MyMusic | 模仿天天动听android版的音乐播放器(Imitating TTPOD music player | Music Player library
kandi X-RAY | MyMusic Summary
kandi X-RAY | MyMusic Summary
MyMusic
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Top functions reviewed by kandi - BETA
- Sets the content type .
- Parse line .
- Load linric string
- get url content
- Get a bitmap from an album .
- Show sleep dialog .
- Show a splash screen .
- check the char type
- Intercept the touch event .
- Scroll to the given coordinates .
MyMusic Key Features
MyMusic Examples and Code Snippets
Community Discussions
Trending Discussions on MyMusic
QUESTION
function MusicCard() {
const [playing, setPlaying] = useState(false);
const url = "http://localhost:4000/musics/myMusic.mp3";
const audio = new Audio(url);
const play = () => {
setPlaying(true);
audio.play();
};
const pause = () => {
setPlaying(false);
audio.pause();
};
return (
{ playing ? : }
music name
-
Singer
);
}
...ANSWER
Answered 2021-Jun-07 at 22:22The setPlaying
call causes re-rendering and initializes a new instance of Audio
every time the component re-renders, you'll have to call useRef
to persist the Audio
instance between each render:
QUESTION
So I'm attempting to sync Dynamodb tables using put_item. But I've run into an issue.
...ANSWER
Answered 2021-Apr-27 at 16:59At some stage in your code, you will have item = {'Artist': 'No One You Know', 'SongTitle': 'Call Me Today'}
which you are saying is printed when you uncomment the print statement.
Use the following snippet of code:
QUESTION
I have a class defined as Music.swift coded as follows:
...ANSWER
Answered 2021-Apr-22 at 18:37By instantiating a new instance of the Music
class in SettingsViewController
you're effectively creating a new AVAudioPlayer
instance that knows nothing about the one already instantiated.
Consider this code, which contains static properties and class methods:
QUESTION
I am porting an application written in .NET Core 3.0 to .NET Core 2.0. Below is the code that works with .NET Core 3.0
...ANSWER
Answered 2020-Apr-23 at 08:33You're in a version change with "deprecation" vortex!
If you only want version 2.x, then you don't need to conditionals. BUT I'm going to leave the conditionals to show what is going on.
Note, your package imports ("PackageReference"'s below) have to alter their versions as well. <-- I think this is probably what you are missing.
the csproj file (below)
You'll have to adjust to 2.0 and 3.0. But you get the idea with 2.1 and 3.1.
QUESTION
i created two onClick methods for buttons Play and Pause but if tap on Pause first and then tap on Play button, The music is not playing. below is the code
...ANSWER
Answered 2020-Mar-11 at 20:04As the MediaPlayer
documentation says, the only states in which it is valid to call pause
are Started, Paused, and PlaybackCompleted.
Calling pause
when in some other state puts the MediaPlayer
instance in an Error state, and trying to start
the MediaPlayer
when it is in an Error state will not work.
Bottom line: don't call methods on a MediaPlayer
unless the player is in a state in which it is ok to call that method (as described by the documentation).
QUESTION
string str = {"appId":"com.mymusic.app","Connectivity":True,"DistractionLevel":2,"display":True};
if(!str.empty())
{
StringBuffer bf;
PrettyWriter writer (bf);
writer.StartObject();
writer.Key("info"));
writer.String(str.c_str());
writer.EndObject();
cout<<"request string is:" , (char *)bf.GetString());
}
...ANSWER
Answered 2020-Feb-26 at 09:43You are using the the wrong function. The String
function will add a string value to the json-object and in this context the escaping of "
to \"
is expected.
I think what you actually want to do is add the string as a json-sub-object. From what I found in the rapidjson documentation the function you want to use for that is RawValue.
QUESTION
So, I'm coding out a hangman style game as is the custom when learning how to user JS. I have it working pretty well, but I cannot seem to figure out how to properly identify and prevent duplicate wrong guesses. Example: if you press "f" and it is not in the word, display and decrement the remaining scores once, and if you press "f" again, ignore the input. Here is my code thus far. I have my existing code in the function but it doesn't currently do anything. Any advice is appreciated.
...ANSWER
Answered 2020-Jan-15 at 00:07See how I'm ignoring duplicates in checkInput
.
QUESTION
So I want to build an app which streams music from my backend server. For this I created a Node JS Express API with MongoDB. Then I have an url like this: http://192.168.178.26:3000/stream?id=5dd5065f3b9a2a22149fdb09&format=mp3
When I type in this url in my Browser (Opera) then it will stream the music as expected. Also with Postman it works.
Then I wrote an app for Android with Android Studio, which streams music from given url. This works fine when I tried this url: https://www.ssaurel.com/tmp/mymusic.mp3
, but not with mine. When I tried this with my url the MediaPlayer failed while preparing. The Error is following: Prepare failed.: status=0x1
. I searched for this error and I found it means unknown Error
.
The code of my Backend:
...ANSWER
Answered 2019-Nov-23 at 22:09Ok guys, I got it! Check out this website! Basically instead of cleartextTrafficPermitted="false"
you have to write cleartextTrafficPermitted="true"
to make the magic happen.
So my conclusion is, that the mediaplayer didnt like the http connection, but liked the https. But I dont understand why it was not telling me this...
QUESTION
Could someone show me a better method to write something like this? I mean, I know that I could just tell it to take it straight from the textbox and preset the path but I would still like to know how to write something like this cleaner.
...ANSWER
Answered 2019-Oct-19 at 02:21What you have is fine.
Here is another way:
QUESTION
I want to change game from starting from onload to onkeydown (space) but I dont know how to put entire code under onkeydown command. I am amatour in programming and this is one of my very first projects so thanks for help :)
...ANSWER
Answered 2019-Jun-09 at 16:41Instead of onload="startGame()"
. Add keypress
event to your document and check it's keyCode
for space i:e 32
.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install MyMusic
You can use MyMusic like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the MyMusic component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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