rp-app | create react app within php at the back-end - With php | Frontend Framework library
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kandi X-RAY | rp-app Summary
create react app within php at the back-end - With php live dev server for creating react applications
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QUESTION
I have had a look at this following link to upload a string to azure blob. my task requirement does not allow me to store the string as a file.
Is there any way of writing file to Azure Blob Storage directly from C# application?
It is using CloudStorageAccount in WindowsAzure.Storage which is deprecated already as per this link
I am trying to use Azure.Storage.Blobs library. HOwever, there's no longer UploadString method as per this microsoft documentation
any advices? thanks
...ANSWER
Answered 2020-Oct-26 at 23:06You can upload a stream, so you can get the content of your string as a byte array, create a memory stream and upload it.
QUESTION
Building an application using the CEFSharp browser, works fine on my machine, but crashes on the server with the following error:
System.IO.FileLoadException: A procedure imported by 'CefSharp.Core.dll' could not be loaded.
I’ve seen this problem all over the internet, and the most common solution seems to be installing the VC++ Redistributable. However, I don’t have that access on our production server. In the development server, I tried installing the redistrituable (x86, x64, 2017, and 2013) and nothing made a difference. The computers are 64 bit, but the application is 32bit so I tried everything.
Can someone tell me what files specifically I need to add to the application directory to make CEFSharp work. Section 6 of this document: https://github.com/cefsharp/CefSharp/wiki/Frequently-asked-questions#6-how-do-i-include-the-visual-studio-c-2012-redistributables-on-the-target-app lists directories of files necessary, but I’m using Visual Studio 2017 and don’t have any of these directories on my machine.
Additional Info:
Development machine Windows 10, server 2016 Standard
Build set to x86, have not made any config changes for Any CPU mode
Windows Forms application
CefSharp version 71.0.0 from NuGet (& individually through Package Management Console Simple CefSharp application is missing files at runtime)
Not using any type of package or ClickOnce Deployment, manually uploading all files from my computer to server
Update:
Although I'm still unable to get CEFSharp to work in my project, I accepted Peter Liapin's answer because it did answer the question I asked. Now I know what files in the VC++ Redistributable to copy to my application folder on the server, I just don't have the specific dlls he mentioned on my computer or on the server.
Additionally, I created a new test Windows forms project with CEFSharp and it worked on the server without the VC++ Redistributable dlls. However, I need the CEFSharp browser to work in a user control referenced by existing application.
...ANSWER
Answered 2020-Apr-28 at 02:06The Visual C++ dlls you need to ship with your CefSharp based project:
If you use CefSharp v63.0.3 or below:
- msvcp120.dll
- msvcr120.dll
If you use CefSharp v65.0.0 or above:
QUESTION
I have a project in C# that uses 'log4net'. I have to use this C# dll from a C++ project, which is the main program. So, I implemented a wrapper project in CLI/C++ but I am getting an error with this log4net.dll.
I am having the problem regarding 'log4net' when I call the C# dll from a CLR console application project. I know that my C# project works fine with log4net because I tested it with a console application in C#, doing the same thing I want to do as a wrapper. In both projects (Console aplication in C# ans CLR) I copied log4net.dll in the .exe process folder.
As a test example, to know what I mean... For C# console app I have this test code:
...ANSWER
Answered 2020-Mar-28 at 00:27At the end the problem was that visual studio does not create a .exe.config file for the CLR console application project with the binding redirect info. that did have the console application in C#.
So, I created a ConsoleApplication.exe.config as the one that VS creates for the C# console project:
QUESTION
I am new to the SharpApp By ServiceStack and Dotnet Core. I were trying to Pascel WebApp Template the following article to setup the basic SharpApp. In the SharpApp article, they have to setup/install dotnet tools.
I tried these:
...ANSWER
Answered 2020-Feb-22 at 01:06This was an issue with the last app
update, it's been resolved with the latest 0.0.49
release now on NuGet which you can update to after NuGet has finished indexing the package:
QUESTION
Using Microsoft Visual Studio Community 2019.
How can I set a value (a path) in a Configuration File, so it can be updated and then restart the application with the updated value (without having to recompile the application)?
This is a legacy project that I don't really know. The most important requirement is to have the capability to change this path without having to recompile the application. This is what I've tried so far:
Preliminary step:To check what kind of project it is. Based on this question, I check that the .csproj
file contains:
ANSWER
Answered 2019-Jun-27 at 13:39Look in your bin directory and you should see a file named YourProjectName.exe.config with a type of XML configuration. Whatever is in your app.config is copied here when you compile the project. You can change the values in code as follows:
QUESTION
I'm stuck with an unreliable build in TeamCity.
