Propeller | JavaScript library to rotate elements
kandi X-RAY | Propeller Summary
kandi X-RAY | Propeller Summary
JavaScript library to rotate elements by mouse. Supports inertia and stepwise rotation. It is also compatible with touch devices.
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Propeller Key Features
Propeller Examples and Code Snippets
var watson = require('watson-developer-cloud');
var retrieve_and_rank = watson.retrieve_and_rank({
username: '{username}',
password: '{password}',
version: 'v1'
});
var params = {
cluster_id: 'sc1ca23733_faa8_49ce_b3b6_dc3e193264
Community Discussions
Trending Discussions on Propeller
QUESTION
i have this contact form, what i am trying to figure out is how to put it in the gray field and the blue header to stay on top of it as it is shown on the picture attached.
Please, see the picture attached of what i am trying to achieve or the following link - https://motopara.com/imagetest.html
Any help will be highly appreciated.
Thank you very much for the help.
...ANSWER
Answered 2022-Jan-18 at 05:31Use this for accomplishing the task -
QUESTION
This code does not crash when I ran it. The output file flyingmag.csv is populated but not as I want. I want to add div class="elementor-widget-container” > h2 and div class="elementor-widget-container” > h3 so that both Airplane manufacturer and airplane model are included in the output. I want really the records to be in a traditional excel row format as well as scrape all aircraft manufacturers and models
...ANSWER
Answered 2022-Jan-17 at 17:06You can first work out the number of overarching "sections", or listings as I call them, by locating the h3 headers, which I do with section:has([data-widget_type="heading.default"])
then loop those and extract the manufacturer. Use find_next
to move to the actual following sections containing the model and table. All data appears to be present on that single page if you scroll down to bottom.
With respect to headers:
QUESTION
I have this script and I would like to print a single title before executing the conditional if
My code
...ANSWER
Answered 2021-Dec-27 at 16:05Since there was no input example, I used your "Output I have" as input.
I also checked if the whole line contains the word terror or bird, but you can change it if you need the column where it is.
QUESTION
I’m trying to segment the moving propeller of this Video. My approach is, to detect all black and moving pixels to separate the propeller from the rest. Here is what I tried so far:
...ANSWER
Answered 2021-Dec-16 at 20:36I think you should have a look at background subtraction. It should be the right approach for your problem.
OpenCV provides a good tutorial on this: Link
QUESTION
I am trying to click the first element from a data table on the dashboard, as soon as I login to the system, but somehow the test case is shown passed after login only, and the record on the data table on the dashboard remains unclicked.
Here is my implementation
Xpath on another file HomePage for the records in data table
...ANSWER
Answered 2021-Oct-05 at 06:22- Your xpath isn't looking reliable but may work.
- Ideally I would have used Explicit waits for this.
so instead of
QUESTION
I am working with a diagram which includes a MultiBodyPlant
with a Propeller
connected to it. The Propeller
actually realizes numerous physical propellers which are distributed among the bodies of the MultiBodyPlant
.
I am able to simulate the dynamics of the combined system by setting the prop forces with FixValue
, so I'm on the right track.
What I'd like to be able to do is, given a configuration for the system (i.e. the MultiBodyPlant
context) and a chosen propeller command, compute the generalized forces acting on the system. My sense is that this is not immediately available since the simulation is actually using the RNEA, and so does not aggregate the forces all together in that way. For what I'm doing (and even just as a sanity check), I would like to compute the forces directly, not just their effect on the evolution of the state.
Is there an existing method to compute this built into Drake, or should I compute it manually using the spatial jacobian of each propeller frame and the applied SpatialForce
of the corresponding propeller? (Something along the lines of this question: How to get the matrix that maps external forces to generalized forces?)
Many thanks for your help.
...ANSWER
Answered 2021-Aug-05 at 21:19I think that perhaps you are looking for the MultibodyPlant reaction_forces output port?
QUESTION
I have a sound signal of 5 secs length and it is from the sound of a propeller. I need to find rpm of the propeller by finding frequency of the envelopes.
...ANSWER
Answered 2021-Jul-11 at 10:53You can do that quite easily with a fast Fourier transform (FFT) applied on the signal amplitude. Here is an example:
QUESTION
i'm making a plane shooter game. I have made different plane sprites and i'm looking for a way to animate them so that my plane looks like its turning its propeller infinitely. myPlane (in position 1)
...ANSWER
Answered 2021-Apr-27 at 14:32Make a list of the images for animation:
QUESTION
I'm a beginner in Unity development. I'm trying to set a GameObject using scripting, rather then via the inspector. Here's what I mean. Instead of setting the game object like this, by making Propeller public and setting it manually:
I want to set Propeller directly from my script. How can I do this?
...ANSWER
Answered 2020-Oct-27 at 15:04...You can use Resources.Load("prefab path")
. For this to work, you must create a Resources
directory inside your Assets
and put the prefab in there.
GameObject.Find()
You can just enter the path in the hierarchy and get the object that way.
However, not only is this slow, but you're essentially hard-coding the path. The moment that, or the object's name, changes, you're gonna have to change the code.
2)Transform.Find()
Unlike GameObject.Find()
, this is not a static function. As such, you'll call it from the searching object's Transform: transform.Find()
.
I don't doubt this is a slow function as well, but it should be faster than the previous alternative, as it only searches inside the object's children. It also suffers from the same "hard-coding" problem as GameObject.Find()
.
Keep in mind that it's not recursive; it won't search inside its children's children.
3)GameObject.GetComponent[s]InChildren()
Finally, if the Game Object you're searching for has a component specific to it, you can search for it with GetComponentInChildren()
. It will return the first occurrence of the component.
If you have several such children, you can make the "Component" part plural: GetComponentsInChildren()
. This will return an array containing every such component in the children.
You can then access their Game Objects by typing returnedComponent.gameObject
.
However, I would recommend that you simply drag the object in the Inspector or make it a child of the searching object, unless you have a good reason not to.
QUESTION
I'm trying to create a Flyte workflow that needs to pass data between several tasks. I looked at one of the examples in the documentation, but trying to recreate the blob-passing as minimally as possible I still can't get it to work.
Here's my workflow definition, in full (my real use case produces a lot more data, of course):
...ANSWER
Answered 2020-Oct-22 at 05:18I am assuming you are running this on a local sandbox environment (you are using minio, which is test blob store that we deploy in the sandbox environment). Can you please share your flytekit.config file that you used to register the workflow.
So Flyte automatically stores intermediate data in a bucket (S3 / GCS) based on how you configure it.
The prefix setting is used to automatically upload the data to the configured bucket and prefix https://github.com/lyft/flytesnacks/blob/b980963e48eac4ab7e4a9a3e58b353ad523cee47/cookbook/sandbox.config#L7
Versions prior to v0.7.0 - the shard formatter setting in the config is used- https://github.com/lyft/flytesnacks/blob/b980963e48eac4ab7e4a9a3e58b353ad523cee47/cookbook/sandbox.config#L14-L17
Please also tell us what version of Flyte you are running. Please join the slack channel and I can help you get started. Sorry for all the troubles
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