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android-socket-client | android socket client / java socket | TCP library

 by   zz7zz7zz Java Version: Current License: No License

 by   zz7zz7zz Java Version: Current License: No License

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kandi X-RAY | android-socket-client Summary

android-socket-client is a Java library typically used in Networking, TCP, Unity applications.,roid-socket-client has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.
android socket client / java socket client,java/android客户端聊天程序,含TCP bio实现,含TCP nio实现, 含UDP bio实现,含UDP nio实现, 附完整demo
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • android-socket-client has a low active ecosystem.
  • It has 175 star(s) with 58 fork(s). There are 11 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 2 open issues and 0 have been closed. On average issues are closed in 748 days. There are 1 open pull requests and 0 closed requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of android-socket-client is current.
This Library - Support
Best in #TCP
Average in #TCP
This Library - Support
Best in #TCP
Average in #TCP

quality kandi Quality

  • android-socket-client has 0 bugs and 0 code smells.
This Library - Quality
Best in #TCP
Average in #TCP
This Library - Quality
Best in #TCP
Average in #TCP

securitySecurity

  • android-socket-client has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • android-socket-client code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
This Library - Security
Best in #TCP
Average in #TCP
This Library - Security
Best in #TCP
Average in #TCP

license License

  • android-socket-client does not have a standard license declared.
  • Check the repository for any license declaration and review the terms closely.
  • Without a license, all rights are reserved, and you cannot use the library in your applications.
This Library - License
Best in #TCP
Average in #TCP
This Library - License
Best in #TCP
Average in #TCP

buildReuse

  • android-socket-client releases are not available. You will need to build from source code and install.
  • Build file is available. You can build the component from source.
  • Installation instructions are not available. Examples and code snippets are available.
  • android-socket-client saves you 1203 person hours of effort in developing the same functionality from scratch.
  • It has 2711 lines of code, 188 functions and 40 files.
  • It has medium code complexity. Code complexity directly impacts maintainability of the code.
This Library - Reuse
Best in #TCP
Average in #TCP
This Library - Reuse
Best in #TCP
Average in #TCP
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android-socket-client Key Features

含TCP bio实现

含TCP nio实现

含UDP bio实现

含UDP nio实现

Community Discussions

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QUESTION

How to set a write deadline for GoLang bufio.Writer?

Asked 2022-Mar-22 at 14:14

I am using buffio.Writer in GoLang as follows.

conn, err := net.Dial("tcp", address) // address is of form ip:port
w := bufio.NewWriter(conn)
w.WriteByte(code) // code is a byte
w.Write(data) // data is a byte buffer
w.Flush()

I am trying to modify the above code so that the write() events have a deadline: when the deadline is passed, the write() event will return irrespective of the fact that it was successful or not.

In GoLang its possible to have a deadline, if the conn (connection object) is directly used for writing using conn.SetWriteDeadline(time.Now().Add(n * time.Second)). However, when I use bufifo.writer object, which is essentially a wrapper around conn for buffered IO, there is no API to set a deadline.

While its possible to use conn.SetWriteDeadline(time.Now().Add(n * time.Second)) and use conn.Write(b), its very inefficient since it doesn't buffer the write events (thus a lot of context switches)

Is there a way in GoLang where I can use buffered IO with a writeDeadline()?

Thanks

ANSWER

Answered 2022-Mar-22 at 14:14

There are two cases to note here.

If you want to have per write() deadline, then its not possible to use buffering. When you use buffering, then the actual write() is triggered when the buffer is full. So technically its not possible to know when your write() is completed. In this case, you are essentially using conn.write() and you can use conn.SetWriteDeadline(time.Now().Add(n * time.Second)).

In the second case, as @icza has mentioned in the comment, you can set the deadline in the underlying conn object, and the buffio.writer() wrapper will adhere to this rule. While this is semantically correct, it doesn't provide the networking abstraction you want.

Source https://stackoverflow.com/questions/71572909

Community Discussions, Code Snippets contain sources that include Stack Exchange Network

Vulnerabilities

No vulnerabilities reported

Install android-socket-client

You can download it from GitHub.
You can use android-socket-client like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the android-socket-client component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

Support

For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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