unroll | a public transport route explorer | Map library
kandi X-RAY | unroll Summary
kandi X-RAY | unroll Summary
Unroll is a tool for viewing transport routes in OpenStreetMap. It allows you to search for transport routes and to display their details: attributes, trips, timetables, stops, shapes, etc.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Get the wikidata information from a wiki tags
- Display the user to display the user .
- rolls a single line
- Displays the statistics .
- This is the example code that we can use tests .
- Display the route
- Display a table of lines
- Constructs an hour builder .
- Displays a list of schedule schedules in a list of schedules
- Displays the availability of a message
unroll Key Features
unroll Examples and Code Snippets
def rnn(step_function,
inputs,
initial_states,
go_backwards=False,
mask=None,
constants=None,
unroll=False,
input_length=None,
time_major=False,
zero_output_for_mask=False):
""
function ast_MemberExpression_unroll(ast, funcParam) {
if( ast.type == "Identifier" ) {
return ast.name;
} else if( ast.type == "ThisExpression" ) {
return "this";
}
if( ast.type == "MemberExpression" ) {
if( ast.object && a
def _stop_checking_inefficient_unroll(self):
self.check_inefficient_unroll = False
self.check_op_count_after_iteration = False
self.ops_before_iteration = None
Community Discussions
Trending Discussions on unroll
QUESTION
Consider following examples for calculating sum of i32 array:
Example1: Simple for loop
...ANSWER
Answered 2022-Apr-09 at 09:13It appears you forgot to tell rustc it was allowed to use AVX2 instructions everywhere, so it couldn't inline those functions. Instead, you get a total disaster where only the wrapper functions are compiled as AVX2-using functions, or something like that.
Works fine for me with -O -C target-cpu=skylake-avx512
(https://godbolt.org/z/csY5or43T) so it can inline even the AVX512VL load you used, _mm256_load_epi32
1, and then optimize it into a memory source operand for vpaddd ymm0, ymm0, ymmword ptr [rdi + 4*rax]
(AVX2) inside a tight loop.
In GCC / clang, you get an error like "inlining failed in call to always_inline foobar
" in this case, instead of working but slow asm. (See this for details). This is something Rust should probably sort out before this is ready for prime time, either be like MSVC and actually inline the instruction into a function using the intrinsic, or refuse to compile like GCC/clang.
Footnote 1: See How to emulate _mm256_loadu_epi32 with gcc or clang? if you didn't mean to use AVX512.
With -O -C target-cpu=skylake
(just AVX2), it inlines everything else, including vpaddd ymm
, but still calls out to a function that copies 32 bytes from memory to memory with AVX vmovaps
. It requires AVX512VL to inline the intrinsic, but later in the optimization process it realizes that with no masking, it's just a 256-bit load it should do without a bloated AVX-512 instruction. It's kinda dumb that Intel even provided a no-masking version of _mm256_mask[z]_loadu_epi32
that requires AVX-512. Or dumb that gcc/clang/rustc consider it an AVX512 intrinsic.
QUESTION
I'm writing an eBPF kprobe that checks task UIDs, namely that the only permitted UID changes between calls to execve are those allowed by setuid(), seteuid() and setreuid() calls.
Since the probe checks all tasks, it uses an unrolled loop that iterates starting from init_task, and it has to use at most 1024 or 8192 branches, depending on kernel version.
My question is, how to implement a check that returns nonzero if there is an illegal change, defined by:
...ANSWER
Answered 2022-Mar-30 at 14:22You should be able to do this using bitwise OR, XOR, shifts and integer multiplication. I assume your variables are all __s32
or __u32
, cast them to __u64
before proceeding to avoid problems (otherwise cast every operand of the multiplications below to __u64
).
Clearly a != b
can become a ^ b
. The &&
is a bit trickier, but can be translated into a multiplication (where if any operand is 0
the result is 0
). The first part of your condition then becomes:
QUESTION
I'm using typescript 4.6
In my project I have a type called FooterFormElement
which has a discriminant property type
ANSWER
Answered 2022-Mar-16 at 01:51For concreteness and brevity I will specify your types slightly differently from in your external links:
QUESTION
we know that there are some techniques that make virtual calls not so expensive in JVM like Inline Cache or Polymorphic Inline Cache.
Let's consider the following situation:
Base
is an interface.
ANSWER
Answered 2022-Feb-05 at 13:46HotSpot JVM can inline up to two different targets of a virtual call, for more receivers there will be a call via vtable/itable [1].
To force inlining of more receivers, you may try to devirtualize the call manually, e.g.
QUESTION
Here is an example of my problem.
...ANSWER
Answered 2022-Jan-27 at 23:12You can do this with a template, but you've got the wrong syntax. It should be:
QUESTION
There are a few loops I would like to direct the compiler to unroll with code like below. It is quite long and I'd rather not copy-paste.
Can #define statements define preprocessor macros?
I tried this:
...ANSWER
Answered 2022-Jan-23 at 07:14You cannot define preprocessing directives the way you show in the question.
Yet you may be able to use the _Pragma
operator for your purpose:
QUESTION
I'm trying to implement an efficient segmented prime sieve in C. It's basically a sieve of Eratosthenes, but each segment is split to a size that can well fit in cache.
In my version, there is a bit array of flags in which each bit is a consecutive odd number. Each bit is erased by masking with AND
when it is a multiple of a known prime number.
This single part of code consumes about 90% of runtime. Each dirty bit of code has a reason for it that I explained in comments, but the overall operation is very simple.
- Grab a prime number.
- Calculate its square and its multiple that is slightly bigger than the number that the starting point of the cache block represents.
- Take the bigger one.
