cordova-plugin-streaming-media | Simple plugin for loading full screen | Mobile Application library
kandi X-RAY | cordova-plugin-streaming-media Summary
kandi X-RAY | cordova-plugin-streaming-media Summary
This plugin allows you to stream audio and video in a fullscreen, native player on iOS and Android.
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Top functions reviewed by kandi - BETA
- Dispatch an audio stream
- Play a media URL
- Play a video stream
- Play audio stream
- Initialize the progress window
- Play the video
- Set the requested orientation
- Initialize window
- Play the media
- Show the camera
- Returns the current media position
- Get the current playback duration
- Set image bitmap
- Pauses the video
- Pauses the media player
- Destroys the container
- Called when the media player is complete
- Called when the media controller is ready
- Called when the media player is finished
- Called when a media player error occurs
- Performs a bitmap operation
- Called when an error occurs
- Called when the video is prepared
- Override this method to set the results of an activity
- Destroy the media player
- Returns true if the media is currently playing
cordova-plugin-streaming-media Key Features
cordova-plugin-streaming-media Examples and Code Snippets
Community Discussions
Trending Discussions on cordova-plugin-streaming-media
QUESTION
I am trying for 3 days to get a video playback for cordova-ios 5.1.1 on Cordova 9 to work.
What is this app supposed do in short?
A video gets download to the device storage and should be playable from that device as an offline video player.
There were several problems I had to sort out first:
Stuck at Cordova 9 due to 'cordova-plugin-file-transfer' which is not yet compatible with Cordova 10 --> https://github.com/apache/cordova-plugin-file-transfer/issues/258
Unable to go with Cordova 10 yet, because suggested ways to download huge files on Cordova 10 gets the memory exhausted on the device, as the data is loaded to memory completly first
using cdvfile:// schema to open a local video for gives me a timeout, the video does not start
using a local server plugin did not work for me either
I really tried a lot of configurations and code to get this to work and spent a lot of time at git trying to figure out what I might be missing.
These are the plugins I tried for a working concept of an offline video player:
https://github.com/apache/cordova-plugin-wkwebview-engine
https://github.com/oracle/cordova-plugin-wkwebview-file-xhr
https://github.com/TheMattRay/cordova-plugin-wkwebviewxhrfix
https://github.com/floatinghotpot/cordova-httpd
https://github.com/communico/cordova-httpd
https://github.com/nchutchind/cordova-plugin-streaming-media
This is my content security policy:
...ANSWER
Answered 2020-Aug-14 at 15:52I was able to solve the issue. Here is a solution that worked for me for all people that might have trouble with this.
Basically I had a configuration error and some filename/filepath issues with this.
I can confirm the upper concept works with this platform and plugins:
QUESTION
I am making an Ionic app and I want to integrate cordova plugin firebase. Unfortunately, this plugin is not maintained anymore so I use a fork: firebasex.
When running "ionic cordova run android", I get the following error:
...ANSWER
Answered 2019-Aug-08 at 12:59you need to remove firebase plugin if it is still there... also you need to update firebasex... it will fix the problem... if it isn't then trying removing some deprecated plugins you will able to find out in which plugin the problem exists... it is the problem with the plugin the error message indicating that point. the similar problem exists with other plugins and update of the plugin and removing of the plugin fix the error...
here is the reference
QUESTION
Environment: I have a phone that connects to a black box camera that expose a stream in MJPEG at http://192.168.10.123:7060 and a smartphone which main aim is to get the stream and visualize it. Imagine they are already connected via the camera built-in Wifi.
Limits: I need to do it via Ionic 3.
Bonus point: I need to build a controller upon the raw stream of data to stop, reload, and possibly capture something from it.
What I already done (failing):
...ANSWER
Answered 2018-Aug-07 at 13:38You can simply use https://github.com/phoboslab/jsmpeg to stream mjpeg
QUESTION
I have used ngx-translate in my ionic3 project. It's working fine in browser using ionic serve .But After build and running it in android it doesn't work.It returns only key from the translate file.
my ionic version used is: ...ANSWER
Answered 2017-Sep-22 at 08:41You're using older version of "@ngx-translate/core": "^7.2.1",
. So you need to use the latest version of it.
QUESTION
I'm building a music application with capabilities to stream audio from hosted streaming server. But I'm not able to find any cordova plugin which enables me to stream audio inside application. I have tried using cordova-plugin-media, but it gives error code 1 in android for .m3u8 files.
To summarise what I have already tried:
- I have tried HTML audio and video tags but they don't support mp3 streaming m3u8 file links.
- I have tried cordova-plugin-streaming-mediabut it plays the music in default music player installed in device. What I want is playing in-app music which custom UI.
- I also tried using cordova-plugin-media, it works fine in iOS app but gives error code 1 in android for same m3u8 file.
Can somebody point me in right direction?
Thanks
...ANSWER
Answered 2017-Oct-05 at 18:13As you have already mentioned that the app works fine in iOS with cordova media plugin, the easiest and minimal change that needs to be done to make this work in Android is to use the exoplayer plugin that has the capability to play m3u8 files.
You can make use of the Cordova device plugin to identify the device platform and invoke Cordova media plugin for iOS and exoplayer plugin for Android. This should do the trick for you.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install cordova-plugin-streaming-media
You can use cordova-plugin-streaming-media like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the cordova-plugin-streaming-media component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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