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QUESTION
I am trying to use to do a regex extract with Pandas by using the value from another column as a variable.
df = pd.DataFrame({'text': ["The final is one of the most famous snooker matches of all time and pa", "Davis trailed for the first time at the event in the quarter-finals, as he played Terry Griffiths. "],'key': ["snooker", 'quarter-finals']})
I was thinking of building a string as a parameter and passing it to the function like so
reg = '((?:\S+\s+){0,10}\b'+'snooker'+'\b\s*(?:\S+\b\s*){0,10})'
df['text'].str.extract(r'reg')
but it generates this error
ValueError: pattern contains no capture groups
which I am assuming is due to the syntax of "(r'reg')"
ANSWER
Answered 2021-Apr-27 at 17:29There are a couple of issues here:
- Word boundaries are set with literal
\b
(r"\b"), not with a backspace char ("\b"
), - You cannot place variables into a regular, normal string literal, you need to use
format()
or f-strings - You also need a capturing group in the pattern.
You can use
QUESTION
Edit 2: Updated to take care of the problems from the dput output.
I don't know why the dput output is not working, so here is a roundabout way of sharing the data.
A simple zip file of the data can be downloaded from here: link to zip file
The following code should then represent the data I was trying to share. Note that you will need to replace the path name for the downloaded zip file, and that the parse_file function will create a temporary directory:
...ANSWER
Answered 2021-Mar-28 at 01:10Use map
in parse_text
function so that you get lists separately.
QUESTION
I am trying to create following table.sample of table
My Code
...ANSWER
Answered 2021-Mar-25 at 17:30It is just cell spacing
QUESTION
I have a raw data as below
...ANSWER
Answered 2021-Mar-10 at 03:00group_by
location
and take average of programming and sports. Get the data in long format and create new columns for score
and scale
.
QUESTION
I'm trying to make some simple pool game in java script. I have made it but I do not love way of checking if two balls will collide in next frame. I would like to have more easier way to calculate coordinates of balls when collision occurs. I found lot of answers base on collision kinematics, how to handle velocities and directions after collision, but no calculating a position when collision occurs.
As you can see in sample diagram, gold ball is moving slower than a blue ball, and with distance that each ball will have to move on next frame will not be considered as collision. But, as you can see, they should collide (dashed lines).
In that cause I have divided each movement into sectors and calculating if distance between the points is equal or smaller than ball diameter, which is slowing down process when many balls (like in snooker) have to be calculated in each frame, plus that way is not always 100% accurate and balls can go in inaccurate angles after hit (not a big difference, but important in snooker).
Is there any easier way to calculate those (XAC,YAC) and (XBC,YBC) values with knowing start positions and velocities of each ball without dividing ball paths into sectors and calculating many times to find a proper distance?
...ANSWER
Answered 2021-Jan-13 at 06:38It is worth to precalculate collision event only once (this approach works well with reliable number of balls, because we have to treat all ~n^2
pairs of balls).
The first ball position is A0
, velocity vector is VA
.
The second ball position is B0
, velocity vector is VB
.
To simplify calculations, we can use Halileo principle - use moving coordinate system connected with the first ball. In that system position and velocity of the first ball are always zero. The second ball position against time is :
QUESTION
I am attempting to scrape sports schedule from multiple links on a site. The URL's are being found and printed correctly, but only data from the last scraped URL is being outputted to console and text file.
My code is below:
...ANSWER
Answered 2020-Aug-01 at 04:43You are correct the problem does lie in this line of code:
QUESTION
I want to define a coordinate system projected onto some planar surface within the image. I just need some hints and ideas for how to implement this, not necessarily code, but everything is appreciated! If code is provided, it would be preferred in OpenCV with Python as language.
Example: I have an image of a table from some angles. I have taken N calibration images using a checkerboard pattern which were placed on the tabletop. We can image it being a flat snooker table. I have computed intrinsic/extrinsic calibration matrices, a homography matrix, i can project images onto my tabletop surface - all good. However now i want to create a coordinate system on the table top. If i know the dimensions of the tabletop to be 1 meter by 2 meters, I would like a function where i can say: Give me the 2d pixel coordinates in the image which correspond to the point (x=0.75 meters, y=1.65 meters) on the tabletop surface. I would like the origin to begin in the top left of the tabletop, but that should simply be a matter of translation. How can i even make this coordinate system and the corresponding function to "use" it?