- Erase the bit, add the base prime number to itself two times, and repeat until the end of the cache block.
And that's it.
There is a program called primesieve
which can do this operation very fast. It is about 3 times faster than my version. I read its documentation about the algorithm and also its code, and applied whatever is plausible to my code.
Since there is a known program a lot faster than mine, I will investigate further what they're doing and what I'm not, but before that, I posted this question to get extra help if you can help me find out which part is not running efficiently.
Saying again, this single routine consumes 90% of runtime, so I'm really focused on making this part run faster.
This is the old version, I've made some modifications after the post, and that one's below this one. The comments still apply.
...ANSWER
Answered 2022-Jan-16 at 20:45You might be sieving, but what about counting? And a upper limit, so one can compare? And OMP like primesieve
?
You are stuck because you are not even counting or comparing, only with yourself.
I made a segmented sieve just with a 30Kb char
array. At 2 billion, it takes quite exactly 3 times as long as primesieve
, and works with OMP. So all your bit mapping and unrolling is not measurable.
QUESTION
For such a function, clang
(and sometimes gcc
in certain contexts that I cannot reproduce minimally) seems to generate bloated code when -mavx2
switch is on.
ANSWER
Answered 2022-Jan-13 at 17:32It's auto-vectorizing as well as unrolling, which is a performance win for large arrays (or would be if clang had less overhead), at least on Intel CPUs where popcnt
is 1/clock, so 64 bits per clock. (AMD Zen has 3 or 4/clock popcnt
, so with add
instructions taking an equal amount of the 4 scalar-integer ALU ports, it could sustain 2/clock uint64_t popcnt+load and add.) https://uops.info/
But vpshufb
is also 1/clock on Intel (or 2/clock on Ice Lake), and if it's the bottleneck that's 128 bits of popcount work per clock. (Doing table lookups for the low 4 bits of each of 32 bytes.) But it's certainly not going to be that good, with all the extra shuffling it's doing inside the loop. :/
This vectorization loses on Zen1 where the SIMD ALUs are only 256 bits wide, but should be a significant win on Intel, and maybe a win on Zen2 and later.
But looks like clang widens to 32-bit counts inside the inner loop with vpsadbw
, so it's not as good as it could be. 1024x uint64_t
is 256 __m256i
vectors of input data, and clang is unrolling by 4 so the max count in any one element is only 64, which can't overflow.
Clang is unrolling a surprising amount, given how much work it does. The vextracti128
and vpackusdw
don't make much sense to me, IDK why it would do that inside the loop. The simple way to vectorize without overflow risk is just vpsadbw
-> vpaddq
or vpaddd
, and it's already using vpsadbw
for horizontal byte sums within 8-byte chunks. (A better way is to defer that until just before the byte elements could overflow, so do a few vpaddb
. Like in How to count character occurrences using SIMD, although the byte counters are only incremented by 0 or 1 there, rather than 0 .. 8)
See Counting 1 bits (population count) on large data using AVX-512 or AVX-2, especially Wojciech Muła's big-array popcnt functions: https://github.com/WojciechMula/sse-popcount/ - clang is using the same strategy as popcnt_AVX2_lookup
but with a much less efficient way to accumulate the results across iterations.
QUESTION
I'm trying to understand some basics on how to vectorize my code for performance.
Question: With -O0
I tried to use the OpenMP SIMD directive as follows:
ANSWER
Answered 2022-Jan-05 at 17:39On GCC, ICC and Clang, omp simd
impacts the auto-vectorization optimization step (by providing meta information to loops). However, the step is only enabled if optimization are enabled. Thus, the pragma annotation is simply ignored with -O0
for the three compiler. This is an expected behaviour. Here is the result you can get from the three compilers.
Some compilers enable the auto-vectorization in -O2
(ICC) while some does that in -O3
(GCC and probably Clang). Because -On
(with n
an integer) is just a set of well defined optimizations (which changes from one compiler to another). You can specify the optimization flags required to vectorize the loop (e.g. -ftree-vectorize
for GCC). While this tends to be better if you use one specific compiler (more deterministic and finer grained control), this is not great for portability (options are not the same for all compilers and may change between versions).
Moreover, note that you should not forget to use the -fopenmp-simd
for GCC/Clang and -qopenmp-simd
for ICC. It is especially important for Clang. Note also that k_index = 0
is needed in the loop.
Finally, compilers tends not to use AVX, AVX2 and AVX-512 instructions on x86/x86-64 platforms by default because it is not available on all processors (instead old SSE instructions are used). Using for example -mavx
/-mavx2
enable GCC/Clang to generate wider SIMD instruction (that are often faster). Using -march=native
is better if you do plan not to distribute the generated binaries nor to execute them on another machine (otherwise the generated binary can simply crash if instructions are unsupported on the target machine). Alternatively you can specify a specific architecture like -march=skylake
. ICC has similar options/flags.
With all of that, Clang, GCC and ICC are able to generate a proper SIMD implementation (see here for the generated code).
QUESTION
I'm working on a project that aims to predict the next character. The predicted character Y is mapped to a One Hot encoding.
Data Shape One (N,L,60) Target Data (N,60)Here is my code:
...ANSWER
Answered 2021-Dec-22 at 16:02The SimpleRNN
layer (same holds for the LSTM and GRU layers, and also using RNN
along with the respective Cell
classes) does not include an output transformation. You can actually kinda guess it by the fact that the summary lists an output shape of 128 units (the state size). It only computes the state sequence.
The number of parameters is thus simply 128*128 + 60*128 + 128 = 24192
(hidden-to-hidden matrix, input-to-hidden matrix, bias).
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install unroll
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page