VideoStitch | 360 degree spherical video stitching implementation | GPU library
kandi X-RAY | VideoStitch Summary
kandi X-RAY | VideoStitch Summary
It's a 360 degree spherical video stitching implementation in order to achieve real-time in VR.
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Top functions reviewed by kandi - BETA
- Create a SquareTerrain from a bitmap .
- Creates the shader shaders .
- Read a line .
- Gets the normal at the given coordinates .
- Read the GCodePars from a file .
- Invert a matrix .
- Build the texture .
- Gets the directory .
- Parses a mesh .
- Apply the transformation .
VideoStitch Key Features
VideoStitch Examples and Code Snippets
Community Discussions
Trending Discussions on VideoStitch
QUESTION
I have 2 Mat, both have same size. Then I split those 2 Mat to process the BGR value of each Mat (in my case, it's actually BGRA). Then I want to add each of BGR values from those 2 Mat and store it in blue, green, red
variable.
I successfully adding 2 Mat without using pixel iteration, like this :
...ANSWER
Answered 2019-May-28 at 04:57cv::Mat works like a shared smart pointer, so when one creates it with the default constructor (i.e. cv::Mat x;
), it does not have any data or type and its .data
member points nowhere.
You need to pass at least rows and cols and type for it to be able to allocate the image data, for example, in your case it will be like:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install VideoStitch
You can use VideoStitch like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the VideoStitch component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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