AudioHack | PubCamp West Audio Hack

 by   SCPR JavaScript Version: Current License: No License

kandi X-RAY | AudioHack Summary

kandi X-RAY | AudioHack Summary

AudioHack is a JavaScript library. AudioHack has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Document Cloud, for audio. Question: Can we promote engagement with local government by giving users and journalists the ability to easily create and serve annotations from public meetings?. A project of Hacks & Hackers LA at PubCamp West, hosted at KPCC on August 20-21, 2011.
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            kandi-support Support

              AudioHack has a low active ecosystem.
              It has 9 star(s) with 1 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              AudioHack has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of AudioHack is current.

            kandi-Quality Quality

              AudioHack has no bugs reported.

            kandi-Security Security

              AudioHack has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              AudioHack does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              AudioHack releases are not available. You will need to build from source code and install.

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            AudioHack Key Features

            No Key Features are available at this moment for AudioHack.

            AudioHack Examples and Code Snippets

            No Code Snippets are available at this moment for AudioHack.

            Community Discussions

            QUESTION

            How can I replay the recorded audio in my JavaScript sketch?
            Asked 2020-May-10 at 20:58

            I have followed a tutorial which records audio for 3 seconds and automatically plays it back. It stored the audio in an array and turns into into a URL. I've added a button with the audio play function in it. So when you press the button it records and plays the audio automatically. My question is how can I add a second button to play and replay the audio. So I don't want it to play automatically when after it finished recording I only want it to play when a button is pressed.

            It is all plain JavaScript. Thanks in advance.

            ...

            ANSWER

            Answered 2020-May-10 at 20:58

            I believe you can do this by storing the audio in a global variable. Remove the audio.play(). Did you know p5.js has a beautiful p5.sound library that makes this super easy? https://p5js.org/reference/#/p5.SoundRecorder

            Source https://stackoverflow.com/questions/61698645

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AudioHack

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/SCPR/AudioHack.git

          • CLI

            gh repo clone SCPR/AudioHack

          • sshUrl

            git@github.com:SCPR/AudioHack.git

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