knuckle | Project configuration handler , without efforts | Configuration Management library
kandi X-RAY | knuckle Summary
kandi X-RAY | knuckle Summary
With Knuckle, Don't duplicate code becomes Don't duplicate configuration. It bootstraps for you configurations and dependencies of your projects dev tools. It also removes the pain of upgrading the configurations and versions over time. More informations in the Usage guide and the FAQ.
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Trending Discussions on knuckle
QUESTION
I'm quite new to C/C++, and I'm putting together a bad knuckle tattoo generator to get used to using strings and seeded random values. The programme should initialise a 9-character string to hold the final knuckle tattoo, generate 2 random sequences of 4 letters using their ASCII values, and then output this to the console. This isn't meant to be particularly good or sexy, I'm just using it to get used to working with arrays and generating random values. This is the code:
...ANSWER
Answered 2021-Feb-22 at 13:49You forgot the room of the null terminator/character (\0
) to terminate the character string. So make your array bigger and set the last value to \0
.
Use std::string
next time.
QUESTION
So I am trying to make an online webpage board game hybrid of chess and Go where the player clicks on the board to place his/her pieces. My problem is, there are a lot of algorithms that come into play in order to make such a board game possible, that are difficult to write out myself. There are good npm packages that already have a lot of that sorted out (I'm thinking primarily of godash), but in order to use the algorithms the packages provide I believe I have to make some sort of data representation of the game, pass the data to the back-end, use the algorithm on it, and return the result to front-end.
The issue is that, just like chess, the game would require the player to make moves on the board in a relatively short amount of time. The question is, if I decided to make this API call with every move the player makes, would that make my game too slow/unresponsive? Do I have to knuckle down and code those algorithms in front-end so that the game isn't too slow?
...ANSWER
Answered 2020-Oct-07 at 21:09You should look into the Websocket API. You can establish a session between your client and server without having to call your server each time a user plays
QUESTION
I am getting a failure trying to join a KSQLDB cluster and serve requests. I made an image that explains the issue better than I can write it. Box titled "Cluster Fails" is my issue.
Funny part is that it definitely attempts to cluster because I get {"@type":"statement_error","error_code":40001,"message":"Unable to execute pull query:
when I make a call to 192.168.150.125:8087
@Robin Moffatt So for version of KDQLDB it is the latest the docker image used is
...ANSWER
Answered 2020-Jun-23 at 22:25Before pull queries were introduced, ksqlDB nodes did not talk to each other. The 'clustering' of ksqlNodes leveraged a shared command topic and the Kafka consumer groups protocol of Kafka to share out work. This is why you're not seeing any messages about trying to join the cluster: the node doesn't join the cluster.
Pull queries using Kafka Streams' interactive queries under the hood. This works by each ksqlDB node advertising an endpoint other nodes can reach it. These advertised endpoints are shared between ksqlDB nodes using the Kafka consumer group protocol, i.e. the nodes become aware of each other through their communication with Kafka.
When you issue a pull query to a node that doesn't host the information you require it will attempt to forward the request to the node that does by contacting it on the endpoint it advertised. In your case, what is happening is that the endpoint your nodes from one machine are advertising is not accessible from the other machine.
KsqlDB v0.8 - 0.9 takes the first listener in the listeners
config and uses this as its advertised listener / endpoint. A common problem is people use a wildcard or loopback address in their listener config, e.g.
QUESTION
Good afternoon, I'm trying to read from a json file that has a dictionary structure inside of it then update it to store more entries by overwriting it with the updated dictionary. However I'm getting this error, I have no idea whats causing it I've been trying to fix it for 10 hours, it happens when I try to use json.load and store it a variable This is the error I'm getting:
...ANSWER
Answered 2020-Jun-04 at 18:30The file Knuckle.json
is empty so it cant be parsed as JSON and converted to a python dict.
QUESTION
I am using the TMDb API to get data for my program in VB and I am trying to get an array of all the ids of the movies returned from the raw response of JSON, but it keeps coming up with an error. my code is in VB.net and my code looks like this:
...ANSWER
Answered 2020-Mar-17 at 20:51Your results are in an array - a list of Movies.
Try changing the type on this from As String to As JObject and then working with the results from there.
Dim obj2 As String = JObject.Parse(obj.SelectToken("results"))
QUESTION
Basics of assignment
- Use Visual Studio (I'm in 2019, thank you school!)
- Create console app that displays Magic 8 Ball style responses randomly to any text entered in line.
- This list is stored as a .txt file somewhere within the solution
- Create windows form app that allows a user to enter new responses that are saved to the list pulled in the console app above
- This only accepts one line at a time with a listbox displaying the results and a save button for saving. Form has label ("Enter a magic response!"), text box for input, list box for displaying list from .txt file, and save button to add text box entry to .txt file.
I don't know how to reference across projects, and my developer lingo is still too underdeveloped for me to conduct a worthwhile Google search. I simply don't know how to reference a relative path that keeps things contained. I only know how to reference an absolute path:
...ANSWER
Answered 2019-Sep-06 at 05:05You can use ..
to go up a directory relative to the current one. So going from C:\Windows\Temp
using ..\..\ProgramData
would get you to C:\ProgramData
.
The current dir is referenced with .\
for going downwards in the tree.
So using the previous example .\Temp1
would get you to C:\Windows\Temp\Temp1
QUESTION
I am trying to use mongodb with my application, I have made a Player Class instance such as:
...ANSWER
Answered 2019-Aug-14 at 18:44This is not the way to use MongoEngine, your class must inherit from the Document
base class, if you don’t your class and instances will be missing most of the internals required by MongoEngine to work fine.
EDIT:
You must also define your fields as class attributes, not in the constructor. This is because of how the metaclass (of Document
) works behind the scene, it scans your class attribute when the class is interpreted and that is where it expects to find your fields.
Make sure to check the example from the readme and the docs
E.g:
QUESTION
I'm writing a script to calculate the Ackerman steering geometry of a car.
Input: T
is linear set of numbers
Output: a
uses T
to calculate some numbers that I can plot.
Within my output there are several other functions that also contain T
as an input.
How do I make it so that my final output is the same size as my input?
I've tried pulling out all the inner functions and replacing them with their equations but I still got the same error.
...ANSWER
Answered 2019-Apr-09 at 07:48In your main file use
QUESTION
I've created a GUI using Tkinter. Here is the code:
...ANSWER
Answered 2019-Feb-21 at 09:18Considering the values placed in a txt file, that needs a change.
list.txt:
QUESTION
I´m new to python and I have written this code but I´m getting an error I do not know how to resolve, could someone help me, please?
...ANSWER
Answered 2019-Feb-20 at 07:12If you read the exception, you can easily solve it.
You defiend calculations
function with one input parameter but when you call it you don't pass any parameter to it. Try this code instead of command=calculations
:
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