When executing an
npm install
for my project that indirectly usesnode-gyp
to compile a solution, crucially it only fails with when executed from the TeamCity agent.[EDIT AFTER ANSWER] The context of execution is from Build Step that executes a custom
build.ps1
which automates the build process - covering c#, npm projects, executes unit tests etc. This is to say it isn't a bunch of discrete steps in TeamCity but a single PowerShell command that can execute from any environment.If I execute from the command line on the same server, same user that the TeamCity Agent runs under, it works fine.
These are the errors from the build agent...
...ANSWER
Answered 2019-Feb-25 at 00:57Finally solved this by adding an inserting extra (and redundant) PowerShell build step:
- Runner Type:
PowerShell
- Script:
SourceCode
- Working directory:
- Script Source:
npm install
and it magically worked.
Now, of course I already was executing npm install
from deep down inside my build automation build.ps1
.
For some reason, the above works and the buried one doesn't. I can't explain why. Confirmed that the execution folder was correct and also used get-command npm
from both contexts and the result was the same for both:
QUESTION
Brief: I'm using C-Sharp on VS2017 for targeting of an Sqlite3 file on a 64-bit Win10 machine. Framework usage is 4.5, as migration with Win7 is therefore graspable. Client does not want split versions of the release, therefore the product must support 'any cpu'.
Error ref: 'Could not load file or assembly 'System.Data.SQLite.dll' or one of its dependencies. '
Target Platform: Any CPU
Cause of error (In this scenario): The DLL file targets x64 systems, whereas I'm forced to continue using the 'Any CPU' option.
Furthermore: I've downloaded both SQLite DLL files from http://system.data.sqlite.org/index.html/doc/trunk/www/downloads.wiki . From there, I have also recovered accurate source files for SQLite3. Integration however, had an end result of my "using" line not 'seeing' the Filehandler folder, which contained SQLite source.
This is a repeated question, I've seen solutions ranging from NuGet packages to multiple responses referencing the line(s) 'myapp.exe/x86/sqlite3.data.dll' and 'myapp.exe/x64/sqlite3.data.dll' without identifying the app file location in which to insert those lines. Leaving one to wonder how they'd then be reference-able within class files.
Dynamic results show that with DLLImport, you're then able to rebuild methods (ie MYSQLConnector) as a method. Though then I suspect much repetition within the class, some client-side requirements on loading the project such as windows version reading.
The client does not want NuGet packages to be used. As this project is not to include 3rd-party reference handling.
How do I resolve this? So that my form, using methods:
SQLiteConnection(connectionString)
and
SQLiteDataReader
Can be used with 'Any CPU' option.
Update
This is the underlying code for execution, resulting in the error as of 'Any CPU' being prioritised
...ANSWER
Answered 2018-Sep-09 at 17:59You can use the native library pre-loading feature as described on the System.Data.SQLite website:
Step by Step instruction on how to use the pre-loading feature without the Nuget package.If the development and customer machines may have different processor architectures, more than one binary package may be required. For this situation, using the native library pre-loading feature is highly recommended. It is available as of version 1.0.80.0 and enabled by default. In order to take advantage of this feature, the separate managed and interop assemblies must be used with XCOPY deployment (i.e. this feature is not supported by the mixed-mode assembly, nor when the assembly is deployed to the global assembly cache), resulting in an application deployment that looks something like this:
\App.exe
(optional, managed-only application executable assembly)\App.dll
(optional, managed-only application library assembly)\System.Data.SQLite.dll
(required, managed-only core assembly)\System.Data.SQLite.Linq.dll
(optional, managed-only LINQ assembly)\System.Data.SQLite.EF6.dll
(optional, managed-only EF6 assembly)\x86\SQLite.Interop.dll
(required, x86 native interop assembly)\x64\SQLite.Interop.dll
(required, x64 native interop assembly)The string "
" above represents the directory where the application binaries are to be deployed on the target machine. With the native library pre-loading feature enabled and the application deployment shown above, the System.Data.SQLite managed-only assembly will attempt to automatically detect the processor architecture of the current process and pre-load the appropriate native library.
Remove all copies of any
System.Data.SQLite.dll
you have in your project and make sure there is noSystem.Data.SQLite.dll
registered in the Global Assembly Cache on your system.In Your Project folder, add a subfolder names "x64" and a subfolder named "x86".
In order to use this, you must download two ZIP archives from the System.Data.SQLite website.
Download the second ZIP file listed under "Precompiled Binaries for 64-bit Windows (.NET Framework 4.5)", the one where it does NOT say "mixed-mode". Currently, this is http://system.data.sqlite.org/downloads/1.0.109.0/sqlite-netFx45-binary-x64-2012-1.0.109.0.zip
Copy the file System.Data.SQLite.dll
from this zip to your project folder.
