velvet-video | Java library for encoding / decoding / muxing / demuxing | Video Utils library
kandi X-RAY | velvet-video Summary
kandi X-RAY | velvet-video Summary
Java library for encoding / decoding / muxing / demuxing video and audio in various formats
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Top functions reviewed by kandi - BETA
- Preload native lib
- Extract native libraries
- Attempts to locate a file from a URL
- Decodes a video frame
- Get the bytes of a buffered image
- Check if an error code is found
- Initializes the extraction directory
- Creates the extraction directory
- Creates a muxer format context
- Creates a struct instance of a struct
- Converts a given dictionary to a metadata map
- Executes the next item using the given supplier
- Allocate a camera frame
- Gets the current platform
- Get the set of supported sample formats
- Allocate custom AVIO Context
- Default name for the video handler
- Creates an iterator from a Supplier
- Writes an array of bytes
- Decode a frame
- Puts a frame
- Iterates over the input using the given processor
- Submit a frame
- Converts the buffer to a byte array
- Compares the suggested format to the suggested format
- Initialize resampler
velvet-video Key Features
velvet-video Examples and Code Snippets
com.github.zakgof
velvet-video
0.5.0
pom
com.github.zakgof
velvet-video-natives
0.2.6.full
pom
IVelvetVideoLib lib = VelvetVideoLib().getInstance();
try (IDemuxer demuxer = lib.demuxer(new File("/some/path/example.mp4"))) {
IDecoderVideoStream videoStream = demuxer.videoStream(0);
IFrame videoFrame;
while ((videoFrame = videoS
IVelvetVideoLib lib = VelvetVideoLib().getInstance();
try (IMuxer muxer = lib.muxer("matroska")
.video(lib.videoEncoder("libaom-av1").bitrate(800000))
.build(new File("/some/path/output.mkv"))) {
IEncoderVideoStre
Community Discussions
Trending Discussions on velvet-video
QUESTION
I don't want to use any building tools or IDE i want to know how this all works and if anyone has any source where i can learn how to use the compiler and stuff like this pleas link them i thought of using class path but there are so many folders and i have seen it been used only in jars files not in .java files or should i compile them all
...ANSWER
Answered 2021-May-17 at 07:14There's two very different things to do depending on what your goal is:
if your goal is just to use the library, then use the build system they use (in this case gradle) to build a jar file and use that. The build system exists precisely with this goal in mind and trying to avoid using it for this goal is like insisting on screwing in a screw without using a screwdriver.
if you want to learn how the library is supposed to be compiled, then learn the build system that they use and read its configurations files (in this case build.gradle) and interpret it accordingly.
As you see in both cases you'll have to get at least some familiarity with the build system, because sufficiently complex software is more than just a bunch of source files.
First of all almost all software will have some dependencies. The build system usually takes care of grabbing the appropriate dependencies. And the dependencies of dependencies (called transitive dependencies).
Second, some (but definitely not all) software will require some auxiliary steps for building, such as converting some DSL files into generated code (parsers/lexers are a common sample, but protobuf is another example).
Third, as Dave Newton suggested in the comments, some software further complicates matters by changing the actual compilation steps themselves in a way that's not easily reproduced using just the JDK command-line tools (specifically things like the Lombok Gradle Plugin).
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install velvet-video
velvet-video-natives:free only royalty-free components are included encoders/decoders: Google VP8 and VP9, AOM av1 muxers/demuxers: webm, mkv, ogg
velvet-video-natives:full maximum FFmpeg functionality included the included components use patented technologies and may require royalty fees for commercial usage
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