I have come up with two potential approaches, but both seem very ineffective and i am convinced a more effective and robust method must exist.
1: From my calibration process, I have N different images of a calibration pattern placed on the tabletop. This gives me N local coordinate systems, one for each calibration pattern. Since each calibration pattern is left on the table top, the x- and y-axes will always be in the same plane. Using this OpenCV guide i can draw the axes which follow the planar surface of the tabletop, each point is matched to be the size of a checkerboard square, so I have a working metric conversion meters-to-pixels. The big problem is that if the checkerboard edges are not parallel to the table edges, then my coordinate system becomes misaligned. Another problem is that by having N small coordinate systems, I have to choose an arbitrary one, and then manually finding its corresponding translation to the top-left tabletop position AND do rotation around origo to re-align the axes. This makes the solution very manual, and difficult to make dynamical. Ultimately it would be nice to just define the 4 manually identified table edges in pixel values, and then whatever derived values are needed, such as homography matrix, rotation matrix, translation matrix etc.
2: I can generate an image of a coordinate grid and then project this image-grid onto my table-top image. The technique would be something similar to this. Then i would have augmented my original table-top image to contain a grid which has been transformed correctly (i.e. grid coordinate squares closer to the camera are larger than grid coordinate squares further away). This however does not make it possible for me to extract coordinates from the drawn grid. If instead of an image, i could project a grid, then that would be a very simple solution. As far as i can see on OpenCV documentation, this is not possible.
...ANSWER
Answered 2020-Jul-16 at 03:09In recipe form:
Identify in an image, with whatever means necessary (e.g. click and gather mouse-click coordinates), the image location of the desired origin.
Identify in the same fashion a point on the desired X axis and one on the desired Y axis.
Back-project such pixels into rays in world coordinates, using as "world" any one of the coordinate transforms (a.k.a. extrinsic parameters) obtained during calibration. Let's call its rotation matrix and translation with respect to the camera
Rc0, Tc0
respectivelyIntersect the rays with the XY world plane (== the plane of the calibration target placed on the table), obtaining 3D points Ot, Xt and Yt.
Compute the vectors
xt = (Xt - Ot) / np.linalg.norm(Xt - Ot)
andyt = (Yt - Ot) / np.linalg.norm(Yt - Ot)
.Orthogonalize them using the Gram method:
yt = yt - yt.dot(xt) * xt; yt = yt / np.linalg.norm(yt)
.Compute the third axis:
zt = np.cross(xy, yt)
.The triple
(xt, yt, zt)
is the coordinate frame you desire, centered at Ot. The matrixR0t = np.hstack((xt, yt, zt))
is the rotation from that frame to the world frame.The coordinate transform from the new frame to the camera is
Rct = Rc0.dot(R0t), Tt = Ot
QUESTION
ANSWER
Answered 2020-Jun-25 at 11:54QUESTION
I am learning Blazor having come from a WinForm UWP background. I have a list of Game:
...ANSWER
Answered 2019-Dec-12 at 12:29I managed to create a working example in BlazorFiddle for you:
https://blazorfiddle.com/s/8jurefka
As per Henk's suggestion I replaced your ClickItem
with a StartDrag
method which handles the @ondrag
event. If you use @onclick
you have to click an item first before you can drag it. Using the @ondrag
event you can avoid this. I think this might have been the cause of the problems in some cases.
I also added a few debugging helpers so I could see what is happening.
QUESTION
So I made a script for a pool/snooker business and i have a page with the buttons which represents the tables. The buttons are as default green and when I press on them I want the to turn red and when pressed again to return to the default colour. If you can help me i will be grateful. Thank you very much!
...ANSWER
Answered 2019-Nov-01 at 12:46If WinForms then, assuming you have set button background to Green by default then:
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