tilez | js application serving vector tiles in GeoJSON or TopoJSON

 by   AURIN JavaScript Version: Current License: Apache-2.0

kandi X-RAY | tilez Summary

kandi X-RAY | tilez Summary

tilez is a JavaScript library. tilez has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

VTS clips vector tiles from a PostgreSQL/PostGIS data source and stores them in CouchDB (acting as a cache); these tile may belong to different layers, of any geometry type. Every zoom level can be defined independently, hence different tables or selections can be used, though the columns they produce, and the coordinate reference system used, must match at all zoom levels. VTS can be tested using a forked version of OpenLayers 2:
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              tilez has a low active ecosystem.
              It has 18 star(s) with 4 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              tilez has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of tilez is current.

            kandi-Quality Quality

              tilez has 0 bugs and 0 code smells.

            kandi-Security Security

              tilez has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              tilez code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              tilez is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              tilez releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              tilez saves you 1285 person hours of effort in developing the same functionality from scratch.
              It has 2887 lines of code, 0 functions and 463 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of tilez
            Get all kandi verified functions for this library.

            tilez Key Features

            No Key Features are available at this moment for tilez.

            tilez Examples and Code Snippets

            No Code Snippets are available at this moment for tilez.

            Community Discussions

            QUESTION

            How to overlay a quiver plot on a geodataframe plot in python
            Asked 2019-Mar-26 at 12:04

            I would like to overlay a quiver plot of wind direction on a basemap in my jupyter notebook. I have a pandas dataframe that includes columns: | Latitude | Longitude | True Wind Inferred |

            I have already used geopandas to create a geodataframe and plot gps track data on an osm basemap using contextily (code below). I have also been able to bin the latitude and longitude to get average True Wind Inferred (wind direction) for a "box" on the map. However, I haven't found any examples on how to plot a quiver plot of the binned True Wind Inferred in the boxes. I have only plotted as a scatter plot so far but the colour map does not visualize directional data well.

            Imports:

            ...

            ANSWER

            Answered 2019-Mar-26 at 12:04

            I worked it out. The X,Y for the quiver need to come from the geometry of the geodataframe to plot properly on the same axis. The geodataframe columns look like:

            Source https://stackoverflow.com/questions/55338556

            QUESTION

            Render multiple heights in an isometric tile based map
            Asked 2017-Jun-24 at 02:32

            Good evening everyone.

            I've been messing a bit with isometric tile worlds and I have a few doubts about rendering the elements on it. When I build a single height map I render it first and then add the diferent elements on top, and the displacement of the last seem right.

            ...

            ANSWER

            Answered 2017-Jun-24 at 02:32

            Draw your entire floor layer in a first pass. Then in the second pass draw all walls and objects and moving entities.

            I could change the position to the new one before rendering,

            David Brevik, programmer on Diablo, mentions using this option in his GDC talk Diablo: A Classic Games Postmortem. It was his first "What Went Wrong" example!

            Reference: https://www.youtube.com/watch?v=VscdPA6sUkc&t=20m17s

            Turns out this is a classic hurdle in isometric games.

            Source https://stackoverflow.com/questions/44343458

            QUESTION

            Isometric simple sorting with xdim and ydim
            Asked 2017-Jun-22 at 09:52

            I have a simple isometric sorting system with this function (code is in Typescript/Javascript) :

            ...

            ANSWER

            Answered 2017-Jun-22 at 09:52
            Isometric visual occlusion sort (depth sort)

            Defining depth: Higher depths values are closer to the screen. Unlike 3D perspective projection where depth is distance from the front plane, this answer uses depth as distance towards the screen.

            Iso projection

            If you have a iso projection

            Source https://stackoverflow.com/questions/44689249

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install tilez

            To prepare the package description (package.json), compose the properties file and install Node.js dependencies: mvn compile -Ddeployment={deployment type} -Dsystem={developmet system}. To set up the VTS server: A database named "vts" has to be created on the CouchDB server. To install CouchDB views and list functions (including a call to initialize the views): mvn compile -DinstallViews=true -Ddeployment={deployment type} -Dsystem={system}.
            To test the integration between the client and the server, you may use clients built with different mapping frameworks (OpenLayers 2, Leaflet and OpenLayers3). The only full-featured client is the OL2 one, while the Leaflet one lacks the ability to choose different layers and the OL3 one shows only tiled data (in time, all clients should have the same capabilitis). To test, just load the index.html page in your browser: file:///+path_to_vts_/vector-tile-server/client/ol2/index.html file:///+path_to_vts_/vector-tile-server/client/leaflet/index.html file:///+path_to_vts_/vector-tile-server/client/ol3/index.html ...and start zooming and panning around.
            Check that version to install is on GitHub;
            Prepare the combined properties file for the target system: mvn compile -Ddeployment={deployment type} -Dsystem={target system},{target db server}
            Copy the combined properties file from the development machine to the target system under ${AURIN_DIR}
            Create, if not existing, a "vts" database on CouchDB on the db server
            Create views and other functions on the db2 server mvn compile -DinstallViews=true -Ddeployment={deployment type} -Dsystem={target system},{target db server}
            Open an SSH session on the target system
            Install vts of the required version (see package.json) in your home directory in the server npm install git+ssh://git@github.com/AURIN/vts.git@<version of vts>
            Stop the service: sudo service aurin-api-vts stop
            Rename the old version's directory (if existing) on the target system to datastore.old
            Move the vector-tile-server directory (under node_modules) to the relevant position on the target system (usually /opt).
            Start the service: sudo service aurin-api-vts start
            Test it: curl -k -X GET "https://dev-api.aurin.org.au/vts/layers" should return a JSON array with defined layers.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/AURIN/tilez.git

          • CLI

            gh repo clone AURIN/tilez

          • sshUrl

            git@github.com:AURIN/tilez.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Consider Popular JavaScript Libraries

            freeCodeCamp

            by freeCodeCamp

            vue

            by vuejs

            react

            by facebook

            bootstrap

            by twbs

            Try Top Libraries by AURIN

            comp90024

            by AURINJavaScript

            online-whatif

            by AURINJava

            OMS3

            by AURINJava

            pg-mock

            by AURINJavaScript

            workbenchauth

            by AURINJava