Copy the file SQLite.Interop.dll
from this zip to the x64 folder below your project folder.
- Download the second ZIP file listed under "Precompiled Binaries for 32-bit Windows (.NET Framework 4.5)", the one where it does NOT say "mixed-mode". Currently. this is http://system.data.sqlite.org/downloads/1.0.109.0/sqlite-netFx45-binary-Win32-2012-1.0.109.0.zip
Copy the file SQLite.Interop.dll
from this zip to the x86 folder below your project folder.
- In your Visual Studio project, add these three files as links to your project, so that it looks like this:
In your Visual Studio project, select these three files and set their property "Copy to Output Directory" to "Copy always".
In your Visual Studio project, under references, remove a reference to System.Data.SQLite if there is already one and instead add a reference to the System.Data.SQLite.dll that you copied into your project directory. Set the property "Specific Version" to true.
Build the project.
You will now see this file structure in your output directory and everything will work as expected independent of whether the application runs in 32bit or 64bit mode.
- For distributing the application, those three dlls have to be distributed as well keeping the same file structure and not registering the DLLs in the Global Assembly Cache.
Note, that following the above steps you also have to distribute the x86 and x64 versions of the "Visual C++ 2012 Update 4 runtime" by Microsoft on customer pcs. If you don't do that, then download the ZIP files that are marked as "Precompiled Statically-Linked Binaries" instead in steps 4 and 5.
The only difference lies in how the two files named SQLite.Interop.dll
are compiled in this variant.
You can download two different variants of the System.Data.SQLite.dll:
mixed-mode
There is the mixed-mode variant. In this variant, this same dll (System.Data.SQLite.dll) contains both the actual unmanaged SQLite source code as well as the managed .net wrapper. Mixed-Mode assemblies (because they contain unmanaged native code) are bound to either a 32bit or 64bit environment during compilation. Therefore, there is a 32bit version of the mixed-mode System.Data.SQLite.dll, and there is a 64bit version of the mixed-mode System.Data.SQLite.dll.
When you reference either of these two mixed-mode assemblies, your application can only run in either 32bit or 64bit mode.
managed-only
Then there is the managed-only variant. In this variant, the System.Data.SQLite.dll contains only the managed wrapper code. In this variant, the assembly is an ANY CPU assembly. It can be used in both 32bit and 64bit processes.
The actual unmanaged SQLite code is then contained in a dll named SQLite.Interop.dll. This is a native (unmanaged, no .net) dll. There is a 32bit version of SQLite.Interop.dll. And there is a 64bit version of SQLite.Interop.dll.
The managed-only variant of System.Data.SQLite.dll determins the processor architecture of the current process when loaded and then tries to load the appropriate SQLite.Interop.dll from a subdirectory with the processor architecture name.
Alternative approach using the Global Assembly CacheAlternatively, you can get both version (32bit and 64bit) of the mixed-mode variant of System.Data.SQLite.dll and install both of them in the Global Assembly Cache both on your development machine and on customer computers. Your application will then automatically choose the version with the correct processor architecture from the Global Assembly Cache during runtime.
QUESTION
I'm using VS2017 on Windows 10 to work on a C# project. It is a really small console app that does nothing but require administrator privileges and then runs an HTA.
The code references only these .NET assemblies:
...ANSWER
Answered 2017-Dec-08 at 20:07Inside the App.Config you can specify the version of the runtime you can support.
QUESTION
How do I make use of all virtual processor in my .net application on an AWS c5.18xlarge instance? Currently the application tops out at 36 out of 72 virtual processors (50%).
On AWS, I launch a c5.18xlarge instance, advertised with 72 virtual processors.
- When I run a .NET application, Task manager shows maximum load at 50%.
- When I query Environment.ProcessorCount, it returns 36.
- When I open Start > "System Information" > System Summary, I can see 2 entries for "Processor: Intel(R) Xeon(R) Platinum 8124M ... 18 cores, 36 logical processors".
- However, when I run 2 separate .net applications, I achieve 100% load.
- Initially I though it might be a maximum value in the the default task scheduler, but even when I create 72 threads explicitly, it still tops out at 50%.
Example application 1:
...ANSWER
Answered 2018-Mar-09 at 09:39Figured it out..
To enable .NET to use all NUMA nodes, add the following to your app.config:
QUESTION
Surely I have missed something simple here. I used the link below to help me create a configuration file which I can use in my console application.
Simplest way to have a configuration file in a Windows Forms C# Application
...ANSWER
Answered 2018-Jan-11 at 20:37You need click on your project in Solution explorer, select Add File
option and choose app.config.
When you will rebuild solution file will by added configuration file like your_application.exe.config
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