battle | battle-server | Websocket library
kandi X-RAY | battle Summary
kandi X-RAY | battle Summary
battle-server 使用Netty+springboot,作为游戏战斗服务器的框架,现支持登录认证、心跳监测、断线重连。
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Top functions reviewed by kandi - BETA
- Decodes the message
- Decode an object from the given buffer
- Start the downloader
- Downloads a website from an URL
- Encodes the message
- Encodes a message
- Handles a channel read request
- Build a login response
- Handles a channel read response
- Handle heart beat
- Builds marshaller
- Build a Jboss Unmarshaller
- Fires an exception
- Skips the specified number of bytes
- Filter exception
battle Key Features
battle Examples and Code Snippets
/** This interface describes the methods to be supported by a lockable object. */
public interface Lockable {
/**
* Checks if the object is locked.
*
* @return true if it is locked.
*/
boolean isLocked();
/**
* locks the object
@AllArgsConstructor
@Setter
@Getter
@Slf4j
public class Wizard {
private int health;
private int agility;
private int wisdom;
private int numberOfPlayedSounds;
private int numberOfSpawnedParticles;
public void playSound() {
LOGGER.i
public void handleMeLee(Unit units[], int numUnits) {
for (var a = 0; a < numUnits - 1; a++)
{
for (var b = a + 1; b < numUnits; b++)
{
if (units[a].position() == units[b].position())
{
handleAttack(units[a], uni
Community Discussions
Trending Discussions on battle
QUESTION
So I have data in CSV. Here is my code.
...ANSWER
Answered 2022-Apr-16 at 04:17I see two simple options.
1- round the years to the lower 10:
QUESTION
I am making a 2D game in Unity and am using a Text element to tell players whose turn it is and to keep track of the GameState and player turns. In the Unity game mode the text value is changed to the expected value but this is not the case for the actual build. These values are described later down in the post with images.
I have spent the last 2 days reading through forums and praying for a fix through trial and error but this has not been successful. This UI element used to work perfectly fine and I am not receiving any NullReference errors which led me to believe it was a Unity issue so I have tried:
- Updating my editor version
- Using TextMesh Pro Text
- Re-adding my menu manager script
- Changing the text value in different ways instead of GetChildrenInComponent
- Disabling features I had added since this UI feature
- Messing around with my hierarchy
This is my MenuManager Script. This question mainly refers to my text element which is a child of the public GameObject turnInfo variable and the ShowTurnInfo() function called in Update() located near the bottom of the script.
...ANSWER
Answered 2022-Mar-24 at 18:42I have now fixed this issue. The steps I took were:
- Deleted and recreated my TurnInfo UI. The only difference I made was not setting an initial Text value through the inspector.
- Transferred my code relating to turnInfo and put it in a separate script called TurnManager and attatched this to another empty GameObject.
- I set an initial value for the Text in Start() and separated some of my code.
This is how my script looks now:
QUESTION
It is related to this question and this other one, although to a larger scale. I have two data.tables:
- The first one with market research data, containing answers stored as integers;
- The second one being what can be called a dictionary, with category labels associated to the integers mentioned above.
See reproducible example :
EDIT: Addition of a new variable to include the '0' case.
EDIT 2: Modification of 'age_group' variable to include cases where all unique levels of a factor do not appear in data.
...ANSWER
Answered 2022-Mar-14 at 06:53Columns of your 2nd data.table are just look up vectors:
QUESTION
I am trying to scrape the results of Superhero battles created at the website https://www.superherodb.com/battle/create/
I've already scraped the list of all the superheroes and their stats from the website, now I want to enter their names and see who will win in the battle. I want to run a variation of each superhero vs everyone else. E.g Superman vs Thor, then Superman vs Spiderman, etc...
My list of characters and their info:
...ANSWER
Answered 2022-Mar-19 at 14:58Here is the code that selects character, you have to add a loop, character rotation and print the results
QUESTION
Here is the example code from phaser3 tutorial.
...ANSWER
Answered 2022-Mar-17 at 19:44In line #126
you have a shake function this.cameras.main.shake(300);
that makes the game window to shake with a duration of 300ms. To disable it, just comment it out or delete it.
QUESTION
I am creating an interactive game but I am stuck on getting the loop of 'games' to work correctly.
I have asked the user for input to determine the number of loops. The variable is an integer and the only numbers accepted are 1-5 inclusive. What I am expecting is if the user enter 2 then the game loops twice (unless both characters die by way of the health declining to 0).
There are other options in the game such as resetting character health etc and then the user can go back to the battle option and again enter the number of games they want to play.
What I am finding is:
- sometimes the number of battles played matches what the user enters BUT sometimes it doesn't work (i.e. user enters 2 but it plays 4 games)
- it never works if the user enters 1 (I have tried changing the line around number_rounds != 1 to 0 but that doesn't work either
I have only pasted the relevant snippet of code in hope that someone who is more familiar with Python can spot the issue. Thanks in advance.
...ANSWER
Answered 2022-Mar-11 at 11:47user enters 2 but it plays 4 games
The problem is your while
loop inside the for
loop - that is why you get more rounds than intended, because you are looping within the loop.
If I understood the intent correctly, what you want is to play up to number_rounds
rounds and then stop when one of the players' health reaches zero?
In that case what you really want there is just an if
statement.
Also, you don't need the round_number
variable, since you have i
from the for loop. And I don't see the point of while number_rounds != 1
either.
My attempt at a fixed version would look like:
QUESTION
I maintain a small repo (about 10 files) on one of my Linux boxes. The files are all shell scripts that I use on the box, and edit (almost exclusively) on the box. I also keep it remotely on GitHub, and update GitHub when I've made changes.
In October last year, there was a minor disaster: A script (not part of the repo) I had written to automate updates to the repo deleted all of the files in my local copy. I recovered from this, and sidelined my auto-update script until I corrected the issue.
Since then, GitHub has added requirements to use a token, or an SSH key for transactions between the GitHub server, and my local box. I added the SSH key recently, and this seems to be working OK.
I mention all of this history because I've just noticed today that there is an odd hidden file in my local repo: .git_old
. From the date on the folder, I guess this was created during the restoration of my local repo (a clone of GitHub IIRC).
I have just today made a change to one of the files in the repo, and my (cautious) commit procedure begins as follows:
...ANSWER
Answered 2022-Mar-07 at 07:30Can .git_old be removed without repercussions?
Yes. And add it to your .gitignore
, as you can see in this project.
Some scripts like FriendlyUser/file-track-Dapp/fixgit.sh
can generate such folder or file:
QUESTION
I have data that follows:
...ANSWER
Answered 2022-Feb-26 at 17:57You can create a CTE that returns the list and use in the WHERE
clause of the UPDATE
statement:
QUESTION
I implemented a finite differences algorithm to solve a PDE.
The grid is a structured 2D domain of size [Nx, Nz], solved Nt times.
I pre-allocate the object containing all solutions:
...ANSWER
Answered 2022-Feb-10 at 21:36You could store the array in sparse, linear form; that is, a column vector with length equal to the product of dimensions:
QUESTION
As the title outlines, I have defined a list variable of strings and I need to print the contents of the list as part of an input line, which also includes other text, and I need the contents of the list printed to screen WITH the square brackets but WITHOUT the apostrophes.
Here is my code:
...ANSWER
Answered 2022-Feb-15 at 22:50If you are using print(interactive_options)
- you get the result of str(interactive_options)
:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install battle
You can use battle like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the battle component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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