oneTile | Draw One Tile By THREE.JS | Graphics library

 by   OhBonsai JavaScript Version: Current License: No License

kandi X-RAY | oneTile Summary

kandi X-RAY | oneTile Summary

oneTile is a JavaScript library typically used in User Interface, Graphics, Three.js, WebGL applications. oneTile has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Draw One Tile By THREE.JS
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            kandi-support Support

              oneTile has a low active ecosystem.
              It has 12 star(s) with 5 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              oneTile has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of oneTile is current.

            kandi-Quality Quality

              oneTile has no bugs reported.

            kandi-Security Security

              oneTile has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              oneTile does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              oneTile releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            oneTile Key Features

            No Key Features are available at this moment for oneTile.

            oneTile Examples and Code Snippets

            No Code Snippets are available at this moment for oneTile.

            Community Discussions

            QUESTION

            Why when I Update a 2 dimensional Array it give an "Error #1010"
            Asked 2017-Dec-17 at 23:14

            In my programming class,

            I need to create a Tiles game with AS3 (like zelda).

            On a map, the tiles are initialised black in an array and, after that, they are changing randomly each time the leftpick of a song reach a certain value.

            When the tiles change, I need to update the Array with the new value. Actually, I always get an Error #1010: A term is undefined and has no properties.

            This is how the tiles are initialised:

            variable

            ...

            ANSWER

            Answered 2017-Dec-17 at 23:14

            Let me explain how to deal with this kind of problem. As soon as you learn that a specific line gives you trouble, you need to understand the whole picture. You should learn the current state and value of each object involved, something like that:

            Source https://stackoverflow.com/questions/47853485

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install oneTile

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/OhBonsai/oneTile.git

          • CLI

            gh repo clone OhBonsai/oneTile

          • sshUrl

            git@github.com:OhBonsai/oneTile.git

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