.

            1. docker-compose run --rm bash
            2. cd to project directory
            3. bundle install

            Source https://stackoverflow.com/questions/67656501

            QUESTION

            ubuntu pygame window not showing up
            Asked 2021-May-19 at 11:43

            So, I found a video of Tech with Tim, where he was creating a flappy bird py file.. Well, my issue is the pygame window in not popping up after running it. I'm using ubuntu 20.04.. Searched for solutions, and mixed all I've learnt since I'm a complete beginner in pygame.. need help :(

            ...

            ANSWER

            Answered 2021-May-18 at 21:49

            os.environ["SDL_VIDEODRIVER"] = "dummy"

            This line makes pygame use its "dummy", meaning "fake", video driver.

            With a fake video driver, of course the window isn't showing up. Try just removing it.

            Source https://stackoverflow.com/questions/67594217

            QUESTION

            How to achieve a 3D effect with UIView - swift
            Asked 2021-May-16 at 21:22

            I want to achieve the effect same as the attached image. How can I place a view at certain angle? I tried using UIBezierPath with no success.

            ...

            ANSWER

            Answered 2021-May-16 at 21:10

            You can use CATransform3DConcat Apple doc

            Source https://stackoverflow.com/questions/67561491

            QUESTION

            Looking for a way to reverse pan/tilt orientation back to x, y
            Asked 2021-May-14 at 15:02

            I have something like follows: Input x, y and h to get pan and tilt orientation

            ...

            ANSWER

            Answered 2021-May-10 at 12:14

            All you have to do is to rearrange the equations.

            Source https://stackoverflow.com/questions/67467618

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install tilt

            You can download it from GitHub.
            You can use tilt like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the tilt component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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