WAVE

 by   Whitevinyl JavaScript Version: Current License: No License

kandi X-RAY | WAVE Summary

kandi X-RAY | WAVE Summary

WAVE is a JavaScript library. WAVE has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

WAVE
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            kandi-support Support

              WAVE has a low active ecosystem.
              It has 25 star(s) with 2 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              WAVE has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of WAVE is current.

            kandi-Quality Quality

              WAVE has 0 bugs and 0 code smells.

            kandi-Security Security

              WAVE has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              WAVE code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              WAVE does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              WAVE releases are not available. You will need to build from source code and install.
              WAVE saves you 57 person hours of effort in developing the same functionality from scratch.
              It has 149 lines of code, 0 functions and 11 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            WAVE Key Features

            No Key Features are available at this moment for WAVE.

            WAVE Examples and Code Snippets

            No Code Snippets are available at this moment for WAVE.

            Community Discussions

            QUESTION

            Convert ckeditor Data to html
            Asked 2021-Jun-15 at 14:37

            I'm building a vue app where user input data that I store in mongo database. One of the form elements is a ckeditor. When the user inputs data everything works fine.
            Now the problem is when I make an API call to get the ckeditor text that user did input, I receive plein string text that I can't convert to html element.

            Here's my code

            ...

            ANSWER

            Answered 2021-Jun-15 at 14:37

            You can use the v-html directive to output real HTML:

            Source https://stackoverflow.com/questions/67984961

            QUESTION

            WCAG 2.1 compatibility with shinydashboard app form label
            Asked 2021-Jun-15 at 03:54

            I developed an app using rshiny, https://smandape.shinyapps.io/mmdit/. I am trying to make it WCAG 2.1 accessible. I am using WAVE (Web accessibility evaluation tool) to check for accessibility. Currently, the errors popping are related to 'missing form label'. These errors are specifically for the code fileInput or rabiobuttons (5 errors are on Data import tab). For example, around the following code. WAVE shows the error for the placeholder for fileInput.

            ...

            ANSWER

            Answered 2021-Jun-15 at 03:54

            fileInput accessibility was one of the things changed in the Shiny v1.6 release: https://shiny.rstudio.com/reference/shiny/1.6.0/upgrade.html

            Closed #2929: Fixed keyboard accessibility for file picker button: keyboard users can now tab to focus on fileInput() widget. (#2937)

            Are you definitely using v1.6? It looks like you are, so you may have identified a bug in the shiny framework.

            EDIT: I had a look at the code for the fileInput control, and it looks to me like the input and label elements aren't properly linked together. I reported it as an issue: https://github.com/rstudio/shiny/issues/3426

            Source https://stackoverflow.com/questions/67939403

            QUESTION

            Radial Waves in Processing
            Asked 2021-Jun-14 at 18:00

            I am currently a bit stuck! Lets say, have a grid of shapes (nested For-Loop) and I want to use a wave to animate it. The wave should have an offset. So far, i can achieve it. Currently the offset affects the Y-axis … But how can I manage to have a RADIAL offset – you know – like the clock hand, or a radar line… I really would like the offset to start from (width/2, height/2) – and then walks around clockwise. Here is my code and the point where I am stuck:

            ...

            ANSWER

            Answered 2021-Jun-14 at 18:00

            Right now, you're defining the size of the ellipses based on a transformation of sin(y). A transformation means it looks like a * sin(b * y + c) + d, and in this case you have

            • a = tileSize / 2
            • b = 300 / 60 = 5
            • c = frameCount
            • d = tileSize / 2

            If you want to do a different pattern, you need to use a transformation of sin(theta) where theta is the "angle" of the dot (I put "angle" in quotes because it's really the angle from the vector from the center to the dot and some reference vector).

            I suggest using the atan2() function.

            Solution:

            Source https://stackoverflow.com/questions/67744296

            QUESTION

            How can I make the C++ compiler support template for STL?
            Asked 2021-Jun-10 at 11:42

            I am trying to install hpctoolkit using Spack. In order to do that, I executed :

            ...

            ANSWER

            Answered 2021-Jun-10 at 11:42

            In order to fix this error, you should precise the path to g++. In my case, here is the updated content of my compilers.yaml file:

            Source https://stackoverflow.com/questions/67918033

            QUESTION

            Change version of gcc which does not support compiling C++ programs using the compilers.yaml file
            Asked 2021-Jun-10 at 07:14

            I am trying to install hpctoolkit using spack. In order to do that, I executed :

            ...

