finger-mover | A motion effect library that integrates Fingerd
kandi X-RAY | finger-mover Summary
kandi X-RAY | finger-mover Summary
finger-mover is a JavaScript library. finger-mover has no bugs, it has no vulnerabilities and it has low support. You can install using 'npm i simulation-scroll-y' or download it from GitHub, npm.
🥊A motion effect library that integrates Fingerd and Moved
🥊A motion effect library that integrates Fingerd and Moved
Support
Quality
Security
License
Reuse
Support
finger-mover has a low active ecosystem.
It has 335 star(s) with 46 fork(s). There are 7 watchers for this library.
It had no major release in the last 12 months.
There are 11 open issues and 20 have been closed. On average issues are closed in 7 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of finger-mover is 1.3.3
Quality
finger-mover has 0 bugs and 0 code smells.
Security
finger-mover has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
finger-mover code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
finger-mover does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
finger-mover releases are available to install and integrate.
Deployable package is available in npm.
Installation instructions, examples and code snippets are available.
Top functions reviewed by kandi - BETA
kandi has reviewed finger-mover and discovered the below as its top functions. This is intended to give you an instant insight into finger-mover implemented functionality, and help decide if they suit your requirements.
- Get translate transform properties .
- Make a directory .
- Calculate a gulp function
- Returns an object containing the CSS properties .
- generate h
- get computed style
- return the next number
- Output t .
- return the touches for a touch
- do changes
Get all kandi verified functions for this library.
finger-mover Key Features
No Key Features are available at this moment for finger-mover.
finger-mover Examples and Code Snippets
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{
"buddy": {
"build": [
{
"input": "src/index.js",
"output": "www"
}
]
}
}
// src/index.js
const foo = require('./foo');
console.log(foo());
// src/foo.js
module.exports = function foo () {
return 'foo';
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let arquebus = require('arquebus')
let redis = require('redis').createClient()
/**
* Post a new job for an active worker to execute
* @param {RedisClient} redis
* @param {string} opt.queue e.g. critical, high, low
* @param {string} opt.type Name
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/* Old code, unmodified Framework7 */
container.trigger('swipeBackMove', callbackData);
// Transform pages
var activePageTranslate = touchesDiff * inverter;
var previousPageTranslate = (touchesDiff / 5 - viewContainerWidth / 5) * inverter;
if (app.
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import 'dart:async';
import 'package:flutter/material.dart';
import 'package:language_tool/language_tool.dart';
void main() => runApp(mainApp());
class mainApp extends StatelessWidget {
@override
Widget build(BuildContext context)
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// Re-usable logic for stuff like reload/retry
const fetchProduct = async () => {
const querySnapshot = await getDocs(collection(db, "product"));
const arr = [];
querySnapshot.forEach((doc) => {
arr.push({
...doc.data
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const [RecipeLibrary, setRecipeLibrary] = React.useState([]);
React.useEffect(() => {
const RecipeLibraryRef = ref(db, "Recipes/");
onValue(RecipeLibraryRef, (snapshot) => {
// An async function can't directly be passed to u
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var columns = document.querySelectorAll('.card');
var draggingClass = 'dragging';
var dragSource;
Array.prototype.forEach.call(columns, function (col) {
col.addEventListener('dragstart', handleDragStart, false);
col.addEventListener('
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$ curl -L -o ./Makent-files.zip "https://github.com/Mapagmataas/Makent/archive/refs/heads/files.zip"
$ zipinfo Makent-files.zip
Archive: Makent-files.zip
Zip file size: 9948 bytes, number of entries: 2
drwx--- 0.0 fat 0 bx st
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objArr[0].draw()
objArr[i].draw()
ctx.clearRect(0, 0, innerWidth, innerHeight);
let canvas, ctx, W, H;
canvas = document.createElement('canvas');
document.body.appe
Community Discussions
No Community Discussions are available at this moment for finger-mover.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install finger-mover
finger-mover released as a umd module. You can use it in any way for your favorite. You can get global variable Fmover by serving as <script> tag.
Support
Contributions are welcome! Open a pull request to fix a bug, or open an issue to discuss a new feature or change.
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