OkSocket | An blocking socket client for Android applications | Socket library

 by   xuuhaoo Java Version: Release-4.2.1 License: MIT

kandi X-RAY | OkSocket Summary

kandi X-RAY | OkSocket Summary

OkSocket is a Java library typically used in Telecommunications, Media, Telecom, Networking, Socket applications. OkSocket has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has medium support. You can download it from GitHub.

An blocking socket client for Android applications.
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            kandi-support Support

              OkSocket has a medium active ecosystem.
              It has 2324 star(s) with 379 fork(s). There are 46 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 27 open issues and 161 have been closed. On average issues are closed in 40 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of OkSocket is Release-4.2.1

            kandi-Quality Quality

              OkSocket has 0 bugs and 0 code smells.

            kandi-Security Security

              OkSocket has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              OkSocket code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              OkSocket is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              OkSocket releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed OkSocket and discovered the below as its top functions. This is intended to give you an instant insight into OkSocket implemented functionality, and help decide if they suit your requirements.
            • Read header
            • To log
            • Read header from input stream
            • Read body from channel
            • Initializes the demo
            • Get IP address
            • Get a server
            • Load service
            • Returns the list of managed connection managers
            • Main loop
            • Initialize the server with the given port
            • Parse the body
            • Sets the OK options
            • Initialize IO
            • Parse the response body
            • Change connection options
            • Sleep mill milliseconds
            • OnBindViewHolder onBindViewHolder
            • On client read
            • Writes the packet
            • Gets socket
            • Dispatches action to listener
            • Connect to the remote server
            • On client write
            • On socket connection failed
            • Start engine
            Get all kandi verified functions for this library.

            OkSocket Key Features

            No Key Features are available at this moment for OkSocket.

            OkSocket Examples and Code Snippets

            No Code Snippets are available at this moment for OkSocket.

            Community Discussions

            Trending Discussions on OkSocket

            QUESTION

            Socket always time out with Android Libraries
            Asked 2018-Jul-06 at 16:01

            Socket in Android won't connect even when on server (Java Server) with ServerSocket.Accpet() called before, the connection from client (Android Device) is Received and accepted but the client will never know and keeps timing out .

            Here's the Server Code Which is Working on iOS with CocoaAsync Library and running on an Open Port and "socket accepted from .." is printed when client is trying to connect , so its connected and Request handler is just a Class to handle Readings from each client , after accepting one , it will loop again and wait on serverSocket.Accpet() for another client :

            ...

            ANSWER

            Answered 2018-Jul-06 at 16:01

            this is the code I came up with using AsyncAndroid , where server,currentSocket,isConnected,isConnecting,sessionReloaded(you might not need it) are static variables to send a request I simply call connectSocket(..) if the socket is connected the "currentSocket" variable is returned so it can be written to and the read process is handled at DataCallBack , or it will add the request or whatever you want to write to the socket to a pendingList and try to connect and then write all pendings . (in my case the first thing to write after connecting is session so you might ignore this pattern and you might have your own policy about a request being stuck (pending) behind a connecting socket to do what you want and this is simply the pattern I used but other than that is a common thing)

            Source https://stackoverflow.com/questions/50998503

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install OkSocket

            You can download it from GitHub.
            You can use OkSocket like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the OkSocket component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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