            ANSWER

            Answered 2021-Jun-09 at 12:34

            As you can see in the error, compiler 'gcc@10.2.0' does not support compiling C++ programs.

            In order to display the compilers, use the command:

            Source https://stackoverflow.com/questions/67899951

            QUESTION

            F# interactive notebook not showing Plotly chart
            Asked 2021-Jun-08 at 20:52

            I'm new to F# interactive notebook and XPlot.Plotly.

            I tried the following code in the hopes to get a nice sine wave shown

            ...

            ANSWER

            Answered 2021-Jun-08 at 20:52

            You need to add the interactive nuget package

            Source https://stackoverflow.com/questions/66358611

            QUESTION

            IDirectMusicPerformance8 - MIDI only, or WAV?
            Asked 2021-Jun-07 at 19:14

            I'm trying to work with an old version of DirectX (8.1) and I'm finding the documentation more than a little confusing. It feels like the IDirectMusicPerformance8 interface is for MIDI playback, as it has various MIDI-related methods on it, but various parts of the documentation suggest that it can be used to play back WAV data as well. For instance, the tutorial says that you call InitAudio on the performance, and it states "Wave files require only a single performance channel, and MIDI files require up to 16".

            So is it for MIDI or can it be used for WAV?

            If it can be used for WAV, I'm even more stumped, because I'm initializing it, running performance->PlaySegment(segment, 0, 0, NULL), getting a success response, but the audio is silent.

            ...

            ANSWER

            Answered 2021-Jun-07 at 19:14

            OK, I figured it out. Apparently I had been using IDirectMusicPerformance instead of IDirectMusicPerformance8, which I guess is some kind of old compatibility thing that is missing various new DirectX 8.1 methods. Once I switched to that (along with the associated '8' versions of the loader and segment interfaces), used their new InitAudio and LoadObjectFromFile methods, called segment->Download(performance) before playing, then played with the new PlaySegmentEx method, it worked and played the WAV.

            Source https://stackoverflow.com/questions/67877055

            QUESTION

            Generating and drawing sin wave using pygame
            Asked 2021-Jun-07 at 16:28

            I am trying to generate and draw a sin waves. I am using this formulae that I found online y = Amp * sin(2 * PI * frequency * time + shift)

            ...

            ANSWER

            Answered 2021-Jun-07 at 16:28

            The formula is wrong. The x-coordinate depends on the control variable of the loop (i). The y-coordinate needs to depend on the x-coordinate:

            e.g.: Frequency 5 (5 waves)

            Source https://stackoverflow.com/questions/67874803

            QUESTION

            React inlined SVG paths are not responding to css animations
            Asked 2021-Jun-06 at 13:31

            I uploaded my code and svgs to this github repo.

            I have some svgs of some circles, blobs and triangles. I am trying to make the circles shake, like how the guy shakes in this code pen when you hover on him, I am trying to make the blobs move like waves like in this code pen, and I'm trying to make the triangles spin around. The blobs and triangles are not responding at all, even though I can see that they have the styling applied when I inspect the html. The circles have some effect, but not the one I want.

            Here is the code for each

            circles.scss

            ...

            ANSWER

            Answered 2021-Jun-06 at 13:31

            Create components with the svg code inside then add your css classes ... I advise you to start from scratch and create your own svg, it's easier than using already created svg.

            (check the demo at the bottom of the page with the triangles, circles and waves)

            App.js

            Source https://stackoverflow.com/questions/67857258

            QUESTION

            How to distort an array of images - Processing
            Asked 2021-Jun-05 at 20:15

            I am trying to distort a grid of images that are displayed randomly when the mouse is clicked.

            I have the grid and the random when click.

            I have accomplished the distorsion I want when I have only one image.

            Now I have to merge both codes together, but I can't figure out how to do it when the PImage is an array.

            Grid code:

            ...

            ANSWER

            Answered 2021-Jun-05 at 20:15

            If you want to apply the distortion to the entire canvas, you can just use copy() without the image parameter. This causes it to just copy from what is currently on the canvas.

            You can use a very similar for loop to the one that's in your wave code, just omit the myImage parameter and let i go from 0 to width instead of myImage.width. Then you put it at the end of your draw block in the grid code:

            Source https://stackoverflow.com/questions/67853394

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install WAVE

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/Whitevinyl/WAVE.git

          • CLI

            gh repo clone Whitevinyl/WAVE

          • sshUrl

            git@github.com:Whitevinyl/WAVE.git

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